Player Matchup

Danzaburou
Danzaburou
BigPapaStin
Danzaburou
Level 17
God Stats
4W - 5L
1,695 SR
Queue Stats
60W - 60L
1,428 Elo+
Party 2
Anubis
Anubis
RupertJohnson
Anubis
Level 86
God Stats
22W - 9L
1,715 SR
Queue Stats
85W - 76L
1,507 Elo+
Party 2
Bakasura
Bakasura
ShadowxRealm
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,520 Elo+
Party 1
Bellona
Bellona
TokyoTaran
Bellona
Level 24
God Stats
30W - 10L
1,698 SR
Queue Stats
61W - 47L
1,514 Elo+
Party 2
Cerberus
Cerberus
fistpump415
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,769 Elo+
Party 1
Team Averages
Level 50
1,621 SR
1,548 Elo+

VS

Team Averages
Level 33
1,590 SR
1,509 Elo+
Ratatoskr
Ratatoskr
Anxiti
Ratatoskr
Level 47
God Stats
4W - 8L
1,453 SR
Queue Stats
71W - 67L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
LeVesseur
Baron Samedi
Level 18
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
MisterTiller
Bacchus
Level 18
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
SirEthin
Hachiman
Level 17
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
terroristfeeds
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPapaStin
Danzaburou
15
6 / 3 / 4
9,187
574
12,603
11,134
5,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 6
9,424
589
7,318
9,441
5,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
ShadowxRealm
Bakasura
17
11 / 0 / 2
9,966
623
9,340
18,023
10,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TokyoTaran
Bellona
13
1 / 0 / 8
8,451
528
8,835
15,360
17,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
fistpump415
Cerberus
14
4 / 2 / 9
9,160
573
7,043
16,664
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anxiti
Ratatoskr
12
4 / 6 / 3
7,519
470
8,256
13,006
5,018
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LeVesseur
Baron Samedi
12
1 / 4 / 1
7,131
446
7,196
8,741
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MisterTiller
Bacchus
11
2 / 2 / 3
7,149
447
5,853
12,355
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SirEthin
Hachiman
9
0 / 8 / 3
5,897
369
6,081
12,949
3,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
6,515
407
8,423
15,966
19,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
7
7
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Anxiti
Ratatoskr
4
6
3
0.92
W
Danzaburou
BigPapaStin
Danzaburou
6
3
4
2.67
L
Baron Samedi
LeVesseur
Baron Samedi
1
4
1
0.38
L
Bacchus
MisterTiller
Bacchus
2
2
3
1.75
W
2
2
6
2.5
W
Bakasura
ShadowxRealm
Bakasura
11
0
2
12
L
Hachiman
SirEthin
Hachiman
0
8
3
0.19
W
Bellona
TokyoTaran
Bellona
1
0
8
5
W
Cerberus
fistpump415
Cerberus
4
2
9
4.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
35,809
70,622
Taken
63,017
53,279
Mitigated
42,899
28,936
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Anxiti
Ratatoskr
8,256
2,769
0
523
13,006
5,018
0
2,733
10,273
0
51,461
W
Danzaburou
BigPapaStin
Danzaburou
12,603
7,735
0
4,774
11,134
5,538
492
3,112
8,022
0
71,763
L
Baron Samedi
LeVesseur
Baron Samedi
7,196
39
301
1,482
8,741
3,855
0
4,395
4,346
45,825
0
L
Bacchus
MisterTiller
Bacchus
5,853
712
0
1,848
12,355
11,238
0
3,058
8,901
27,654
2,839
W
7,318
58
280
4,763
9,441
5,001
159
3,211
6,230
86,012
563
W
Bakasura
ShadowxRealm
Bakasura
9,340
5,503
0
7,050
18,023
10,064
354
1,870
16,153
0
69,310
L
Hachiman
SirEthin
Hachiman
6,081
4,565
0
1,835
12,949
3,642
297
3,051
9,655
0
22,472
W
Bellona
TokyoTaran
Bellona
8,835
3,339
0
6,238
15,360
17,284
565
1,000
13,120
0
46,939
W
Cerberus
fistpump415
Cerberus
7,043
1,001
403
5,428
16,664
15,392
163
3,464
13,200
40,569
0
L
8,423
1,725
0
4,294
15,966
19,146
12
1,039
14,097
0
32,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
34,211
490
Minions Killed
263
0
Camps Cleared
0
1,680,902
Distance Traveled
1,475,784
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,519
470
73
5
0
275,130
0
W
Danzaburou
9,187
574
105
7
0
315,158
0
L
Baron Samedi
7,131
446
91
6
0
297,041
0
L
Bacchus
7,149
447
44
3
0
315,717
0
W
Anubis
9,424
589
131
8
0
310,560
2
W
Bakasura
9,966
623
126
8
0
389,859
0
L
Hachiman
5,897
369
20
1
0
260,795
0
W
Bellona
8,451
528
64
4
0
352,701
0
W
Cerberus
9,160
573
64
4
0
312,624
4
L
Bellona
6,515
407
35
2
0
327,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role