Player Matchup

Thanatos
Thanatos
Fopplet
Thanatos
Level 101
God Stats
34W - 26L
1,587 SR
Queue Stats
65W - 64L
1,489 Elo+
Party 2
Ymir
Ymir
Havok Bullseye
Ymir
Level 137
God Stats
0W - 4L
1,327 SR
Queue Stats
78W - 65L
1,570 Elo+
Party 1
Surtr
Surtr
TheProcess2020
Surtr
Level 143
God Stats
5W - 3L
1,907 SR
Queue Stats
178W - 212L
1,510 Elo+
Party 2
Izanami
Izanami
Zac08
Izanami
Level 136
God Stats
24W - 14L
1,578 SR
Queue Stats
145W - 122L
1,551 Elo+
Party 1
Thoth
Thoth
iinfiniitii
Thoth
Level 120
God Stats
4W - 8L
1,443 SR
Queue Stats
398W - 386L
1,545 Elo+
Party 1
Team Averages
Level 127
1,569 SR
1,533 Elo+

VS

Team Averages
Level 112
1,628 SR
1,538 Elo+
Charybdis
Charybdis
Intcon
Charybdis
Level 56
God Stats
19W - 26L
1,418 SR
Queue Stats
257W - 243L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Kyzoke
Ne Zha
Level 134
God Stats
6W - 9L
1,621 SR
Queue Stats
462W - 433L
1,609 Elo+
Solo
Bellona
Bellona
Masrock22
Bellona
Level 123
God Stats
9W - 2L
1,645 SR
Queue Stats
160W - 150L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
Samael171
Kukulkan
Level 127
God Stats
3W - 2L
1,678 SR
Queue Stats
224W - 220L
1,470 Elo+
Solo
Cabrakan
Cabrakan
ScooterSTK
Cabrakan
Level 122
God Stats
3W - 1L
1,776 SR
Queue Stats
189W - 159L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fopplet
Thanatos
15
4 / 2 / 2
8,829
491
6,832
16,804
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 3 / 0
7,027
390
6,801
13,522
8,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 3 / 2
9,164
509
13,418
21,885
17,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Zac08
Izanami
15
2 / 2 / 0
9,199
511
7,115
10,610
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 4
9,534
530
12,432
8,859
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Intcon
Charybdis
16
3 / 1 / 4
9,505
528
9,651
12,662
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
Kyzoke
Ne Zha
15
3 / 2 / 7
9,446
525
7,866
16,628
9,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Masrock22
Bellona
15
1 / 3 / 4
9,175
510
9,549
19,452
18,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Samael171
Kukulkan
15
0 / 2 / 4
8,953
497
8,374
9,369
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
ScooterSTK
Cabrakan
17
6 / 2 / 5
9,882
549
10,530
14,704
10,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
13
13
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Fopplet
Thanatos
4
2
2
2.5
L
0
3
0
0
W
Charybdis
Intcon
Charybdis
3
1
4
5
W
Ne Zha
Kyzoke
Ne Zha
3
2
7
3.25
W
Bellona
Masrock22
Bellona
1
3
4
1
W
Kukulkan
Samael171
Kukulkan
0
2
4
1
W
Cabrakan
ScooterSTK
Cabrakan
6
2
5
4.25
L
2
3
2
1
L
Izanami
Zac08
Izanami
2
2
0
1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,598
Damage
45,970
71,680
Taken
72,815
41,790
Mitigated
46,168
20,163
Healing
28,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Fopplet
Thanatos
6,832
2,035
0
11,112
16,804
7,951
0
5,467
11,337
0
75,637
L
6,801
597
0
1,439
13,522
8,934
281
2,238
11,284
32,535
1,014
W
Charybdis
Intcon
Charybdis
9,651
3,860
0
5,026
12,662
4,752
1,800
4,995
7,527
0
86,713
W
Ne Zha
Kyzoke
Ne Zha
7,866
2,219
0
4,364
16,628
9,963
0
4,968
11,519
0
41,033
W
Bellona
Masrock22
Bellona
9,549
4,161
0
9,516
19,452
18,080
438
2,153
17,259
0
77,304
W
Kukulkan
Samael171
Kukulkan
8,374
150
0
2,583
9,369
2,953
216
4,993
3,974
84,350
2,064
W
Cabrakan
ScooterSTK
Cabrakan
10,530
1,767
0
6,747
14,704
10,420
0
2,684
11,750
84,848
847
L
13,418
4,906
0
4,704
21,885
17,235
23
4,046
17,839
2,119
75,174
L
Izanami
Zac08
Izanami
7,115
4,913
0
2,606
10,610
4,178
1,303
2,079
8,531
0
88,663
L
12,432
289
0
302
8,859
3,492
0
4,966
3,893
70,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
46,961
565
Minions Killed
565
0
Camps Cleared
0
1,702,224
Distance Traveled
1,734,736
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,829
491
100
6
0
386,031
0
L
Ymir
7,027
390
51
3
0
317,738
0
W
Charybdis
9,505
528
157
9
0
331,107
0
W
Ne Zha
9,446
525
26
1
0
387,019
3
W
Bellona
9,175
510
124
7
0
344,453
0
W
Kukulkan
8,953
497
132
7
0
320,786
3
W
Cabrakan
9,882
549
126
7
0
351,371
0
L
Surtr
9,164
509
119
7
0
319,939
1
L
Izanami
9,199
511
155
9
0
330,973
2
L
Thoth
9,534
530
140
8
0
347,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role