Player Matchup

Poseidon
Poseidon
FoX Savage2K
Poseidon
Level 122
God Stats
8W - 10L
1,523 SR
Queue Stats
238W - 250L
1,436 Elo+
Party 1
Hercules
Hercules
LowLowDean
Hercules
Level 148
God Stats
10W - 8L
1,600 SR
Queue Stats
226W - 232L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
OmegaRevan
Jormungandr
Level 67
God Stats
6W - 7L
1,522 SR
Queue Stats
84W - 78L
1,475 Elo+
Party 3
Hades
Hades
YoDarkShadow
Hades
Level 159
God Stats
38W - 46L
1,468 SR
Queue Stats
352W - 355L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
arunamerciful
Danzaburou
Level 45
God Stats
28W - 30L
1,521 SR
Queue Stats
83W - 78L
1,474 Elo+
Party 3
Team Averages
Level 108
1,527 SR
1,476 Elo+

VS

Team Averages
Level 78
1,550 SR
1,616 Elo+
Mercury
Mercury
Gunnar_0507
Mercury
Level 145
God Stats
1W - 4L
1,246 SR
Queue Stats
206W - 207L
1,518 Elo+
Solo
Hou Yi
Hou Yi
KrimsonHat27
Hou Yi
Level 2
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 3L
1,722 Elo+
Party 2
Aphrodite
Aphrodite
Link7master
Aphrodite
Level 120
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 3L
1,722 Elo+
Party 2
Bacchus
Bacchus
Risoroku
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,575 Elo+
Solo
Surtr
Surtr
Silverwolflb45
Surtr
Level 58
God Stats
9W - 5L
1,546 SR
Queue Stats
12W - 10L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FoX Savage2K
Poseidon
15
2 / 2 / 2
9,741
541
7,557
11,223
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
LowLowDean
Hercules
17
3 / 0 / 3
9,845
547
8,601
9,521
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
OmegaRevan
Jormungandr
14
2 / 0 / 5
9,464
526
10,473
16,224
15,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 0
10,127
563
7,663
11,363
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
arunamerciful
Danzaburou
15
5 / 0 / 1
9,426
524
7,488
6,330
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gunnar_0507
Mercury
14
1 / 2 / 2
8,202
456
6,373
12,509
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hou Yi
12
0 / 3 / 0
7,051
392
4,804
10,703
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Link7master
Aphrodite
11
0 / 2 / 0
7,064
392
5,182
11,929
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Risoroku
Bacchus
14
2 / 1 / 1
7,801
433
6,323
8,690
5,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 6 / 1
7,349
408
7,600
18,592
12,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
FoX Savage2K
Poseidon
2
2
2
1.5
L
Mercury
Gunnar_0507
Mercury
1
2
2
1
L
Hou Yi
0
3
0
0
L
Aphrodite
Link7master
Aphrodite
0
2
0
0
W
Hercules
LowLowDean
Hercules
3
0
3
4.5
W
Jormungandr
OmegaRevan
Jormungandr
2
0
5
4.5
L
Bacchus
Risoroku
Bacchus
2
1
1
2.5
L
0
6
1
0.08
W
2
1
0
2
W
Danzaburou
arunamerciful
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
30,282
54,661
Taken
62,423
36,972
Mitigated
32,220
20,721
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
FoX Savage2K
Poseidon
7,557
1,476
0
3,469
11,223
5,315
2,510
760
9,888
69,569
2,615
L
Mercury
Gunnar_0507
Mercury
6,373
4,005
0
1,390
12,509
5,299
0
3,667
8,722
0
70,419
L
Hou Yi
4,804
1,181
124
190
10,703
4,750
0
4,970
5,733
0
36,434
L
Aphrodite
Link7master
Aphrodite
5,182
952
4,585
5,534
11,929
4,857
0
4,109
7,820
35,412
0
W
Hercules
LowLowDean
Hercules
8,601
3,448
0
2,631
9,521
6,021
0
507
8,697
0
85,343
W
Jormungandr
OmegaRevan
Jormungandr
10,473
3,052
0
5,338
16,224
15,975
195
5,206
11,018
51,609
2,680
L
Bacchus
Risoroku
Bacchus
6,323
824
0
1,098
8,690
5,296
0
5,357
3,295
42,939
0
L
7,600
2,705
0
2,536
18,592
12,018
0
6,264
11,471
456
49,769
W
7,663
1,025
170
4,727
11,363
6,442
696
4,344
6,928
71,889
2,754
W
Danzaburou
arunamerciful
Danzaburou
7,488
2,985
458
3,928
6,330
3,219
496
2,149
4,181
0
58,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
37,467
535
Minions Killed
391
0
Camps Cleared
0
1,643,804
Distance Traveled
1,597,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,741
541
116
6
0
268,010
0
L
Mercury
8,202
456
109
6
0
342,055
0
L
Hou Yi
7,051
392
79
4
0
290,683
0
L
Aphrodite
7,064
392
62
3
0
269,928
0
W
Hercules
9,845
547
146
8
0
402,464
0
W
Jormungandr
9,464
526
80
4
0
344,195
0
L
Bacchus
7,801
433
78
4
0
368,523
0
L
Surtr
7,349
408
63
4
0
326,638
0
W
Hades
10,127
563
126
7
0
311,816
2
W
Danzaburou
9,426
524
67
4
0
317,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role