Player Matchup

Maman Brigitte
Maman Brigitte
JPlemon
Maman Brigitte
Level 157
God Stats
0W - 1L
1,549 SR
Queue Stats
20W - 20L
1,620 Elo+
Party 1
Medusa
Medusa
Tisanemone
Medusa
Level 109
God Stats
11W - 13L
1,549 SR
Queue Stats
20W - 20L
1,620 Elo+
Party 1
Cerberus
Cerberus
Twofferin
Cerberus
Level 129
God Stats
2W - 4L
1,443 SR
Queue Stats
20W - 18L
1,640 Elo+
Party 1
Team Averages
Level 132
1,513 SR
1,627 Elo+

VS

Team Averages
Level 157
1,647 SR
1,687 Elo+
Geb
Geb
A Cola Icee
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 2
Eset
Eset
ItsKullr
Eset
Level 155
God Stats
1W - 0L
1,836 SR
Queue Stats
12W - 6L
1,758 Elo+
Party 2
Ix Chel
Ix Chel
Zapsify
Ix Chel
Level 167
God Stats
3W - 2L
1,606 SR
Queue Stats
34W - 32L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
JPlemon
Maman Brigitte
14
1 / 5 / 3
9,412
627
6,699
17,305
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tisanemone
Medusa
15
2 / 5 / 2
9,922
661
10,715
15,435
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Twofferin
Cerberus
13
1 / 5 / 3
8,958
597
12,233
22,960
26,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
11,069
738
10,758
16,878
17,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
17
7 / 3 / 7
11,691
779
22,833
11,922
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
Zapsify
Ix Chel
17
5 / 0 / 7
11,025
735
11,270
6,866
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
15
15
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Eset
7
3
7
3.5
L
Maman Brigitte
JPlemon
Maman Brigitte
1
5
3
0.5
L
Medusa
Tisanemone
Medusa
2
5
2
0.6
L
Cerberus
Twofferin
Cerberus
1
5
3
0.5
W
Ix Chel
Zapsify
Ix Chel
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
44,861
55,700
Taken
35,666
38,702
Mitigated
24,785
9,258
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,758
1,420
552
1,370
16,878
17,530
329
7,588
8,616
22,817
2,611
W
Eset
22,833
1,249
442
1,039
11,922
4,635
1,080
5,636
5,935
61,560
0
L
Maman Brigitte
JPlemon
Maman Brigitte
6,699
353
0
1,966
17,305
5,920
0
11,801
4,791
38,804
0
L
Medusa
Tisanemone
Medusa
10,715
3,393
0
2,479
15,435
6,021
0
12,378
2,192
0
53,075
L
Cerberus
Twofferin
Cerberus
12,233
90
0
4,813
22,960
26,761
0
16,205
4,970
24,426
1,763
W
Ix Chel
Zapsify
Ix Chel
11,270
1,052
2,324
1,939
6,866
2,620
674
3,960
2,625
41,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
33,785
160
Minions Killed
193
0
Camps Cleared
0
824,419
Distance Traveled
896,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,069
738
45
3
0
309,958
0
W
Eset
11,691
779
79
5
0
295,695
0
L
Maman Brigitte
9,412
627
52
3
0
280,422
0
L
Medusa
9,922
661
79
5
0
263,456
0
L
Cerberus
8,958
597
29
2
0
280,541
0
W
Ix Chel
11,025
735
69
5
0
290,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role