Player Matchup

Cabrakan
Cabrakan
Platinum I
Marmans
Cabrakan
Platinum I
Level 150
God Stats
27W - 20L
1,759 SR
Queue Stats
110W - 92L
2,023 MMR
Party 2
Medusa
Medusa
Diamond IV
Ulontannannn
Medusa
Diamond IV
Level 60
God Stats
93W - 70L
1,743 SR
Queue Stats
248W - 246L
2,285 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
bknowlesey82
Ao Kuang
Platinum II
Level 163
God Stats
3W - 7L
1,387 SR
Queue Stats
115W - 106L
2,089 MMR
Solo
Osiris
Osiris
Platinum III
oBlanco
Osiris
Platinum III
Level 144
God Stats
1W - 1L
1,291 SR
Queue Stats
30W - 21L
2,016 MMR
Solo
Sol
Sol
Platinum I
spankre
Sol
Platinum I
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 92L
2,023 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,536 SR
2,087 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,549 SR
2,011 MMR
Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond III
DoctorC00chy
Agni
Diamond III
Level 159
God Stats
10W - 5L
1,500 SR
Queue Stats
246W - 240L
2,101 MMR
Solo
Tyr
Tyr
Diamond IV
Jaynuke79
Tyr
Diamond IV
Level 129
God Stats
3W - 3L
1,688 SR
Queue Stats
187W - 165L
2,103 MMR
Party 1
Set
Set
Masters
KINGMuFasa23
Set
Masters
Level 166
God Stats
55W - 48L
1,494 SR
Queue Stats
602W - 547L
2,269 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
KingNicholsx
Sun Wukong
Diamond IV
Level 210
God Stats
19W - 23L
1,562 SR
Queue Stats
840W - 831L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Marmans
Cabrakan
8
1 / 1 / 1
4,624
661
1,229
4,007
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
4
1 / 0 / 0
3,664
523
462
1,217
270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
bknowlesey82
Ao Kuang
10
0 / 1 / 1
4,739
677
1,577
5,763
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
oBlanco
Osiris
8
0 / 1 / 0
4,351
622
2,970
6,276
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
8
1 / 0 / 1
4,333
619
5,417
3,070
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AresAthenaUllrThoth

VS

Bans
SobekOdinThorDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 2 / 1
4,216
602
2,122
5,238
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 1 / 0
4,687
670
2,254
3,348
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,462
637
1,086
4,373
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 0
4,476
639
1,642
5,813
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
KingNicholsx
Sun Wukong
9
0 / 0 / 1
5,142
735
3,516
5,182
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
2
1
0.25
W
0
1
0
0
W
1
0
0
1
W
2
0
0
2
W
Sun Wukong
KingNicholsx
Sun Wukong
0
0
1
0.5
L
Cabrakan
Marmans
Cabrakan
1
1
1
1.5
L
Medusa
1
0
0
1
L
Ao Kuang
bknowlesey82
Ao Kuang
0
1
1
0.5
L
Osiris
oBlanco
Osiris
0
1
0
0
L
Sol
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
10,620
20,333
Taken
23,954
11,514
Mitigated
10,664
9,744
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,122
954
0
1,288
5,238
1,719
0
3,908
1,330
28,730
1,174
W
2,254
680
0
1,000
3,348
1,032
0
1,059
2,289
30,749
0
W
1,086
244
0
2,519
4,373
2,747
0
2,367
2,006
0
7,947
W
1,642
895
0
1,791
5,813
2,740
0
506
5,273
0
32,336
W
Sun Wukong
KingNicholsx
Sun Wukong
3,516
1,421
0
1,877
5,182
2,426
0
0
4,812
0
38,980
L
Cabrakan
Marmans
Cabrakan
1,229
184
0
1,823
4,007
3,041
0
1,549
2,458
5,635
0
L
Medusa
462
232
0
786
1,217
270
0
635
520
0
5,852
L
Ao Kuang
bknowlesey82
Ao Kuang
1,577
402
0
2,991
5,763
1,864
0
1,371
4,206
33,889
3,885
L
Osiris
oBlanco
Osiris
2,970
1,184
0
1,883
6,276
5,437
0
0
6,276
0
28,762
L
Sol
5,417
2,957
0
2,261
3,070
902
0
497
2,573
37,215
6,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,711
Gold Earned
22,983
217
Minions Killed
268
0
Camps Cleared
0
656,881
Distance Traveled
757,071
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,216
602
58
8
0
127,389
0
W
Agni
4,687
670
67
10
0
147,301
1
W
Tyr
4,462
637
12
2
0
180,764
0
W
Set
4,476
639
54
8
0
152,980
0
W
Sun Wukong
5,142
735
77
11
0
148,637
0
L
Cabrakan
4,624
661
9
1
0
159,652
0
L
Medusa
3,664
523
16
2
0
56,240
0
L
Ao Kuang
4,739
677
73
10
0
162,241
0
L
Osiris
4,351
622
61
9
0
139,245
2
L
Sol
4,333
619
58
8
0
139,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role