Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Izziany
Awilix
Level 132
God Stats
4W - 3L
1,729 SR
Queue Stats
143W - 130L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Natt_st
Nu Wa
Level 124
God Stats
3W - 2L
1,184 SR
Queue Stats
32W - 30L
1,484 Elo+
Party 2
Hercules
Hercules
VQueiroz12
Hercules
Level 117
God Stats
6W - 7L
1,442 SR
Queue Stats
64W - 69L
1,414 Elo+
Party 2
Bacchus
Bacchus
uubey
Bacchus
Level 32
God Stats
18W - 21L
1,459 SR
Queue Stats
32W - 49L
1,397 Elo+
Party 2
Team Averages
Level 110
1,463 SR
1,451 Elo+

VS

Team Averages
Level 90
1,500 SR
1,319 Elo+
Agni
Agni
Crimson nova202
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,231 Elo+
Party 1
Bakasura
Bakasura
JasonInfinityZ
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,471 Elo+
Solo
Skadi
Skadi
PegasaurusReXXX
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
RedAgent20
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,227 Elo+
Party 1
Chaac
Chaac
Vuila
Chaac
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
14 / 2 / 8
9,533
681
15,687
13,790
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Izziany
Awilix
14
8 / 1 / 1
8,412
601
7,515
13,638
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Natt_st
Nu Wa
13
4 / 3 / 8
8,228
588
11,772
8,076
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
VQueiroz12
Hercules
13
2 / 0 / 1
7,440
531
5,309
12,154
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
uubey
Bacchus
13
3 / 1 / 14
8,486
606
9,114
10,239
10,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,117
437
5,649
12,167
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bakasura
13
4 / 5 / 0
7,560
540
4,243
16,624
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 6 / 1
5,863
419
5,696
9,977
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RedAgent20
Cthulhu
9
1 / 10 / 4
6,475
463
8,170
18,085
10,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Vuila
Chaac
13
0 / 3 / 0
7,690
549
10,923
14,463
8,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
31
Kills
7
7
Deaths
31
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
2
8
9
L
0
7
2
0.14
W
Awilix
Izziany
Awilix
8
1
1
8.5
L
Bakasura
4
5
0
0.8
W
Nu Wa
Natt_st
Nu Wa
4
3
8
2.67
L
2
6
1
0.42
L
Cthulhu
RedAgent20
Cthulhu
1
10
4
0.3
W
Hercules
VQueiroz12
Hercules
2
0
1
2.5
L
Chaac
Vuila
Chaac
0
3
0
0
W
Bacchus
uubey
Bacchus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
34,681
57,897
Taken
71,316
37,082
Mitigated
32,941
13,244
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,687
4,590
0
6,073
13,790
5,413
2,105
4,922
8,798
0
66,271
L
5,649
593
0
1,288
12,167
3,405
0
6,508
5,659
38,149
0
W
Awilix
Izziany
Awilix
7,515
2,830
0
475
13,638
6,533
0
762
12,641
0
66,042
L
Bakasura
4,243
2,943
0
4,472
16,624
7,452
0
2,226
14,398
0
39,669
W
Nu Wa
Natt_st
Nu Wa
11,772
4,170
0
365
8,076
2,566
669
4,331
3,619
47,641
2,018
L
5,696
2,490
0
320
9,977
3,000
0
4,465
5,512
0
22,888
L
Cthulhu
RedAgent20
Cthulhu
8,170
716
597
1,052
18,085
10,687
0
5,752
12,333
32,150
0
W
Hercules
VQueiroz12
Hercules
5,309
1,575
0
4,406
12,154
11,576
0
0
12,154
0
46,622
L
Chaac
Vuila
Chaac
10,923
3,313
0
5,013
14,463
8,397
0
1,935
11,652
0
64,512
W
Bacchus
uubey
Bacchus
9,114
698
0
1,925
10,239
10,994
232
3,804
6,435
20,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
33,705
379
Minions Killed
312
0
Camps Cleared
0
1,419,692
Distance Traveled
1,199,006
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,533
681
101
7
0
255,204
2
L
Agni
6,117
437
63
5
0
234,334
0
W
Awilix
8,412
601
97
7
0
336,174
6
L
Bakasura
7,560
540
84
6
0
258,274
0
W
Nu Wa
8,228
588
71
5
0
263,462
2
L
Skadi
5,863
419
30
2
0
181,779
0
L
Cthulhu
6,475
463
27
2
0
251,064
4
W
Hercules
7,440
531
86
6
0
241,624
0
L
Chaac
7,690
549
108
8
0
273,555
0
W
Bacchus
8,486
606
24
2
0
323,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role