Player Matchup

Ra
Ra
A FistenPiston
Ra
Level 158
God Stats
10W - 14L
1,496 SR
Queue Stats
125W - 120L
1,621 Elo+
Solo
Geb
Geb
SalamiSniffer
Geb
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,558 Elo+
Party 1
Anhur
Anhur
VizardBroly
Anhur
Level 157
God Stats
1W - 1L
1,746 SR
Queue Stats
26W - 23L
1,558 Elo+
Party 1
Team Averages
Level 151
1,581 SR
1,579 Elo+

VS

Team Averages
Level 147
1,494 SR
1,670 Elo+
Geb
Geb
NAWLEDGE 101
Geb
Level 164
God Stats
4W - 1L
1,513 SR
Queue Stats
25W - 20L
1,541 Elo+
Solo
Chiron
Chiron
Th3_13_K1ll3R
Chiron
Level 129
God Stats
13W - 20L
1,469 SR
Queue Stats
180W - 184L
1,575 Elo+
Solo
Poseidon
Poseidon
TheSnekOfCultur
Poseidon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,357
636
4,848
5,958
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
6,101
610
8,425
9,321
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
7,044
704
8,907
9,444
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,051
705
7,031
12,428
7,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
4 / 1 / 3
7,821
782
4,297
9,064
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
2 / 0 / 6
7,273
727
9,465
5,989
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
0
5
4.5
L
0
2
1
0.25
W
4
1
3
5.5
W
Poseidon
2
0
6
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
20,793
24,723
Taken
27,481
16,016
Mitigated
13,025
6,240
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,848
246
1,056
1,314
5,958
2,974
0
4,391
1,567
26,513
0
W
7,031
863
94
4,446
12,428
7,496
364
3,727
8,155
15,828
276
L
8,425
667
0
1,454
9,321
8,731
0
5,374
3,947
14,591
251
W
4,297
1,201
116
2,244
9,064
3,214
0
4,076
4,495
0
27,792
W
Poseidon
9,465
1,422
0
1,130
5,989
2,315
506
4,003
1,785
29,688
634
L
8,907
4,237
0
2,416
9,444
4,311
0
6,471
2,964
0
28,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
22,145
101
Minions Killed
124
0
Camps Cleared
0
541,869
Distance Traveled
593,048
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,357
636
47
5
0
177,944
0
W
Geb
7,051
705
16
2
0
211,360
4
L
Geb
6,101
610
10
1
0
195,664
0
W
Chiron
7,821
782
54
5
0
191,978
0
W
Poseidon
7,273
727
54
5
0
189,710
0
L
Anhur
7,044
704
44
4
0
168,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role