Player Matchup

Neith
Neith
CoolBoyGkno
Neith
Level 42
God Stats
5W - 4L
1,317 SR
Queue Stats
140W - 158L
1,416 Elo+
Solo
Horus
Horus
Kickapwn
Horus
Level 66
God Stats
16W - 21L
1,350 SR
Queue Stats
111W - 101L
1,576 Elo+
Solo
Janus
Janus
Kyuj971
Janus
Level 68
God Stats
6W - 5L
1,321 SR
Queue Stats
172W - 179L
1,413 Elo+
Party 1
Ravana
Ravana
Vanilla6996
Ravana
Level 96
God Stats
2W - 2L
1,379 SR
Queue Stats
55W - 65L
1,473 Elo+
Solo
Vamana
Vamana
skurt971
Vamana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 66L
1,524 Elo+
Party 1
Team Averages
Level 72
1,373 SR
1,481 Elo+

VS

Team Averages
Level 74
1,473 SR
1,502 Elo+
Charon
Charon
AlloyBronya
Charon
Level 100
God Stats
2W - 3L
1,285 SR
Queue Stats
402W - 377L
1,538 Elo+
Solo
Odin
Odin
FunZeusTheGod
Odin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 146L
1,502 Elo+
Solo
Hachiman
Hachiman
coocoomann
Hachiman
Level 29
God Stats
6W - 5L
1,706 SR
Queue Stats
71W - 58L
1,479 Elo+
Party 2
Anubis
Anubis
uni05tv
Anubis
Level 92
God Stats
82W - 56L
1,588 SR
Queue Stats
176W - 158L
1,498 Elo+
Party 2
Fenrir
Fenrir
wickedpist1
Fenrir
Level 73
God Stats
10W - 16L
1,285 SR
Queue Stats
223W - 217L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,854
585
5,066
5,448
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Kickapwn
Horus
10
2 / 1 / 1
5,657
566
3,621
7,077
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Kyuj971
Janus
12
2 / 1 / 2
6,271
627
2,994
3,312
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
12
2 / 0 / 0
7,181
718
4,997
1,954
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
skurt971
Vamana
10
1 / 1 / 2
5,903
590
3,779
7,056
4,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 1 / 1
5,024
502
2,726
6,127
4,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,974
497
421
7,371
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
coocoomann
Hachiman
8
1 / 3 / 0
4,342
434
3,292
7,162
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
uni05tv
Anubis
10
1 / 3 / 1
5,936
594
3,373
6,317
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fenrir
10
1 / 1 / 0
5,190
519
1,015
6,982
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
1
0.5
W
3
0
1
3.5
L
0
2
0
0
W
Horus
Kickapwn
Horus
2
1
1
2.5
W
Janus
Kyuj971
Janus
2
1
2
3
W
Ravana
2
0
0
2
L
Hachiman
coocoomann
Hachiman
1
3
0
0.33
W
Vamana
skurt971
Vamana
1
1
2
2
L
Anubis
uni05tv
Anubis
1
3
1
0.5
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
10,827
24,847
Taken
33,959
11,488
Mitigated
18,614
11,823
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,726
544
0
1,686
6,127
4,671
0
0
6,127
15,806
0
W
5,066
1,944
0
3,416
5,448
1,908
0
1,077
4,371
0
41,585
L
421
92
0
2,121
7,371
6,047
0
0
7,371
0
25,189
W
Horus
Kickapwn
Horus
3,621
1,967
120
3,085
7,077
3,136
0
2,070
5,007
0
33,677
W
Janus
Kyuj971
Janus
2,994
0
0
1,811
3,312
839
0
1,505
1,807
44,685
359
W
Ravana
4,997
2,524
0
601
1,954
655
0
0
1,875
0
54,116
L
Hachiman
coocoomann
Hachiman
3,292
2,680
0
1,421
7,162
2,338
0
0
7,162
0
22,115
W
Vamana
skurt971
Vamana
3,779
1,015
0
2,790
7,056
4,950
56
1,431
5,625
0
21,823
L
Anubis
uni05tv
Anubis
3,373
121
0
2,018
6,317
2,544
0
2,085
3,882
48,211
1,493
L
Fenrir
1,015
417
0
1,969
6,982
3,014
0
529
6,423
0
39,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
25,466
325
Minions Killed
262
0
Camps Cleared
0
1,000,177
Distance Traveled
936,814
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,024
502
20
2
0
191,483
0
W
Neith
5,854
585
53
5
0
184,789
0
L
Odin
4,974
497
52
5
0
167,371
0
W
Horus
5,657
566
48
5
0
222,817
0
W
Janus
6,271
627
87
9
0
204,772
3
W
Ravana
7,181
718
95
10
0
176,278
0
L
Hachiman
4,342
434
34
3
0
176,756
0
W
Vamana
5,903
590
42
4
0
211,521
0
L
Anubis
5,936
594
94
9
0
181,211
0
L
Fenrir
5,190
519
62
6
0
219,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role