Player Matchup

Jormungandr
Jormungandr
MaraudingMama
Jormungandr
Level 61
God Stats
6W - 6L
1,625 SR
Queue Stats
67W - 89L
1,354 Elo+
Party 2
He Bo
He Bo
MedusaStoned571
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 2
King Arthur
King Arthur
ThumpnCheeks
King Arthur
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
656W - 634L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
maraudingmarley
Guan Yu
Level 109
God Stats
1W - 2L
1,313 SR
Queue Stats
186W - 189L
1,455 Elo+
Party 2
Hachiman
Hachiman
xXxEpiphanyxXx
Hachiman
Level 88
God Stats
1W - 2L
1,242 SR
Queue Stats
164W - 127L
1,568 Elo+
Solo
Team Averages
Level 74
1,436 SR
1,468 Elo+

VS

Team Averages
Level 74
1,662 SR
1,442 Elo+
Hera
Hera
IndigenousMoorRA
Hera
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 94L
1,358 Elo+
Solo
Ra
Ra
Konceited
Ra
Level 104
God Stats
1W - 0L
1,895 SR
Queue Stats
73W - 63L
1,397 Elo+
Party 1
Geb
Geb
Sinnix
Geb
Level 120
God Stats
2W - 2L
1,693 SR
Queue Stats
93W - 89L
1,441 Elo+
Party 1
Nox
Nox
Soxandcasanova
Nox
Level 51
God Stats
2W - 3L
1,404 SR
Queue Stats
103W - 93L
1,506 Elo+
Party 1
Neith
Neith
beastquake2112
Neith
Level 29
God Stats
10W - 1L
1,817 SR
Queue Stats
114W - 117L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaraudingMama
Jormungandr
17
1 / 4 / 7
9,206
767
9,769
16,008
8,384
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
2 / 7 / 4
8,372
698
9,004
12,770
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ThumpnCheeks
King Arthur
13
1 / 8 / 6
8,257
688
7,180
18,477
17,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 6 / 6
8,807
734
5,245
17,535
14,260
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
17
6 / 8 / 3
10,568
881
18,203
15,340
6,534
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 24
11,802
984
16,691
10,777
5,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 2 / 15
11,373
948
17,667
12,529
7,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Sinnix
Geb
16
3 / 3 / 25
11,000
917
12,457
19,525
27,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 4 / 17
10,066
839
12,060
9,116
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 2 / 20
10,515
876
12,391
11,222
6,669
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
133
12
Kills
32
33
Deaths
12
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
6
1
24
18
W
10
2
15
8.75
L
Jormungandr
MaraudingMama
Jormungandr
1
4
7
1.13
L
2
7
4
0.57
W
Geb
Sinnix
Geb
3
3
25
5.17
W
6
4
17
3.63
L
King Arthur
ThumpnCheeks
King Arthur
1
8
6
0.5
W
7
2
20
8.5
L
2
6
6
0.83
L
Hachiman
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
71,266
80,130
Taken
63,169
52,008
Mitigated
53,765
18,685
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,691
5,112
2,152
2,534
10,777
5,922
773
2,271
8,506
34,843
860
W
17,667
1,850
5,113
5,570
12,529
7,832
193
3,583
8,946
31,094
1,596
L
Jormungandr
MaraudingMama
Jormungandr
9,769
1,903
1,156
3,383
16,008
8,384
0
11,407
4,601
25,089
0
L
9,004
1,265
710
588
12,770
5,154
0
9,652
3,068
15,299
751
W
Geb
Sinnix
Geb
12,457
1,751
3,077
3,877
19,525
27,806
390
6,594
12,931
22,390
864
W
12,060
1,465
1,098
446
9,116
5,536
336
2,999
6,117
17,806
0
L
King Arthur
ThumpnCheeks
King Arthur
7,180
367
509
645
18,477
17,676
0
13,383
5,094
0
14,778
W
12,391
3,431
345
2,233
11,222
6,669
2,675
3,020
8,202
0
22,740
L
5,245
739
5,779
4,603
17,535
14,260
0
10,707
6,711
0
12,432
L
Hachiman
18,203
9,261
490
822
15,340
6,534
0
12,364
2,976
0
43,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,210
Gold Earned
54,756
120
Minions Killed
127
0
Camps Cleared
0
1,017,354
Distance Traveled
1,105,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,802
984
36
3
0
210,394
0
W
Ra
11,373
948
39
3
0
212,390
0
L
Jormungandr
9,206
767
29
2
0
230,874
0
L
He Bo
8,372
698
18
2
0
198,620
0
W
Geb
11,000
917
11
1
0
228,963
0
W
Nox
10,066
839
12
1
0
226,130
0
L
King Arthur
8,257
688
9
1
0
189,591
0
W
Neith
10,515
876
29
2
0
227,947
0
L
Guan Yu
8,807
734
14
1
0
212,822
0
L
Hachiman
10,568
881
50
4
0
185,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role