Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
turtle109
Bakasura
Gold IV
Level 101
God Stats
6W - 4L
1,532 SR
Queue Stats
66W - 76L
1,342 MMR
Party 1
Mulan
Mulan
Gold V
zBeast Skillz
Mulan
Gold V
Level 70
God Stats
7W - 9L
1,529 SR
Queue Stats
54W - 65L
1,428 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,520 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,452 SR
1,443 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold II
DuckingDanny
Zeus
Gold II
Level 69
God Stats
7W - 4L
1,390 SR
Queue Stats
57W - 46L
1,678 MMR
Party 2
Ne Zha
Ne Zha
Silver III
TheExposedMango
Ne Zha
Silver III
Level 76
God Stats
3W - 3L
1,465 SR
Queue Stats
54W - 61L
1,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
0 / 1 / 0
5,107
567
1,480
1,714
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
turtle109
Bakasura
10
0 / 4 / 1
5,960
662
4,476
10,212
5,752
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 0
6,244
694
8,080
12,385
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CharonBastetCthulhuXing TianKukulkan

VS

Bans
AchillesAh Muzen CabOdinAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 6
7,433
826
6,064
12,925
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 0 / 3
7,604
845
8,323
4,561
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 5
7,196
800
4,662
5,694
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
Chaac
 
Chaac
2
1
6
5
W
4
0
3
5.5
W
3
0
5
5.5
L
Bakasura
turtle109
Bakasura
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
19,049
24,311
Taken
23,180
12,450
Mitigated
14,955
4,842
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,480
337
0
125
1,714
466
0
745
789
2,510
0
W
Chaac
 
Chaac
6,064
1,203
0
6,260
12,925
6,555
460
639
11,391
0
37,073
W
8,323
992
0
926
4,561
4,684
771
260
4,215
22,267
371
W
4,662
1,489
0
742
5,694
3,716
996
276
4,978
0
10,303
L
Bakasura
turtle109
Bakasura
4,476
2,910
0
2,626
10,212
5,752
0
2,014
7,540
0
12,164
L
8,080
1,959
0
2,091
12,385
6,232
0
4,300
7,335
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,311
Gold Earned
22,233
72
Minions Killed
124
0
Camps Cleared
0
375,820
Distance Traveled
520,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,107
567
3
0
0
43,695
0
W
Chaac
7,433
826
64
7
0
168,944
0
W
Zeus
7,604
845
42
5
0
155,705
0
W
Ne Zha
7,196
800
18
2
0
195,400
0
L
Bakasura
5,960
662
37
4
0
172,564
0
L
Mulan
6,244
694
32
4
0
159,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role