Player Matchup

Jormungandr
Jormungandr
Gurdie
Jormungandr
Level 147
God Stats
1W - 2L
1,594 SR
Queue Stats
21W - 35L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
MulletManDown
Zhong Kui
Level 143
God Stats
0W - 2L
1,266 SR
Queue Stats
94W - 95L
1,548 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SukakeMyGoodSir
Maman Brigitte
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,655 Elo+
Party 1
Bellona
Bellona
TheSaltyDingus
Bellona
Level 171
God Stats
0W - 1L
1,634 SR
Queue Stats
31W - 42L
1,471 Elo+
Party 1
Geb
Geb
Łysander
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,462 Elo+
Party 1
Team Averages
Level 151
1,499 SR
1,514 Elo+

VS

Team Averages
Level 149
1,521 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ABigGrizzlyBear
Agni
Level 140
God Stats
3W - 1L
1,824 SR
Queue Stats
144W - 134L
1,570 Elo+
Solo
Ganesha
Ganesha
BLAZExELEMUTTxx
Ganesha
Level 172
God Stats
3W - 2L
1,505 SR
Queue Stats
228W - 237L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
Epicredpanda1
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 125L
1,523 Elo+
Solo
Scylla
Scylla
davidpbcr
Scylla
Level 155
God Stats
1W - 2L
1,274 SR
Queue Stats
90W - 102L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gurdie
Jormungandr
15
4 / 3 / 8
9,019
902
10,210
9,579
6,802
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
MulletManDown
Zhong Kui
15
3 / 4 / 10
8,966
897
11,867
16,015
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Maman Brigitte
SukakeMyGoodSir
Maman Brigitte
13
1 / 6 / 8
7,800
780
3,101
16,441
9,757
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 5 / 3
8,137
814
10,648
19,195
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

14
1 / 5 / 8
8,438
844
4,803
12,977
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 3 / 12
8,240
824
8,291
11,331
10,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 13
8,999
900
16,088
9,410
4,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 20
8,869
887
4,869
13,202
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Epicredpanda1
Ao Kuang
17
12 / 3 / 10
10,225
1,023
15,699
14,164
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
davidpbcr
Scylla
15
4 / 2 / 16
9,221
922
17,731
7,346
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
14
Kills
23
23
Deaths
14
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
12
2.67
W
5
2
13
5.75
W
0
4
20
2.5
W
Ao Kuang
Epicredpanda1
Ao Kuang
12
3
10
5.67
L
Jormungandr
Gurdie
Jormungandr
4
3
8
2.67
L
Zhong Kui
MulletManDown
Zhong Kui
3
4
10
2
L
Maman Brigitte
SukakeMyGoodSir
Maman Brigitte
1
6
8
0.83
L
5
5
3
1.3
W
Scylla
davidpbcr
Scylla
4
2
16
6
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,629
Damage
62,678
74,207
Taken
55,453
65,986
Mitigated
45,841
21,361
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,291
1,143
916
1,396
11,331
10,377
323
4,397
6,306
0
11,525
W
16,088
2,124
2,008
1,372
9,410
4,492
989
5,960
3,064
29,260
0
W
4,869
954
951
1,813
13,202
12,952
354
5,229
6,923
11,743
1,192
W
Ao Kuang
Epicredpanda1
Ao Kuang
15,699
4,712
551
4,932
14,164
14,641
1,595
6,510
6,652
19,555
526
L
Jormungandr
Gurdie
Jormungandr
10,210
743
248
694
9,579
6,802
272
5,307
4,144
22,014
48
L
Zhong Kui
MulletManDown
Zhong Kui
11,867
417
2,259
5,891
16,015
18,045
360
12,544
3,204
23,561
0
L
Maman Brigitte
SukakeMyGoodSir
Maman Brigitte
3,101
310
1,099
3,454
16,441
9,757
0
12,271
3,860
8,047
770
L
10,648
3,990
289
5,420
19,195
19,292
256
14,413
4,368
66
18,478
W
Scylla
davidpbcr
Scylla
17,731
2,813
1,916
3,024
7,346
3,379
1,289
4,868
2,128
34,429
0
L
4,803
147
654
1,353
12,977
12,090
108
8,226
4,615
9,399
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
45,554
103
Minions Killed
105
0
Camps Cleared
0
921,310
Distance Traveled
950,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,240
824
13
1
0
200,748
0
W
Agni
8,999
900
28
3
0
206,601
0
W
Ganesha
8,869
887
0
0
0
186,619
0
W
Ao Kuang
10,225
1,023
13
1
0
176,883
0
L
Jormungandr
9,019
902
28
3
0
183,374
0
L
Zhong Kui
8,966
897
27
3
0
192,975
0
L
Maman Brigitte
7,800
780
15
2
0
190,657
0
L
Bellona
8,137
814
22
2
0
181,583
0
W
Scylla
9,221
922
51
5
0
179,344
0
L
Geb
8,438
844
11
1
0
172,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role