Player Matchup

Charon
Charon
AG3NT CLAPED
Charon
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 158L
1,504 Elo+
Party 2
Nemesis
Nemesis
Jaypzle
Nemesis
Level 80
God Stats
7W - 8L
1,532 SR
Queue Stats
49W - 49L
1,411 Elo+
Party 2
Scylla
Scylla
Needyjhio
Scylla
Level 280
God Stats
3W - 10L
1,371 SR
Queue Stats
855W - 838L
1,524 Elo+
Solo
Rama
Rama
R3DMaN50
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
YONKO_Preacher
Cthulhu
Level 102
God Stats
7W - 4L
1,607 SR
Queue Stats
64W - 70L
1,422 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,470 Elo+

VS

Team Averages
Level 108
1,355 SR
1,460 Elo+
Geb
Geb
BERZERK HALO
Geb
Level 62
God Stats
2W - 2L
1,266 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 3
Apollo
Apollo
BERZERKMIST
Apollo
Level 102
God Stats
11W - 10L
1,489 SR
Queue Stats
253W - 212L
1,412 Elo+
Party 3
Nut
Nut
BabyDino334
Nut
Level 148
God Stats
2W - 7L
1,198 SR
Queue Stats
131W - 115L
1,489 Elo+
Party 1
Thanatos
Thanatos
LoDcorn
Thanatos
Level 93
God Stats
22W - 32L
1,376 SR
Queue Stats
198W - 215L
1,443 Elo+
Solo
Mercury
Mercury
SharperFrog1
Mercury
Level 135
God Stats
4W - 4L
1,443 SR
Queue Stats
151W - 143L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 1 / 0
4,696
470
2,382
8,228
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Jaypzle
Nemesis
9
0 / 1 / 0
4,709
471
1,420
8,297
2,683
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Needyjhio
Scylla
10
0 / 2 / 0
5,300
530
1,695
5,277
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
8
0 / 4 / 0
4,388
439
3,043
6,914
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
5,596
560
5,354
6,341
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
6,052
605
1,922
5,824
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
11
4 / 0 / 2
6,472
647
6,327
5,346
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,536
654
4,056
3,698
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
LoDcorn
Thanatos
9
1 / 0 / 2
5,187
519
1,645
7,895
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SharperFrog1
Mercury
10
0 / 0 / 0
5,597
560
2,670
7,853
3,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
W
1
0
4
3
W
Apollo
4
0
2
5
W
2
0
0
2
L
Nemesis
Jaypzle
Nemesis
0
1
0
0
W
Thanatos
LoDcorn
Thanatos
1
0
2
2
L
Scylla
Needyjhio
Scylla
0
2
0
0
L
Rama
0
4
0
0
W
Mercury
SharperFrog1
Mercury
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
16,620
35,057
Taken
30,616
17,930
Mitigated
13,659
7,086
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,382
448
0
2,427
8,228
5,730
0
383
7,845
20,101
2,295
W
1,922
41
0
2,660
5,824
3,778
410
1,068
4,756
10,854
0
W
Apollo
6,327
4,158
0
2,166
5,346
1,872
680
968
4,378
0
47,584
W
4,056
1,640
0
468
3,698
1,421
447
1,498
2,014
0
53,350
L
Nemesis
Jaypzle
Nemesis
1,420
435
0
1,605
8,297
2,683
0
433
7,864
0
32,444
W
Thanatos
LoDcorn
Thanatos
1,645
576
0
6,403
7,895
2,745
189
794
6,974
0
29,473
L
Scylla
Needyjhio
Scylla
1,695
289
0
1,250
5,277
1,490
0
0
5,277
33,989
1,303
L
Rama
3,043
2,593
0
707
6,914
2,333
0
1,106
5,808
0
25,219
W
Mercury
SharperFrog1
Mercury
2,670
1,191
0
4,032
7,853
3,843
0
2,880
4,413
0
33,211
L
5,354
644
0
1,097
6,341
5,694
0
0
5,928
31,998
4,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,689
Gold Earned
29,844
247
Minions Killed
313
0
Camps Cleared
0
915,655
Distance Traveled
1,001,666
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,696
470
23
2
0
170,658
0
W
Geb
6,052
605
18
2
0
210,983
0
W
Apollo
6,472
647
84
8
0
182,003
0
W
Nut
6,536
654
101
10
0
172,511
0
L
Nemesis
4,709
471
53
5
0
207,274
0
W
Thanatos
5,187
519
49
5
0
225,758
0
L
Scylla
5,300
530
68
7
0
166,866
0
L
Rama
4,388
439
40
4
0
173,688
0
W
Mercury
5,597
560
61
6
0
210,411
0
L
Cthulhu
5,596
560
63
6
0
197,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role