Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
FlabbyNip
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,176 Elo+
Party 2
Hun Batz
Hun Batz
Octavian6210
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,176 Elo+
Party 2
Poseidon
Poseidon
ParadoxEEE
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
offabean
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,313 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,333 Elo+

VS

Team Averages
Level 40
1,541 SR
1,594 Elo+
Baron Samedi
Baron Samedi
JustBeast0
Baron Samedi
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
16W - 22L
1,716 Elo+
Party 3
King Arthur
King Arthur
Madster
King Arthur
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 51L
1,510 Elo+
Party 1
Medusa
Medusa
MoldingHam
Medusa
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
51W - 46L
1,514 Elo+
Party 1
Scylla
Scylla
Turt1313slow
Scylla
Level 47
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 32L
1,716 Elo+
Party 3
Athena
Athena
soddentrousers
Athena
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 2 / 1
8,916
495
10,770
18,575
19,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 2 / 1
7,673
426
4,423
17,377
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Octavian6210
Hun Batz
15
4 / 6 / 0
8,923
496
9,411
16,985
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ParadoxEEE
Poseidon
11
0 / 8 / 1
7,507
417
5,175
13,236
4,310
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
offabean
Heimdallr
11
0 / 5 / 0
7,279
404
3,944
10,435
4,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustBeast0
Baron Samedi
15
5 / 3 / 10
9,729
541
14,505
10,301
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Madster
King Arthur
16
3 / 0 / 1
9,701
539
9,986
17,452
18,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
MoldingHam
Medusa
17
6 / 1 / 3
10,332
574
16,810
14,693
6,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
8 / 0 / 7
10,535
585
13,000
9,288
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
4,062
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
22
23
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
L
0
2
1
0.25
W
Baron Samedi
JustBeast0
Baron Samedi
5
3
10
3.33
W
King Arthur
Madster
King Arthur
3
0
1
3.5
W
Medusa
MoldingHam
Medusa
6
1
3
7.5
L
Hun Batz
Octavian6210
Hun Batz
4
6
0
0.67
L
Poseidon
ParadoxEEE
Poseidon
0
8
1
0.06
W
Scylla
8
0
7
11.5
L
Heimdallr
offabean
Heimdallr
0
5
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,723
Damage
54,301
76,608
Taken
51,734
49,459
Mitigated
34,063
12,808
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,770
2,337
0
2,742
18,575
19,624
439
4,353
14,222
0
70,064
L
4,423
548
188
2,397
17,377
14,173
352
4,654
12,723
22,595
2,916
W
Baron Samedi
JustBeast0
Baron Samedi
14,505
1,500
503
2,267
10,301
5,411
643
4,116
6,185
53,535
2,376
W
King Arthur
Madster
King Arthur
9,986
1,256
0
2,350
17,452
18,422
0
1,151
16,301
415
62,573
W
Medusa
MoldingHam
Medusa
16,810
6,903
0
3,816
14,693
6,828
3,369
2,461
12,232
0
93,008
L
Hun Batz
Octavian6210
Hun Batz
9,411
2,709
0
4,391
16,985
7,116
0
6,212
10,773
0
66,601
L
Poseidon
ParadoxEEE
Poseidon
5,175
1,303
80
692
13,236
4,310
38
9,709
3,527
41,833
0
W
Scylla
13,000
1,526
0
5,890
9,288
3,402
584
1,768
7,520
80,067
3,097
L
Heimdallr
offabean
Heimdallr
3,944
1,014
0
2,318
10,435
4,236
556
1,766
8,669
0
53,008
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
44,359
361
Minions Killed
412
0
Camps Cleared
0
1,613,623
Distance Traveled
1,394,676
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,916
495
96
5
0
329,704
0
L
Geb
7,673
426
24
1
0
394,520
0
W
Baron Samedi
9,729
541
62
3
0
306,341
0
W
King Arthur
9,701
539
96
5
0
343,798
1
W
Medusa
10,332
574
127
7
0
373,329
0
L
Hun Batz
8,923
496
99
6
0
379,889
0
L
Poseidon
7,507
417
60
3
0
253,867
0
W
Scylla
10,535
585
127
7
0
371,208
0
L
Heimdallr
7,279
404
82
5
0
255,643
2
W
Athena
4,062
226
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role