Player Matchup

Kuzenbo
Kuzenbo
Ajzimms
Kuzenbo
Level 65
God Stats
20W - 37L
1,434 SR
Queue Stats
33W - 82L
1,233 Elo+
Party 2
Vamana
Vamana
Broz x Untamed
Vamana
Level 54
God Stats
8W - 17L
1,397 SR
Queue Stats
56W - 105L
1,287 Elo+
Party 2
Fenrir
Fenrir
K1N_BraNk
Fenrir
Level 88
God Stats
16W - 13L
1,558 SR
Queue Stats
263W - 248L
1,445 Elo+
Solo
Neith
Neith
ZEKESTER10
Neith
Level 67
God Stats
24W - 37L
1,438 SR
Queue Stats
49W - 111L
1,289 Elo+
Party 2
Anubis
Anubis
your FACE 000
Anubis
Level 68
God Stats
3W - 5L
1,285 SR
Queue Stats
48W - 111L
1,215 Elo+
Party 2
Team Averages
Level 68
1,422 SR
1,294 Elo+

VS

Team Averages
Level 94
1,484 SR
1,390 Elo+
Bellona
Bellona
DigitalShart
Bellona
Level 110
God Stats
3W - 3L
1,568 SR
Queue Stats
33W - 29L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Lannory
Kuzenbo
Level 124
God Stats
9W - 7L
1,505 SR
Queue Stats
95W - 88L
1,437 Elo+
Solo
Hera
Hera
LovelyMiss27415
Hera
Level 64
God Stats
22W - 15L
1,500 SR
Queue Stats
339W - 341L
1,382 Elo+
Party 1
Fenrir
Fenrir
MetalDevil09
Fenrir
Level 65
God Stats
9W - 11L
1,584 SR
Queue Stats
270W - 225L
1,385 Elo+
Party 1
Izanami
Izanami
Ropemaxx
Izanami
Level 105
God Stats
0W - 3L
1,264 SR
Queue Stats
14W - 31L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ajzimms
Kuzenbo
13
2 / 1 / 1
7,993
470
5,972
14,699
11,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 0
8,877
522
10,669
16,077
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
K1N_BraNk
Fenrir
14
4 / 1 / 2
8,252
485
4,936
11,389
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
14
0 / 2 / 4
8,009
471
6,224
10,379
3,813
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 2
8,870
522
4,161
8,949
4,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DigitalShart
Bellona
15
0 / 0 / 0
9,071
534
12,801
19,147
25,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Lannory
Kuzenbo
12
0 / 2 / 2
7,629
449
7,136
15,368
18,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,618
448
5,540
8,054
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
17
1 / 1 / 0
8,813
518
3,906
14,329
8,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Ropemaxx
Izanami
7
2 / 1 / 0
6,204
365
2,978
3,327
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ajzimms
Kuzenbo
2
1
1
2.5
W
0
0
0
0
L
Bellona
DigitalShart
Bellona
0
0
0
0
W
Fenrir
K1N_BraNk
Fenrir
4
1
2
5
L
Kuzenbo
Lannory
Kuzenbo
0
2
2
0.5
L
1
3
0
0.33
L
Fenrir
1
1
0
1
L
Izanami
Ropemaxx
Izanami
2
1
0
2
W
Neith
0
2
4
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,962
Damage
32,361
61,493
Taken
60,225
43,699
Mitigated
55,676
22,190
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ajzimms
Kuzenbo
5,972
2,043
0
3,249
14,699
11,028
774
2,752
11,947
38,126
506
W
10,669
4,557
0
5,717
16,077
19,056
258
0
14,572
0
69,620
L
Bellona
DigitalShart
Bellona
12,801
4,559
0
10,636
19,147
25,130
0
0
17,558
0
86,074
W
Fenrir
K1N_BraNk
Fenrir
4,936
936
0
4,069
11,389
5,520
0
448
10,778
0
55,921
L
Kuzenbo
Lannory
Kuzenbo
7,136
3,093
0
2,046
15,368
18,613
0
3,830
10,957
32,130
1,651
L
5,540
1,499
0
337
8,054
2,426
0
3,654
4,360
48,832
437
L
Fenrir
3,906
1,282
0
4,892
14,329
8,396
0
1,021
13,168
0
117,259
L
Izanami
Ropemaxx
Izanami
2,978
2,112
0
933
3,327
1,111
254
743
2,460
0
30,297
W
Neith
6,224
2,998
359
2,396
10,379
3,813
2,942
4,205
6,174
0
57,316
W
4,161
274
0
6,400
8,949
4,282
578
5,243
3,655
56,215
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
39,335
440
Minions Killed
436
0
Camps Cleared
0
1,703,228
Distance Traveled
1,429,371
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,993
470
68
4
0
347,546
0
W
Vamana
8,877
522
115
7
0
348,573
0
L
Bellona
9,071
534
122
7
0
347,550
2
W
Fenrir
8,252
485
74
4
0
402,396
0
L
Kuzenbo
7,629
449
31
2
0
325,102
0
L
Hera
7,618
448
83
5
0
279,219
0
L
Fenrir
8,813
518
151
9
0
366,777
0
L
Izanami
6,204
365
49
3
0
110,723
0
W
Neith
8,009
471
87
5
0
301,286
0
W
Anubis
8,870
522
96
6
0
303,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role