Player Matchup

Sylvanus
Sylvanus
JorgiitoGod
Sylvanus
Level 124
God Stats
83W - 90L
1,505 SR
Queue Stats
188W - 248L
1,418 Elo+
Party 2
Chaac
Chaac
NatanaelOroo-_-
Chaac
Level 73
God Stats
23W - 23L
1,489 SR
Queue Stats
137W - 180L
1,401 Elo+
Party 2
Scylla
Scylla
Skalibur78
Scylla
Level 109
God Stats
10W - 12L
1,470 SR
Queue Stats
155W - 212L
1,388 Elo+
Party 2
Fenrir
Fenrir
elcomeG
Fenrir
Level 5
God Stats
1W - 5L
1,275 SR
Queue Stats
15W - 34L
1,386 Elo+
Party 2
Neith
Neith
juanchitovila
Neith
Level 64
God Stats
20W - 34L
1,379 SR
Queue Stats
156W - 194L
1,403 Elo+
Party 2
Team Averages
Level 75
1,424 SR
1,399 Elo+

VS

Team Averages
Level 94
1,603 SR
1,511 Elo+
Cerberus
Cerberus
 
Cerberus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LeivaWTF
Ne Zha
Level 144
God Stats
2W - 2L
1,551 SR
Queue Stats
188W - 177L
1,586 Elo+
Party 1
Rama
Rama
Loufal
Rama
Level 127
God Stats
2W - 0L
1,748 SR
Queue Stats
159W - 165L
1,468 Elo+
Party 1
Surtr
Surtr
Pankcho
Surtr
Level 60
God Stats
11W - 5L
1,716 SR
Queue Stats
119W - 129L
1,524 Elo+
Solo
Nu Wa
Nu Wa
berserk56
Nu Wa
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 103L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JorgiitoGod
Sylvanus
9
0 / 1 / 1
5,301
530
3,515
6,274
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 0
6,126
613
5,648
8,668
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Skalibur78
Scylla
9
0 / 4 / 0
4,751
475
955
6,030
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
elcomeG
Fenrir
9
0 / 3 / 0
4,586
459
873
8,245
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
5,408
541
6,023
5,775
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 4
5,061
506
2,099
6,202
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
LeivaWTF
Ne Zha
12
5 / 0 / 3
6,180
618
7,179
8,140
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Loufal
Rama
10
0 / 0 / 0
5,196
520
2,195
5,129
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Pankcho
Surtr
11
1 / 1 / 1
5,842
584
5,982
9,398
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
berserk56
Nu Wa
10
2 / 0 / 2
5,697
570
5,403
3,352
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
4
2
L
Sylvanus
JorgiitoGod
Sylvanus
0
1
1
0.5
W
Ne Zha
LeivaWTF
Ne Zha
5
0
3
6.5
W
Rama
Loufal
Rama
0
0
0
0
L
1
0
0
1
W
Surtr
Pankcho
Surtr
1
1
1
1.5
L
Scylla
Skalibur78
Scylla
0
4
0
0
W
Nu Wa
berserk56
Nu Wa
2
0
2
3
L
Fenrir
elcomeG
Fenrir
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
22,858
34,992
Taken
32,221
16,043
Mitigated
16,492
12,796
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,099
99
0
3,022
6,202
3,922
0
1,118
5,084
14,132
349
L
Sylvanus
JorgiitoGod
Sylvanus
3,515
1,120
1,346
1,899
6,274
4,247
0
3,018
3,166
19,529
0
W
Ne Zha
LeivaWTF
Ne Zha
7,179
2,077
0
842
8,140
3,844
0
612
7,466
0
56,723
W
Rama
Loufal
Rama
2,195
1,804
0
1,763
5,129
1,940
0
450
4,679
0
37,345
L
5,648
1,391
0
3,207
8,668
5,246
0
1,014
7,091
0
53,495
W
Surtr
Pankcho
Surtr
5,982
1,851
0
3,922
9,398
5,657
0
738
8,660
1,552
41,217
L
Scylla
Skalibur78
Scylla
955
177
0
750
6,030
1,793
0
2,127
3,903
29,908
700
W
Nu Wa
berserk56
Nu Wa
5,403
1,346
0
1,301
3,352
1,129
0
1,488
1,784
36,531
1,117
L
Fenrir
elcomeG
Fenrir
873
575
0
3,603
8,245
2,739
0
451
7,794
0
28,978
L
6,023
1,825
0
1,991
5,775
2,018
0
1,166
4,609
0
41,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
27,976
301
Minions Killed
329
0
Camps Cleared
0
968,330
Distance Traveled
987,384
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,061
506
37
4
0
203,347
0
L
Sylvanus
5,301
530
45
5
0
196,330
3
W
Ne Zha
6,180
618
81
8
0
246,117
0
W
Rama
5,196
520
77
8
0
180,044
0
L
Chaac
6,126
613
97
10
0
204,286
4
W
Surtr
5,842
584
76
8
0
177,038
1
L
Scylla
4,751
475
55
6
0
181,518
2
W
Nu Wa
5,697
570
58
6
0
180,838
2
L
Fenrir
4,586
459
50
5
0
203,449
3
L
Neith
5,408
541
54
5
0
182,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role