Player Matchup

Mulan
Mulan
FatBandz445
Mulan
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 74L
1,432 Elo+
Party 3
Izanami
Izanami
GreenGuap10
Izanami
Level 19
God Stats
5W - 11L
1,345 SR
Queue Stats
49W - 52L
1,221 Elo+
Party 3
Set
Set
Lil Baros
Set
Level 122
God Stats
2W - 1L
1,685 SR
Queue Stats
81W - 76L
1,384 Elo+
Party 3
Discordia
Discordia
Needcof33
Discordia
Level 31
God Stats
0W - 2L
1,284 SR
Queue Stats
108W - 113L
1,181 Elo+
Solo
Geb
Geb
Stevie254
Geb
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 64L
1,399 Elo+
Party 3
Team Averages
Level 73
1,463 SR
1,323 Elo+

VS

Team Averages
Level 59
1,409 SR
1,430 Elo+
Anubis
Anubis
DashingW4rlock
Anubis
Level 125
God Stats
4W - 4L
1,207 SR
Queue Stats
41W - 26L
1,462 Elo+
Party 1
Xing Tian
Xing Tian
TheBigNarsty
Xing Tian
Level 25
God Stats
6W - 4L
1,418 SR
Queue Stats
52W - 56L
1,407 Elo+
Party 2
Bakasura
Bakasura
garfieldman2626
Bakasura
Level 13
God Stats
24W - 14L
1,431 SR
Queue Stats
35W - 21L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
remlaP6005
Gilgamesh
Level 67
God Stats
7W - 3L
1,586 SR
Queue Stats
145W - 121L
1,421 Elo+
Party 2
Hachiman
Hachiman
ubertrollz
Hachiman
Level 67
God Stats
4W - 1L
1,404 SR
Queue Stats
15W - 12L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,063
551
8,882
13,113
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
GreenGuap10
Izanami
8
0 / 3 / 0
5,103
464
1,686
7,202
2,189
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
6,246
568
2,094
12,758
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Needcof33
Discordia
10
1 / 5 / 0
5,576
507
2,484
7,247
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 4 / 0
6,396
581
4,870
11,936
7,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
7,261
660
10,318
6,895
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
TheBigNarsty
Xing Tian
10
2 / 0 / 5
6,326
575
4,196
6,457
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
13
8 / 1 / 2
7,312
665
7,047
9,490
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
remlaP6005
Gilgamesh
11
1 / 0 / 3
6,140
558
8,339
12,927
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ubertrollz
Hachiman
10
2 / 1 / 1
5,793
527
7,113
5,506
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
19
19
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
0
4
0
0
L
Izanami
GreenGuap10
Izanami
0
3
0
0
L
0
3
3
0.5
L
Discordia
Needcof33
Discordia
1
5
0
0.2
L
2
4
0
0.5
W
Xing Tian
TheBigNarsty
Xing Tian
2
0
5
4.5
W
Bakasura
8
1
2
9
W
Gilgamesh
remlaP6005
Gilgamesh
1
0
3
2.5
W
Hachiman
ubertrollz
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
37,013
52,256
Taken
41,275
23,811
Mitigated
26,897
14,420
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,318
538
0
4,424
6,895
3,311
430
2,751
4,144
49,431
2,727
L
8,882
1,559
0
4,234
13,113
6,263
0
1,041
11,056
0
46,913
L
Izanami
GreenGuap10
Izanami
1,686
1,446
0
1,028
7,202
2,189
0
1,152
5,632
0
31,122
L
2,094
749
0
5,956
12,758
5,662
0
2,762
9,621
0
48,742
L
Discordia
Needcof33
Discordia
2,484
267
0
240
7,247
1,704
0
5,492
1,674
30,754
0
L
4,870
384
975
1,987
11,936
7,993
0
3,821
7,530
14,722
0
W
Xing Tian
TheBigNarsty
Xing Tian
4,196
584
0
1,338
6,457
4,836
208
2,105
4,352
15,481
1,723
W
Bakasura
7,047
4,229
0
4,245
9,490
4,620
63
835
8,655
0
41,998
W
Gilgamesh
remlaP6005
Gilgamesh
8,339
2,407
0
2,354
12,927
12,208
0
0
12,927
0
36,120
W
Hachiman
ubertrollz
Hachiman
7,113
4,168
0
2,314
5,506
1,922
0
1,663
3,843
0
36,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
32,832
258
Minions Killed
301
0
Camps Cleared
0
1,071,841
Distance Traveled
1,119,844
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,261
660
71
6
0
203,687
0
L
Mulan
6,063
551
69
6
0
206,938
0
L
Izanami
5,103
464
57
5
0
218,266
0
L
Set
6,246
568
83
8
0
224,688
0
L
Discordia
5,576
507
38
3
0
190,222
0
L
Geb
6,396
581
11
1
0
231,727
2
W
Xing Tian
6,326
575
19
2
0
226,606
0
W
Bakasura
7,312
665
95
9
0
271,805
0
W
Gilgamesh
6,140
558
56
5
0
219,497
0
W
Hachiman
5,793
527
60
5
0
198,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role