Player Matchup

Geb
Geb
Platinum II
 
Geb
Platinum II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
Animeceo-_-
Zeus
Platinum I
Level 183
God Stats
9W - 11L
1,601 SR
Queue Stats
578W - 565L
1,989 MMR
Solo
Surtr
Surtr
Platinum I
Crona-MEI
Surtr
Platinum I
Level 148
God Stats
136W - 116L
1,685 SR
Queue Stats
394W - 379L
1,961 MMR
Solo
Izanami
Izanami
Platinum V
MahkaiTheWar
Izanami
Platinum V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,950 MMR
Solo
Thanatos
Thanatos
Platinum II
halmatKURD
Thanatos
Platinum II
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 113L
1,969 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,557 SR
1,874 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,561 SR
1,970 MMR
Anhur
Anhur
Diamond IV
C4llo
Anhur
Diamond IV
Level 143
God Stats
5W - 3L
1,664 SR
Queue Stats
83W - 64L
2,055 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
Nipply
Kuzenbo
Platinum I
Level 164
God Stats
1W - 3L
1,528 SR
Queue Stats
131W - 115L
1,948 MMR
Solo
Discordia
Discordia
Diamond V
RatchetLama9
Discordia
Diamond V
Level 175
God Stats
4W - 6L
1,603 SR
Queue Stats
135W - 111L
2,000 MMR
Party 1
Osiris
Osiris
Platinum IV
a2zº
Osiris
Platinum IV
Level 103
God Stats
4W - 11L
1,303 SR
Queue Stats
79W - 76L
1,848 MMR
Party 2
Loki
Loki
Diamond V
ĄlρhαPαndα
Loki
Diamond V
Level 165
God Stats
29W - 16L
1,707 SR
Queue Stats
130W - 106L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 1
6,039
465
2,715
8,383
4,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 0
7,118
548
3,621
6,436
2,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Crona-MEI
Surtr
11
1 / 2 / 0
6,440
495
9,022
11,701
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MahkaiTheWar
Izanami
11
0 / 2 / 0
6,011
462
3,798
11,542
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
halmatKURD
Thanatos
12
1 / 4 / 1
6,556
504
3,858
12,771
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KukulkanAh Muzen CabThorHachiman

VS

Bans
SobekOdinAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C4llo
Anhur
16
3 / 0 / 0
8,980
691
11,435
10,307
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Nipply
Kuzenbo
11
0 / 2 / 5
7,166
551
3,603
8,905
8,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
RatchetLama9
Discordia
15
2 / 0 / 6
8,712
670
5,651
5,804
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
a2zº
Osiris
14
2 / 1 / 0
8,510
655
5,528
13,406
13,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 3
8,245
634
8,041
8,898
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
L
2
2
0
1
W
Anhur
C4llo
Anhur
3
0
0
3
L
Surtr
Crona-MEI
Surtr
1
2
0
0.5
L
Izanami
MahkaiTheWar
Izanami
0
2
0
0
W
Kuzenbo
Nipply
Kuzenbo
0
2
5
1.25
W
Discordia
RatchetLama9
Discordia
2
0
6
5
W
Osiris
a2zº
Osiris
2
1
0
2
L
Thanatos
halmatKURD
Thanatos
1
4
1
0.38
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
34,258
50,833
Taken
47,320
22,241
Mitigated
31,393
23,486
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,715
229
1,097
2,057
8,383
4,604
0
1,806
6,577
13,075
2,225
L
3,621
463
0
2,380
6,436
2,301
0
2,305
4,131
59,986
0
W
Anhur
C4llo
Anhur
11,435
5,979
0
5,645
10,307
4,337
287
263
10,044
0
85,513
L
Surtr
Crona-MEI
Surtr
9,022
4,350
0
4,916
11,701
7,948
0
1,026
10,675
1,937
45,738
L
Izanami
MahkaiTheWar
Izanami
3,798
2,759
0
2,384
11,542
2,376
0
659
10,883
0
50,607
W
Kuzenbo
Nipply
Kuzenbo
3,603
1,220
0
1,507
8,905
8,457
81
1,726
7,179
20,802
1,863
W
Discordia
RatchetLama9
Discordia
5,651
325
0
1,000
5,804
2,115
0
2,570
3,234
74,592
0
W
Osiris
a2zº
Osiris
5,528
2,238
0
6,172
13,406
13,329
64
684
11,894
0
69,265
L
Thanatos
halmatKURD
Thanatos
3,858
1,558
0
10,652
12,771
5,012
0
3,370
9,401
0
49,718
W
8,041
3,371
0
5,298
8,898
3,155
0
1,661
7,111
0
65,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
41,613
409
Minions Killed
534
0
Camps Cleared
0
1,268,281
Distance Traveled
1,353,444
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,039
465
24
2
0
267,339
3
L
Zeus
7,118
548
134
10
0
270,614
0
W
Anhur
8,980
691
134
10
0
248,918
3
L
Surtr
6,440
495
78
6
0
218,395
2
L
Izanami
6,011
462
83
6
0
229,240
3
W
Kuzenbo
7,166
551
22
2
0
272,907
4
W
Discordia
8,712
670
139
11
0
282,009
4
W
Osiris
8,510
655
140
11
0
234,472
3
L
Thanatos
6,556
504
90
7
0
282,693
0
W
Loki
8,245
634
99
8
0
315,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role