Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BabaluGR81
Chaac
Level 93
God Stats
3W - 2L
1,846 SR
Queue Stats
35W - 30L
1,517 Elo+
Party 3
Sol
Sol
FoxSinBan13
Sol
Level 108
God Stats
0W - 2L
1,388 SR
Queue Stats
94W - 105L
1,443 Elo+
Party 2
Thanatos
Thanatos
drewbert00
Thanatos
Level 120
God Stats
5W - 6L
1,502 SR
Queue Stats
39W - 49L
1,463 Elo+
Party 2
Zeus
Zeus
jb2usa
Zeus
Level 107
God Stats
0W - 2L
1,505 SR
Queue Stats
19W - 14L
1,561 Elo+
Party 3
Team Averages
Level 115
1,548 SR
1,497 Elo+

VS

Team Averages
Level 112
1,456 SR
1,433 Elo+
Loki
Loki
AzraeL_Death699
Loki
Level 136
God Stats
1W - 3L
1,194 SR
Queue Stats
155W - 199L
1,427 Elo+
Party 1
Poseidon
Poseidon
CraiGrenadier369
Poseidon
Level 123
God Stats
2W - 3L
1,353 SR
Queue Stats
319W - 314L
1,454 Elo+
Solo
Ymir
Ymir
Stitches_2
Ymir
Level 118
God Stats
3W - 2L
1,471 SR
Queue Stats
40W - 103L
1,336 Elo+
Party 1
Cupid
Cupid
Trixsture
Cupid
Level 51
God Stats
9W - 1L
1,963 SR
Queue Stats
196W - 169L
1,532 Elo+
Solo
Amaterasu
Amaterasu
stinkfinger135
Amaterasu
Level 133
God Stats
2W - 5L
1,299 SR
Queue Stats
79W - 139L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 2
4,836
440
3,164
6,905
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
9
2 / 3 / 0
5,406
491
5,400
8,585
8,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 3
5,732
521
3,362
3,490
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
drewbert00
Thanatos
12
2 / 0 / 1
5,976
543
2,735
8,200
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
jb2usa
Zeus
7
0 / 4 / 0
4,675
425
1,882
4,687
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,558
505
3,405
8,665
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,843
531
2,566
3,973
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 5
5,864
533
1,460
7,240
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Trixsture
Cupid
12
4 / 0 / 2
7,104
646
3,331
3,874
1,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
stinkfinger135
Amaterasu
11
2 / 0 / 0
6,572
597
4,037
10,448
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
9
9
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
2
2
1
1.25
L
Chaac
2
3
0
0.67
W
1
1
0
1
L
0
0
3
1.5
W
0
1
5
2.5
W
Cupid
Trixsture
Cupid
4
0
2
5
L
Thanatos
drewbert00
Thanatos
2
0
1
2.5
L
Zeus
jb2usa
Zeus
0
4
0
0
W
Amaterasu
stinkfinger135
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
14,799
31,867
Taken
34,200
19,526
Mitigated
18,578
13,411
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,164
1,055
425
1,356
6,905
4,746
24
1,319
5,586
0
11,997
W
3,405
786
0
4,461
8,665
2,794
0
1,319
7,346
0
35,939
L
Chaac
5,400
810
0
2,630
8,585
8,595
0
491
8,094
0
30,264
W
2,566
568
0
750
3,973
1,168
0
361
3,612
37,218
0
L
3,362
1,281
0
2,039
3,490
1,082
0
1,289
2,201
39,258
0
W
1,460
170
11
1,248
7,240
5,248
97
2,487
4,753
21,418
1,812
W
Cupid
Trixsture
Cupid
3,331
1,874
174
1,942
3,874
1,423
1,698
610
3,264
0
49,698
L
Thanatos
drewbert00
Thanatos
2,735
848
0
6,338
8,200
3,940
0
757
7,443
0
52,756
L
Zeus
jb2usa
Zeus
1,882
882
0
623
4,687
1,163
0
156
4,531
23,723
0
W
Amaterasu
stinkfinger135
Amaterasu
4,037
1,808
0
5,326
10,448
7,945
0
673
9,775
0
39,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
30,941
266
Minions Killed
307
0
Camps Cleared
0
1,030,652
Distance Traveled
1,061,141
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,836
440
10
1
0
208,077
2
W
Loki
5,558
505
56
5
0
231,779
0
L
Chaac
5,406
491
53
5
0
194,633
0
W
Poseidon
5,843
531
60
5
0
217,249
0
L
Sol
5,732
521
73
7
0
211,543
2
W
Ymir
5,864
533
38
3
0
211,228
0
W
Cupid
7,104
646
89
8
0
197,078
0
L
Thanatos
5,976
543
85
8
0
242,926
0
L
Zeus
4,675
425
45
4
0
173,473
0
W
Amaterasu
6,572
597
64
6
0
203,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role