Player Matchup

Nox
Nox
FEMF8TALL
Nox
Level 201
God Stats
1W - 1L
1,287 SR
Queue Stats
85W - 85L
1,511 Elo+
Party 2
Ymir
Ymir
Giingercorn
Ymir
Level 196
God Stats
1W - 2L
1,291 SR
Queue Stats
85W - 85L
1,511 Elo+
Party 2
Ra
Ra
HammySammichh
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 110L
1,469 Elo+
Solo
Xbalanque
Xbalanque
RegularTater
Xbalanque
Level 181
God Stats
2W - 0L
1,745 SR
Queue Stats
78W - 76L
1,517 Elo+
Party 2
Discordia
Discordia
RÆZΣ
Discordia
Level 154
God Stats
1W - 0L
1,497 SR
Queue Stats
14W - 16L
1,472 Elo+
Solo
Team Averages
Level 172
1,464 SR
1,496 Elo+

VS

Team Averages
Level 134
1,515 SR
1,512 Elo+
Zeus
Zeus
Agent-Monolith
Zeus
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
121W - 115L
1,584 Elo+
Solo
Persephone
Persephone
HumanFinn
Persephone
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,486 Elo+
Solo
Skadi
Skadi
ItsThisYoshi
Skadi
Level 148
God Stats
3W - 4L
1,431 SR
Queue Stats
103W - 98L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
RogueXS
Ne Zha
Level 156
God Stats
1W - 3L
1,443 SR
Queue Stats
77W - 73L
1,599 Elo+
Solo
Ra
Ra
Wolfiakun
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 63L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,266
689
5,162
11,840
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 2 / 6
8,856
738
7,299
15,922
17,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 9
8,226
686
6,882
8,091
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
RegularTater
Xbalanque
13
5 / 5 / 6
8,310
693
10,666
15,464
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RÆZΣ
Discordia
18
6 / 1 / 10
10,268
856
19,764
9,047
4,114
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,047
671
11,431
10,409
3,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
HumanFinn
Persephone
14
0 / 6 / 7
8,290
691
11,595
13,271
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
5 / 1 / 2
9,242
770
11,886
11,207
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
RogueXS
Ne Zha
14
2 / 3 / 6
8,290
691
16,352
12,410
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
1 / 0 / 6
8,970
748
5,381
6,746
2,896
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
16
Kills
9
9
Deaths
15
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
1
1
10
6
W
4
2
6
3.5
W
0
0
9
4.5
L
Persephone
HumanFinn
Persephone
0
6
7
0.58
L
5
1
2
6
W
Xbalanque
RegularTater
Xbalanque
5
5
6
1.6
L
Ne Zha
RogueXS
Ne Zha
2
3
6
1.67
W
Discordia
RÆZΣ
Discordia
6
1
10
11
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
56,645
60,364
Taken
54,043
40,369
Mitigated
23,796
37,065
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,431
1,203
477
1,966
10,409
3,981
0
8,110
2,125
18,613
0
W
5,162
176
962
1,385
11,840
5,821
162
4,820
6,959
15,685
0
W
7,299
382
505
776
15,922
17,732
0
8,639
6,839
12,403
1,627
W
6,882
559
22,872
5,825
8,091
5,723
0
3,700
4,324
20,740
413
L
Persephone
HumanFinn
Persephone
11,595
142
492
1,206
13,271
5,230
0
9,606
3,529
23,402
796
L
11,886
4,028
187
964
11,207
4,832
0
8,028
3,179
0
25,676
W
Xbalanque
RegularTater
Xbalanque
10,666
3,248
523
848
15,464
6,979
234
5,958
9,483
0
17,598
L
Ne Zha
RogueXS
Ne Zha
16,352
284
983
1,976
12,410
6,857
0
7,125
5,229
0
25,782
W
Discordia
RÆZΣ
Discordia
19,764
439
1,983
1,386
9,047
4,114
49
4,121
4,926
40,941
0
L
5,381
445
10,773
4,575
6,746
2,896
0
4,698
1,959
18,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,926
Gold Earned
42,839
151
Minions Killed
131
0
Camps Cleared
0
1,075,747
Distance Traveled
1,058,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,047
671
20
2
0
195,194
0
W
Nox
8,266
689
23
2
0
218,169
0
W
Ymir
8,856
738
21
2
0
198,490
0
W
Ra
8,226
686
26
2
0
239,535
0
L
Persephone
8,290
691
29
2
0
246,878
0
L
Skadi
9,242
770
32
3
0
204,871
0
W
Xbalanque
8,310
693
23
2
0
197,791
0
L
Ne Zha
8,290
691
21
2
0
223,799
0
W
Discordia
10,268
856
58
5
0
221,762
0
L
Ra
8,970
748
29
2
0
187,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role