Player Matchup

Izanami
Izanami
BMD510
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Darkmagician170
Cthulhu
Level 8
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
DesertRat
Janus
Level 144
God Stats
2W - 1L
1,818 SR
Queue Stats
26W - 26L
1,474 Elo+
Solo
Team Averages
Level 80
1,597 SR
1,491 Elo+

VS

Team Averages
Level 142
1,547 SR
1,486 Elo+
Baron Samedi
Baron Samedi
K24Woody
Baron Samedi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
MinosChronos
Gilgamesh
Level 129
God Stats
18W - 10L
1,689 SR
Queue Stats
97W - 104L
1,496 Elo+
Party 2
Artemis
Artemis
Terra Shinigami
Artemis
Level 157
God Stats
1W - 1L
1,452 SR
Queue Stats
104W - 108L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BMD510
Izanami
13
1 / 4 / 2
8,417
701
5,727
10,112
3,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 7 / 0
8,466
706
9,397
16,740
10,245
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
DesertRat
Janus
12
0 / 6 / 2
7,826
652
6,235
11,707
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K24Woody
Baron Samedi
14
5 / 4 / 10
9,550
796
10,208
11,249
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MinosChronos
Gilgamesh
16
5 / 1 / 12
9,973
831
13,119
15,777
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 10
10,779
898
11,977
8,051
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
17
17
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
BMD510
Izanami
1
4
2
0.5
L
3
7
0
0.43
L
Janus
DesertRat
Janus
0
6
2
0.17
W
Baron Samedi
K24Woody
Baron Samedi
5
4
10
2.5
W
Gilgamesh
MinosChronos
Gilgamesh
5
1
12
11
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
35,304
38,559
Taken
35,077
18,443
Mitigated
23,630
1,131
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BMD510
Izanami
5,727
3,435
0
1,053
10,112
3,902
0
3,702
6,026
0
31,396
L
9,397
1,461
78
0
16,740
10,245
0
3,448
12,799
19,601
1,412
L
Janus
DesertRat
Janus
6,235
275
0
0
11,707
4,296
0
2,874
8,374
30,089
0
W
Baron Samedi
K24Woody
Baron Samedi
10,208
499
2,426
3,213
11,249
6,119
163
4,461
6,581
32,055
0
W
Gilgamesh
MinosChronos
Gilgamesh
13,119
3,693
0
977
15,777
14,293
120
6,123
9,380
0
32,938
W
11,977
5,083
0
1,682
8,051
3,218
2,069
3,552
4,291
0
59,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
30,302
131
Minions Killed
184
0
Camps Cleared
0
608,991
Distance Traveled
627,853
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,417
701
42
4
0
211,808
0
L
Cthulhu
8,466
706
21
2
0
208,036
4
L
Janus
7,826
652
68
6
0
189,147
0
W
Baron Samedi
9,550
796
40
3
0
169,840
0
W
Gilgamesh
9,973
831
38
3
0
233,565
1
W
Artemis
10,779
898
106
9
0
224,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role