Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Aonofathertime
Khepri
Level 58
God Stats
0W - 5L
1,316 SR
Queue Stats
35W - 35L
1,503 Elo+
Solo
Izanami
Izanami
CrystalPug
Izanami
Level 44
God Stats
23W - 23L
1,598 SR
Queue Stats
138W - 135L
1,547 Elo+
Solo
Shiva
Shiva
ERICK0425
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PaP_Whitey53
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,583 Elo+
Solo
Team Averages
Level 70
1,483 SR
1,527 Elo+

VS

Team Averages
Level 29
1,481 SR
1,407 Elo+
Sun Wukong
Sun Wukong
GamiSenpai
Sun Wukong
Level 37
God Stats
3W - 3L
1,325 SR
Queue Stats
35W - 40L
1,436 Elo+
Party 1
Ra
Ra
GreenDreams
Ra
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 42L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
Snowydunkey
Danzaburou
Level 34
God Stats
4W - 11L
1,615 SR
Queue Stats
40W - 54L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Thagreenlantern4
Cthulhu
Level 20
God Stats
5W - 7L
1,429 SR
Queue Stats
17W - 28L
1,344 Elo+
Party 1
Pele
Pele
leopanda10
Pele
Level 21
God Stats
4W - 4L
1,539 SR
Queue Stats
33W - 36L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 1
4,570
914
591
3,361
1,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
4,801
960
491
2,775
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
CrystalPug
Izanami
10
0 / 1 / 0
4,596
919
1,786
5,024
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
ERICK0425
Shiva
9
1 / 2 / 0
4,801
960
3,250
4,252
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
PaP_Whitey53
Zhong Kui
7
0 / 1 / 0
4,220
844
188
949
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GamiSenpai
Sun Wukong
10
2 / 1 / 3
5,110
1,022
3,622
4,685
2,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 2
4,760
952
2,751
2,373
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Snowydunkey
Danzaburou
11
1 / 0 / 2
5,446
1,089
1,816
2,289
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,349
1,070
2,181
3,800
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
5,342
1,068
3,068
3,176
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
L
0
0
0
0
L
Izanami
CrystalPug
Izanami
0
1
0
0
L
Shiva
ERICK0425
Shiva
1
2
0
0.5
W
Sun Wukong
GamiSenpai
Sun Wukong
2
1
3
3.5
W
0
0
2
1
L
Zhong Kui
PaP_Whitey53
Zhong Kui
0
1
0
0
W
Danzaburou
Snowydunkey
Danzaburou
1
0
2
2
W
1
0
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,306
Damage
13,438
16,361
Taken
16,323
7,968
Mitigated
7,586
834
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
591
85
0
10
3,361
1,375
0
634
2,655
0
3,776
L
491
0
0
229
2,775
1,687
0
0
2,775
11,955
0
L
Izanami
CrystalPug
Izanami
1,786
1,082
0
28
5,024
1,862
0
2,620
2,188
0
10,589
L
Shiva
ERICK0425
Shiva
3,250
720
0
526
4,252
2,780
0
1,028
3,122
0
7,512
W
Sun Wukong
GamiSenpai
Sun Wukong
3,622
1,540
0
1,281
4,685
2,875
309
378
4,195
0
6,799
W
2,751
383
396
1,216
2,373
833
739
0
2,332
10,164
0
L
Zhong Kui
PaP_Whitey53
Zhong Kui
188
0
0
41
949
264
0
196
689
188
0
W
Danzaburou
Snowydunkey
Danzaburou
1,816
859
0
394
2,289
851
741
231
2,023
0
12,074
W
2,181
0
117
1,250
3,800
1,834
263
0
3,720
12,067
0
W
3,068
907
0
954
3,176
1,193
495
70
2,952
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
26,007
57
Minions Killed
120
0
Camps Cleared
0
417,161
Distance Traveled
647,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,570
914
9
2
0
57,490
0
L
Khepri
4,801
960
21
4
0
92,157
0
L
Izanami
4,596
919
16
3
0
127,285
0
L
Shiva
4,801
960
11
2
0
127,799
0
W
Sun Wukong
5,110
1,022
8
2
0
134,614
0
W
Ra
4,760
952
19
4
0
122,990
0
L
Zhong Kui
4,220
844
0
0
0
12,430
0
W
Danzaburou
5,446
1,089
20
4
0
116,425
0
W
Cthulhu
5,349
1,070
35
7
0
139,255
0
W
Pele
5,342
1,068
38
8
0
134,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role