Player Matchup

Ares
Ares
CHICKEN0FD00M
Ares
Level 165
God Stats
1W - 1L
1,156 SR
Queue Stats
37W - 36L
1,642 Elo+
Solo
Surtr
Surtr
GroversDumpy
Surtr
Level 186
God Stats
3W - 2L
1,371 SR
Queue Stats
167W - 135L
1,649 Elo+
Party 2
Fenrir
Fenrir
Klingensmith
Fenrir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 56L
1,804 Elo+
Party 3
Rama
Rama
LtNightfall
Rama
Level 159
God Stats
6W - 2L
1,995 SR
Queue Stats
123W - 86L
1,657 Elo+
Party 2
Zeus
Zeus
itsHeyKyle
Zeus
Level 143
God Stats
19W - 7L
1,767 SR
Queue Stats
73W - 42L
1,757 Elo+
Party 3
Team Averages
Level 162
1,558 SR
1,702 Elo+

VS

Team Averages
Level 157
1,613 SR
1,586 Elo+
Osiris
Osiris
AstroTater
Osiris
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 50L
1,509 Elo+
Party 1
Lancelot
Lancelot
CantTouched
Lancelot
Level 169
God Stats
8W - 4L
1,779 SR
Queue Stats
96W - 80L
1,603 Elo+
Party 1
Chang'e
Chang'e
Nikelbag
Chang'e
Level 178
God Stats
1W - 1L
1,730 SR
Queue Stats
77W - 81L
1,633 Elo+
Party 1
Rama
Rama
funtown
Rama
Level 146
God Stats
1W - 1L
1,702 SR
Queue Stats
115W - 122L
1,587 Elo+
Solo
Cerberus
Cerberus
reddawg
Cerberus
Level 244
God Stats
1W - 2L
1,351 SR
Queue Stats
255W - 254L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,622
724
3,111
3,476
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

7
2 / 0 / 1
4,126
825
2,839
3,645
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Fenrir
7
2 / 1 / 2
4,167
833
2,520
4,256
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 1 / 0
3,683
737
3,559
3,519
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
3 / 0 / 1
4,236
847
2,676
1,939
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AstroTater
Osiris
5
0 / 3 / 0
3,275
655
1,143
5,365
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Lancelot
CantTouched
Lancelot
6
1 / 3 / 0
3,380
676
2,763
5,588
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Nikelbag
Chang'e
6
0 / 2 / 1
3,319
664
1,215
3,001
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Rama
funtown
Rama
3
0 / 1 / 0
2,632
526
1,743
2,121
593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
reddawg
Cerberus
5
1 / 1 / 0
3,379
676
1,277
4,736
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
AstroTater
Osiris
0
3
0
0
W
1
0
2
2
L
Lancelot
CantTouched
Lancelot
1
3
0
0.33
W
2
0
1
2.5
W
Fenrir
2
1
2
3
W
2
1
0
2
L
Chang'e
Nikelbag
Chang'e
0
2
1
0.25
L
Rama
funtown
Rama
0
1
0
0
W
3
0
1
3.5
L
Cerberus
reddawg
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
8,141
16,835
Taken
20,811
6,670
Mitigated
8,600
5,769
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AstroTater
Osiris
1,143
539
0
1,531
5,365
2,505
0
204
4,854
0
18,198
W
3,111
517
0
1,370
3,476
1,620
0
530
2,946
10,752
0
L
Lancelot
CantTouched
Lancelot
2,763
1,205
0
1,750
5,588
1,940
0
1,388
4,200
0
18,885
W
2,839
1,235
0
1,527
3,645
1,768
0
0
3,645
629
21,062
W
Fenrir
2,520
1,038
0
676
4,256
1,723
0
486
3,770
0
21,315
W
3,559
2,905
0
1,571
3,519
1,023
0
747
2,772
0
22,710
L
Chang'e
Nikelbag
Chang'e
1,215
154
200
740
3,001
918
0
1,794
1,207
12,957
0
L
Rama
funtown
Rama
1,743
1,621
0
1,087
2,121
593
0
756
1,365
0
8,555
W
2,676
519
0
625
1,939
536
0
729
1,210
20,806
0
L
Cerberus
reddawg
Cerberus
1,277
459
0
2,956
4,736
2,644
0
1,849
2,887
9,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
15,985
157
Minions Killed
138
0
Camps Cleared
0
546,814
Distance Traveled
466,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,275
655
32
6
0
83,704
0
W
Ares
3,622
724
7
1
0
112,035
0
L
Lancelot
3,380
676
34
7
0
121,332
0
W
Surtr
4,126
825
38
8
0
107,751
0
W
Fenrir
4,167
833
41
8
0
129,275
0
W
Rama
3,683
737
37
7
0
84,892
0
L
Chang'e
3,319
664
31
6
0
109,843
0
L
Rama
2,632
526
11
2
0
41,885
0
W
Zeus
4,236
847
34
7
0
112,861
0
L
Cerberus
3,379
676
30
6
0
109,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role