Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ACookieNamedJoe
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,674 Elo+
Solo
Arachne
Arachne
Imjustgone
Arachne
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,479 Elo+
Party 1
Maui
Maui
JustThePlant
Maui
Level 124
God Stats
1W - 2L
1,223 SR
Queue Stats
20W - 24L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
MagnumSchlort
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,437 Elo+
Party 1
Team Averages
Level 134
1,445 SR
1,506 Elo+

VS

Team Averages
Level 116
1,318 SR
1,536 Elo+
Rama
Rama
Cozmoz17
Rama
Level 123
God Stats
4W - 2L
1,328 SR
Queue Stats
114W - 106L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
Edswurst
Kuzenbo
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
62W - 76L
1,523 Elo+
Solo
Danzaburou
Danzaburou
RenLad
Danzaburou
Level 84
God Stats
0W - 2L
1,313 SR
Queue Stats
124W - 116L
1,513 Elo+
Party 2
Chang'e
Chang'e
ScorpionVIV
Chang'e
Level 124
God Stats
1W - 4L
1,161 SR
Queue Stats
169W - 166L
1,512 Elo+
Solo
Serqet
Serqet
flacid1
Serqet
Level 124
God Stats
1W - 3L
1,505 SR
Queue Stats
183W - 178L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 3
5,965
1,193
1,642
5,782
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
0 / 1 / 3
5,129
1,026
3,728
6,859
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Imjustgone
Arachne
9
1 / 1 / 3
5,340
1,068
813
2,738
1,226
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 4
5,364
1,073
3,438
3,565
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MagnumSchlort
Kukulkan
11
2 / 0 / 2
6,219
1,244
2,591
787
414
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 2 / 2
5,028
1,006
3,837
5,538
2,022
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kuzenbo
Edswurst
Kuzenbo
5
0 / 0 / 0
4,332
866
0
0
0
Danzaburou
RenLad
Danzaburou
11
0 / 1 / 1
5,030
1,006
2,804
2,563
993
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
ScorpionVIV
Chang'e
10
0 / 1 / 1
4,898
980
2,977
4,214
2,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
flacid1
Serqet
11
2 / 0 / 0
5,501
1,100
1,185
1,517
838
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
4
Kills
2
2
Deaths
4
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
0
1
3
1.5
L
Rama
0
2
2
0.5
L
Kuzenbo
Edswurst
Kuzenbo
0
0
0
0
W
Arachne
Imjustgone
Arachne
1
1
3
2.5
W
0
0
4
2
W
Kukulkan
MagnumSchlort
Kukulkan
2
0
2
3
L
Danzaburou
RenLad
Danzaburou
0
1
1
0.5
L
Chang'e
ScorpionVIV
Chang'e
0
1
1
0.5
L
Serqet
flacid1
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
10,803
19,731
Taken
13,832
11,157
Mitigated
6,721
8,998
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,642
0
3,732
3,075
5,782
2,901
0
945
4,837
0
3,895
W
3,728
604
462
968
6,859
4,672
0
869
5,990
0
4,802
L
Rama
3,837
2,445
55
899
5,538
2,022
0
2,045
3,293
0
10,618
L
Kuzenbo
Edswurst
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Imjustgone
Arachne
813
319
0
215
2,738
1,226
0
409
2,169
0
1,331
W
3,438
169
418
128
3,565
1,944
0
663
2,902
3,907
0
W
Kukulkan
MagnumSchlort
Kukulkan
2,591
197
0
0
787
414
0
91
696
27,724
435
L
Danzaburou
RenLad
Danzaburou
2,804
306
61
373
2,563
993
0
1,474
1,018
0
16,865
L
Chang'e
ScorpionVIV
Chang'e
2,977
100
2,340
1,622
4,214
2,868
0
2,137
1,989
6,506
0
L
Serqet
flacid1
Serqet
1,185
0
723
395
1,517
838
0
259
1,137
0
1,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
24,789
73
Minions Killed
55
0
Camps Cleared
0
541,166
Distance Traveled
444,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,965
1,193
6
1
0
92,949
0
W
Vamana
5,129
1,026
2
0
0
115,584
0
L
Rama
5,028
1,006
19
4
0
97,545
0
L
Kuzenbo
4,332
866
0
0
0
0
0
W
Arachne
5,340
1,068
3
1
0
110,127
0
W
Maui
5,364
1,073
5
1
0
117,950
0
W
Kukulkan
6,219
1,244
57
11
0
104,556
0
L
Danzaburou
5,030
1,006
25
5
0
106,376
0
L
Chang'e
4,898
980
9
2
0
122,524
0
L
Serqet
5,501
1,100
2
0
0
118,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role