Player Matchup

Thor
Thor
Gold V
ByL2008
Thor
Gold V
Level 221
God Stats
14W - 13L
1,617 SR
Queue Stats
143W - 155L
1,290 MMR
Solo
Chaac
Chaac
Gold IV
InternalUzi
Chaac
Gold IV
Level 123
God Stats
2W - 0L
1,841 SR
Queue Stats
80W - 92L
1,294 MMR
Solo
Jormungandr
Jormungandr
Gold I
Its Haon
Jormungandr
Gold I
Level 144
God Stats
4W - 3L
1,333 SR
Queue Stats
74W - 72L
1,487 MMR
Party 3
Chang'e
Chang'e
Silver II
Tactical-Monkey3
Chang'e
Silver II
Level 147
God Stats
1W - 1L
1,228 SR
Queue Stats
19W - 23L
1,311 MMR
Solo
Medusa
Medusa
Silver I
uNick5040
Medusa
Silver I
Level 159
God Stats
20W - 21L
1,525 SR
Queue Stats
93W - 101L
1,090 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,509 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,485 SR
1,310 MMR
Kumbhakarna
Kumbhakarna
Gold IV
 
Kumbhakarna
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Silver V
Jackofhearts137
Da Ji
Silver V
Level 64
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 11L
1,193 MMR
Party 2
Artemis
Artemis
Gold V
OGxSamurai
Artemis
Gold V
Level 101
God Stats
0W - 2L
1,336 SR
Queue Stats
7W - 10L
1,408 MMR
Party 2
Ra
Ra
Silver II
YoThtzTR4G1C
Ra
Silver II
Level 260
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 294L
1,139 MMR
Party 1
Atlas
Atlas
Gold V
Yslwandel
Atlas
Gold V
Level 175
God Stats
24W - 24L
1,485 SR
Queue Stats
42W - 50L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ByL2008
Thor
16
7 / 0 / 5
9,412
588
8,605
13,879
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 0 / 9
7,842
490
10,520
13,545
13,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jormungandr
Its Haon
Jormungandr
16
3 / 0 / 5
9,819
614
9,080
13,368
10,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 10
8,897
556
10,030
9,983
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
uNick5040
Medusa
15
8 / 0 / 6
9,499
594
10,459
10,008
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SurtrAthenaCthulhuVulcan

VS

Bans
Bake KujiraThanatosKukulkanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 2
7,365
460
3,772
17,146
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 4 / 0
6,985
437
4,820
15,873
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
OGxSamurai
Artemis
13
1 / 7 / 0
7,562
473
9,904
12,707
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
7,370
461
5,434
12,149
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Yslwandel
Atlas
14
0 / 3 / 0
7,681
480
7,366
13,389
10,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
23
Kills
2
2
Deaths
24
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Thor
ByL2008
Thor
7
0
5
9.5
W
3
0
9
7.5
W
Jormungandr
Its Haon
Jormungandr
3
0
5
5.5
L
0
4
0
0
L
Artemis
OGxSamurai
Artemis
1
7
0
0.14
W
2
2
10
3.5
L
1
5
0
0.2
L
Atlas
Yslwandel
Atlas
0
3
0
0
W
Medusa
uNick5040
Medusa
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,694
Damage
31,296
60,783
Taken
71,264
38,206
Mitigated
42,147
23,381
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,772
220
0
3,151
17,146
15,124
0
4,181
12,945
15,738
0
W
Thor
ByL2008
Thor
8,605
973
0
7,896
13,879
6,259
669
1,772
12,067
0
82,469
W
10,520
1,737
0
2,186
13,545
13,079
262
2,503
11,042
0
45,195
W
Jormungandr
Its Haon
Jormungandr
9,080
1,917
0
2,650
13,368
10,603
0
5,569
6,607
66,894
458
L
4,820
1,150
0
6,008
15,873
6,927
0
2,178
13,577
0
54,375
L
Artemis
OGxSamurai
Artemis
9,904
4,609
0
3,367
12,707
4,351
0
1,061
11,578
0
63,028
W
10,030
205
1,952
3,468
9,983
4,312
369
4,272
5,711
67,942
1,315
L
5,434
532
1,091
3,196
12,149
4,823
0
4,366
7,771
56,535
678
L
Atlas
Yslwandel
Atlas
7,366
1,593
0
1,556
13,389
10,922
0
5,983
6,702
53,726
1,958
W
Medusa
uNick5040
Medusa
10,459
4,589
0
5,229
10,008
3,953
1,426
1,906
8,058
0
70,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
36,963
501
Minions Killed
399
0
Camps Cleared
0
1,608,519
Distance Traveled
1,562,242
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,365
460
22
1
0
316,865
0
W
Thor
9,412
588
120
8
0
353,407
3
W
Chaac
7,842
490
45
3
0
322,546
4
W
Jormungandr
9,819
614
124
8
0
306,718
2
L
Da Ji
6,985
437
90
6
0
348,510
0
L
Artemis
7,562
473
92
6
0
280,102
0
W
Chang'e
8,897
556
119
7
0
308,402
0
L
Ra
7,370
461
109
7
0
321,612
6
L
Atlas
7,681
480
86
5
0
295,153
0
W
Medusa
9,499
594
93
6
0
317,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role