Player Matchup

Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MatthewWho
Zeus
Level 116
God Stats
2W - 6L
1,297 SR
Queue Stats
182W - 159L
1,503 Elo+
Party 3
Erlang Shen
Erlang Shen
TrembleFour
Erlang Shen
Level 62
God Stats
20W - 23L
1,501 SR
Queue Stats
145W - 162L
1,472 Elo+
Party 4
Bacchus
Bacchus
slobtime
Bacchus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 4
Hera
Hera
theWAZOWSKIshow
Hera
Level 77
God Stats
2W - 9L
1,272 SR
Queue Stats
257W - 239L
1,481 Elo+
Party 3
Team Averages
Level 76
1,414 SR
1,505 Elo+

VS

Team Averages
Level 117
1,597 SR
1,529 Elo+
Chernobog
Chernobog
NotFunyJoker
Chernobog
Level 126
God Stats
4W - 3L
1,562 SR
Queue Stats
88W - 76L
1,545 Elo+
Party 1
Kali
Kali
PrimalAspectII
Kali
Level 137
God Stats
7W - 3L
1,601 SR
Queue Stats
201W - 164L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
SpaaceTimee
Amaterasu
Level 122
God Stats
4W - 0L
1,881 SR
Queue Stats
287W - 254L
1,555 Elo+
Solo
Nu Wa
Nu Wa
XxShadowXx423
Nu Wa
Level 82
God Stats
6W - 5L
1,446 SR
Queue Stats
67W - 68L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
timberghost
Kuzenbo
Level 120
God Stats
3W - 2L
1,494 SR
Queue Stats
160W - 142L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 2
7,668
511
10,706
12,025
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 0
8,082
539
7,651
10,717
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TrembleFour
Erlang Shen
11
1 / 5 / 0
6,277
418
4,611
12,975
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
slobtime
Bacchus
11
2 / 3 / 3
7,214
481
7,028
13,043
13,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 0
7,178
479
6,991
7,364
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NotFunyJoker
Chernobog
14
1 / 2 / 4
8,139
543
8,266
10,160
3,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 0 / 3
10,041
669
12,275
18,955
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SpaaceTimee
Amaterasu
15
3 / 0 / 4
9,310
621
5,398
13,537
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 5
8,544
570
7,436
7,368
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
timberghost
Kuzenbo
11
0 / 2 / 6
7,470
498
4,968
13,047
14,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
16
17
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
L
0
4
0
0
W
Chernobog
NotFunyJoker
Chernobog
1
2
4
1.5
W
11
0
3
12.5
W
Amaterasu
SpaaceTimee
Amaterasu
3
0
4
5
L
Erlang Shen
TrembleFour
Erlang Shen
1
5
0
0.2
W
1
2
5
1.75
L
Bacchus
slobtime
Bacchus
2
3
3
1.17
L
1
3
0
0.33
W
Kuzenbo
timberghost
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
38,343
56,124
Taken
63,067
31,298
Mitigated
39,173
13,048
Healing
29,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,706
2,944
0
3,520
12,025
4,748
0
1,611
10,414
0
70,390
L
7,651
1,345
0
1,920
10,717
4,063
0
687
10,030
76,792
2,138
W
Chernobog
NotFunyJoker
Chernobog
8,266
4,586
0
2,702
10,160
3,997
0
1,212
8,948
0
65,090
W
12,275
6,239
0
13,868
18,955
9,236
0
3,715
15,240
0
95,954
W
Amaterasu
SpaaceTimee
Amaterasu
5,398
1,672
0
9,636
13,537
8,645
315
7,401
6,136
0
69,477
L
Erlang Shen
TrembleFour
Erlang Shen
4,611
2,739
0
4,060
12,975
6,525
0
2,601
10,374
0
48,783
W
7,436
2,069
0
700
7,368
2,922
307
3,899
3,469
63,734
0
L
Bacchus
slobtime
Bacchus
7,028
716
0
3,158
13,043
13,178
0
5,310
7,733
25,792
0
L
6,991
1,496
0
390
7,364
2,784
0
2,195
5,169
55,947
3,271
W
Kuzenbo
timberghost
Kuzenbo
4,968
2,060
0
2,397
13,047
14,373
11
5,984
7,063
19,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
43,504
481
Minions Killed
474
0
Camps Cleared
0
1,354,755
Distance Traveled
1,487,776
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,668
511
106
7
0
255,584
0
L
Zeus
8,082
539
133
9
0
243,480
0
W
Chernobog
8,139
543
109
7
0
314,378
2
W
Kali
10,041
669
118
8
0
334,768
0
W
Amaterasu
9,310
621
116
8
0
286,518
0
L
Erlang Shen
6,277
418
86
6
0
290,224
0
W
Nu Wa
8,544
570
112
7
0
240,148
4
L
Bacchus
7,214
481
50
3
0
289,030
0
L
Hera
7,178
479
106
7
0
276,437
3
W
Kuzenbo
7,470
498
19
1
0
311,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role