Player Matchup

Baron Samedi
Baron Samedi
Donklius
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 3
Vamana
Vamana
MidWestGamerKid
Vamana
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,351 Elo+
Party 3
Camazotz
Camazotz
Tyrant746
Camazotz
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
XO FORTUNE
Bacchus
Level 21
God Stats
1W - 3L
1,461 SR
Queue Stats
1W - 5L
1,351 Elo+
Party 3
Chiron
Chiron
XOxFoxsin
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 57
1,492 SR
1,440 Elo+

VS

Team Averages
Level 38
1,541 SR
1,407 Elo+
Bacchus
Bacchus
BigPapaStin
Bacchus
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 34L
1,370 Elo+
Party 1
Loki
Loki
ILikeOrphans
Loki
Level 57
God Stats
4W - 4L
1,344 SR
Queue Stats
133W - 138L
1,409 Elo+
Party 2
Izanami
Izanami
LoonaLight
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,278 Elo+
Party 2
Anubis
Anubis
RupertJohnson
Anubis
Level 86
God Stats
18W - 8L
1,685 SR
Queue Stats
60W - 55L
1,493 Elo+
Party 1
Bellona
Bellona
TokyoTaran
Bellona
Level 24
God Stats
24W - 9L
1,674 SR
Queue Stats
40W - 32L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donklius
Baron Samedi
9
0 / 8 / 0
5,575
398
3,387
9,643
3,434
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
2 / 2 / 1
8,147
582
10,921
14,449
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Camazotz
Tyrant746
Camazotz
8
0 / 7 / 0
5,182
370
1,416
10,839
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
XO FORTUNE
Bacchus
9
0 / 3 / 0
6,366
455
2,729
11,036
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
XOxFoxsin
Chiron
12
1 / 2 / 2
6,439
460
5,665
10,148
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigPapaStin
Bacchus
11
3 / 0 / 7
7,969
569
4,321
8,341
8,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 2 / 6
7,588
542
8,641
10,404
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Izanami
LoonaLight
Izanami
11
3 / 1 / 2
7,363
526
4,523
6,495
2,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

15
11 / 0 / 6
9,277
663
16,629
10,102
5,340
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TokyoTaran
Bellona
12
0 / 1 / 3
7,215
515
6,628
12,945
11,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
21
22
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigPapaStin
Bacchus
3
0
7
6.5
L
Baron Samedi
Donklius
Baron Samedi
0
8
0
0
W
4
2
6
3.5
W
Izanami
LoonaLight
Izanami
3
1
2
4
L
2
2
1
1.25
W
11
0
6
14
W
Bellona
TokyoTaran
Bellona
0
1
3
1.5
L
Camazotz
Tyrant746
Camazotz
0
7
0
0
L
Bacchus
XO FORTUNE
Bacchus
0
3
0
0
L
Chiron
XOxFoxsin
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
40,742
56,115
Taken
48,287
27,956
Mitigated
32,533
9,487
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigPapaStin
Bacchus
4,321
827
0
2,480
8,341
8,644
373
1,279
7,062
16,246
0
L
Baron Samedi
Donklius
Baron Samedi
3,387
624
285
352
9,643
3,434
339
4,671
4,972
24,742
399
W
8,641
2,781
0
1,008
10,404
4,578
95
1,452
8,917
0
49,729
W
Izanami
LoonaLight
Izanami
4,523
2,933
0
1,121
6,495
2,485
2,336
397
6,098
0
50,010
L
10,921
4,161
0
4,451
14,449
9,970
341
5,847
8,602
0
69,009
W
16,629
706
250
7,126
10,102
5,340
330
1,767
8,097
87,363
1,062
W
Bellona
TokyoTaran
Bellona
6,628
2,020
0
4,836
12,945
11,486
22
840
11,304
0
44,668
L
Camazotz
Tyrant746
Camazotz
1,416
536
0
844
10,839
3,364
231
3,005
7,834
0
10,053
L
Bacchus
XO FORTUNE
Bacchus
2,729
278
0
923
11,036
7,618
0
4,118
6,918
19,612
565
L
Chiron
XOxFoxsin
Chiron
5,665
904
333
2,299
10,148
3,570
0
3,291
6,857
0
45,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
39,412
273
Minions Killed
364
0
Camps Cleared
0
1,331,806
Distance Traveled
1,377,623
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,969
569
17
1
0
291,079
0
L
Baron Samedi
5,575
398
46
3
0
230,649
0
W
Loki
7,588
542
55
4
0
297,700
0
W
Izanami
7,363
526
80
6
0
225,650
0
L
Vamana
8,147
582
104
7
0
271,811
0
W
Anubis
9,277
663
139
10
0
258,735
4
W
Bellona
7,215
515
73
5
0
304,459
0
L
Camazotz
5,182
370
22
2
0
269,396
0
L
Bacchus
6,366
455
21
2
0
282,317
0
L
Chiron
6,439
460
80
6
0
277,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role