Player Matchup

Bakasura
Bakasura
IDownloadCars
Bakasura
Level 140
God Stats
2W - 3L
1,486 SR
Queue Stats
70W - 60L
1,476 Elo+
Solo
Achilles
Achilles
ll-Drexzy-ll
Achilles
Level 129
God Stats
4W - 9L
1,297 SR
Queue Stats
234W - 209L
1,440 Elo+
Party 3
Geb
Geb
moodrxng
Geb
Level 156
God Stats
0W - 2L
1,298 SR
Queue Stats
312W - 302L
1,521 Elo+
Solo
Artemis
Artemis
ohcooks
Artemis
Level 107
God Stats
5W - 2L
1,688 SR
Queue Stats
284W - 279L
1,437 Elo+
Party 3
Merlin
Merlin
temp-175916
Merlin
Level 109
God Stats
18W - 12L
1,690 SR
Queue Stats
328W - 294L
1,442 Elo+
Party 3
Team Averages
Level 128
1,492 SR
1,463 Elo+

VS

Team Averages
Level 113
1,562 SR
1,481 Elo+
Vulcan
Vulcan
MikeTeavee
Vulcan
Level 115
God Stats
3W - 1L
1,695 SR
Queue Stats
90W - 96L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Stpcris
Gilgamesh
Level 79
God Stats
2W - 1L
1,511 SR
Queue Stats
14W - 18L
1,427 Elo+
Party 2
Arachne
Arachne
TheBoomBapEra
Arachne
Level 140
God Stats
6W - 5L
1,547 SR
Queue Stats
430W - 430L
1,490 Elo+
Party 2
Geb
Geb
blackbootybumps
Geb
Level 146
God Stats
7W - 8L
1,548 SR
Queue Stats
244W - 233L
1,493 Elo+
Party 1
Surtr
Surtr
dammitbobby69
Surtr
Level 87
God Stats
27W - 25L
1,511 SR
Queue Stats
215W - 217L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IDownloadCars
Bakasura
13
1 / 3 / 0
6,686
478
6,902
15,476
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
ll-Drexzy-ll
Achilles
11
0 / 4 / 0
6,461
462
7,256
14,129
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 1
6,086
435
5,954
14,719
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ohcooks
Artemis
12
0 / 1 / 0
6,452
461
5,678
6,570
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
12
1 / 2 / 1
6,785
485
9,078
8,747
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MikeTeavee
Vulcan
13
2 / 2 / 4
7,784
556
7,744
6,535
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Stpcris
Gilgamesh
14
4 / 0 / 1
8,496
607
7,729
14,058
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
14
3 / 0 / 2
8,237
588
12,245
17,571
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 0 / 1
6,760
483
5,165
9,445
6,061
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 0 / 5
7,068
505
8,020
12,901
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
IDownloadCars
Bakasura
1
3
0
0.33
W
Vulcan
MikeTeavee
Vulcan
2
2
4
2
W
Gilgamesh
Stpcris
Gilgamesh
4
0
1
4.5
W
Arachne
3
0
2
4
W
1
0
1
1.5
W
2
0
5
4.5
L
Achilles
ll-Drexzy-ll
Achilles
0
4
0
0
L
0
2
1
0.25
L
Artemis
ohcooks
Artemis
0
1
0
0
L
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
40,903
59,641
Taken
60,510
32,460
Mitigated
28,369
17,476
Healing
28,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
IDownloadCars
Bakasura
6,902
4,354
0
3,732
15,476
8,460
0
1,108
14,368
0
56,621
W
Vulcan
MikeTeavee
Vulcan
7,744
2,571
0
880
6,535
2,383
285
3,531
2,522
60,846
0
W
Gilgamesh
Stpcris
Gilgamesh
7,729
2,420
0
6,402
14,058
7,168
716
734
12,697
0
52,799
W
Arachne
12,245
8,030
0
13,343
17,571
7,383
948
3,690
13,201
0
60,222
W
5,165
407
286
2,605
9,445
6,061
0
4,058
5,245
41,098
2,467
W
8,020
2,930
0
4,886
12,901
5,374
118
2,153
9,987
1,888
43,553
L
Achilles
ll-Drexzy-ll
Achilles
7,256
2,142
0
4,572
14,129
6,862
0
995
13,052
0
47,464
L
5,954
976
0
3,932
14,719
10,804
0
4,529
9,707
20,930
0
L
Artemis
ohcooks
Artemis
5,678
2,840
0
2,214
6,570
2,725
0
556
5,981
0
51,227
L
Merlin
9,078
688
0
3,026
8,747
3,609
0
5,574
3,129
50,770
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
38,345
421
Minions Killed
399
0
Camps Cleared
0
1,312,108
Distance Traveled
1,422,294
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,686
478
119
9
0
286,655
0
W
Vulcan
7,784
556
91
7
0
294,145
3
W
Gilgamesh
8,496
607
97
7
0
230,933
0
W
Arachne
8,237
588
91
7
0
290,197
2
W
Geb
6,760
483
55
4
0
298,585
6
W
Surtr
7,068
505
65
5
0
308,434
0
L
Achilles
6,461
462
78
6
0
248,511
1
L
Geb
6,086
435
28
2
0
260,918
4
L
Artemis
6,452
461
84
6
0
250,240
6
L
Merlin
6,785
485
112
8
0
265,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role