Player Matchup

Surtr
Surtr
EatingApple8
Surtr
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 100L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Game_of_Thorness
Ix Chel
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 74L
1,458 Elo+
Party 1
Thanatos
Thanatos
Lauxer231
Thanatos
Level 74
God Stats
8W - 5L
1,516 SR
Queue Stats
124W - 110L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Sesefrx
Baron Samedi
Level 124
God Stats
3W - 3L
1,787 SR
Queue Stats
230W - 246L
1,457 Elo+
Solo
Charybdis
Charybdis
TheLightskinKai
Charybdis
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 67L
1,451 Elo+
Party 1
Team Averages
Level 122
1,560 SR
1,464 Elo+

VS

Team Averages
Level 102
1,519 SR
1,557 Elo+
Mercury
Mercury
DrFastHands
Mercury
Level 58
God Stats
2W - 2L
1,219 SR
Queue Stats
12W - 18L
1,415 Elo+
Party 2
Hercules
Hercules
LaPulgà
Hercules
Level 139
God Stats
6W - 9L
1,471 SR
Queue Stats
149W - 149L
1,538 Elo+
Party 2
Artemis
Artemis
Rustymilk123
Artemis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,580 Elo+
Party 3
Bake Kujira
Bake Kujira
YohnnyWeez
Bake Kujira
Level 120
God Stats
2W - 3L
1,486 SR
Queue Stats
118W - 117L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
drra9
Zhong Kui
Level 107
God Stats
8W - 3L
1,919 SR
Queue Stats
28W - 28L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 6
12,666
603
17,849
19,131
19,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 1 / 7
10,111
481
19,579
13,945
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Lauxer231
Thanatos
18
4 / 5 / 4
10,282
490
8,619
24,468
13,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Sesefrx
Baron Samedi
16
4 / 3 / 9
9,818
468
16,584
19,125
16,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TheLightskinKai
Charybdis
19
8 / 0 / 5
11,642
554
11,422
8,904
4,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrFastHands
Mercury
17
3 / 4 / 2
9,489
452
10,797
18,940
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
LaPulgà
Hercules
15
2 / 4 / 3
9,210
439
9,163
21,087
21,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Rustymilk123
Artemis
15
2 / 8 / 2
9,093
433
7,905
16,396
7,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
YohnnyWeez
Bake Kujira
14
1 / 3 / 4
8,668
413
8,475
20,916
21,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
drra9
Zhong Kui
15
1 / 3 / 4
9,619
458
12,643
20,758
17,165
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
22
Kills
9
9
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
DrFastHands
Mercury
3
4
2
1
W
4
0
6
7
W
2
1
7
5.5
L
Hercules
LaPulgà
Hercules
2
4
3
0.88
W
Thanatos
Lauxer231
Thanatos
4
5
4
1.2
L
Artemis
Rustymilk123
Artemis
2
8
2
0.38
W
Baron Samedi
Sesefrx
Baron Samedi
4
3
9
2.83
W
Charybdis
TheLightskinKai
Charybdis
8
0
5
10.5
L
Bake Kujira
YohnnyWeez
Bake Kujira
1
3
4
1
L
Zhong Kui
drra9
Zhong Kui
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,053
Damage
48,983
85,573
Taken
98,097
60,462
Mitigated
75,696
41,205
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DrFastHands
Mercury
10,797
6,288
0
2,350
18,940
8,252
0
4,966
13,774
0
88,931
W
17,849
5,672
0
6,052
19,131
19,620
52
4,824
13,828
5,975
110,737
W
19,579
1,504
518
2,730
13,945
7,525
681
5,268
8,545
83,049
1,399
L
Hercules
LaPulgà
Hercules
9,163
1,949
0
8,711
21,087
21,412
0
6,187
14,674
5,016
62,007
W
Thanatos
Lauxer231
Thanatos
8,619
2,494
0
16,982
24,468
13,195
0
5,092
19,294
0
104,517
L
Artemis
Rustymilk123
Artemis
7,905
4,174
0
3,258
16,396
7,532
0
7,341
9,005
0
62,158
W
Baron Samedi
Sesefrx
Baron Samedi
16,584
2,223
1,670
8,735
19,125
16,077
598
6,410
12,364
47,285
1,075
W
Charybdis
TheLightskinKai
Charybdis
11,422
5,640
0
4,518
8,904
4,045
613
1,851
7,053
0
97,524
L
Bake Kujira
YohnnyWeez
Bake Kujira
8,475
4,548
0
4,416
20,916
21,335
0
8,583
11,877
54,038
0
L
Zhong Kui
drra9
Zhong Kui
12,643
1,099
0
9,659
20,758
17,165
68
8,950
11,225
86,151
2,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
46,079
644
Minions Killed
534
0
Camps Cleared
0
1,940,812
Distance Traveled
1,894,645
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,489
452
117
6
0
431,157
4
W
Surtr
12,666
603
168
8
0
396,491
4
W
Ix Chel
10,111
481
138
7
0
391,729
2
L
Hercules
9,210
439
99
5
0
378,310
2
W
Thanatos
10,282
490
128
6
0
419,918
0
L
Artemis
9,093
433
98
5
0
322,675
0
W
Baron Samedi
9,818
468
49
2
0
353,890
6
W
Charybdis
11,642
554
161
8
0
378,784
5
L
Bake Kujira
8,668
413
75
4
0
402,239
1
L
Zhong Kui
9,619
458
145
7
0
360,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role