Player Matchup

Izanami
Izanami
Gold IV
AceAmp01
Izanami
Gold IV
Level 135
God Stats
2W - 2L
1,642 SR
Queue Stats
196W - 195L
1,305 MMR
Party 1
Bastet
Bastet
Silver I
FireLordZeus1
Bastet
Silver I
Level 139
God Stats
5W - 7L
1,399 SR
Queue Stats
187W - 203L
1,363 MMR
Solo
Poseidon
Poseidon
Gold V
Proxdegator
Poseidon
Gold V
Level 127
God Stats
2W - 2L
1,756 SR
Queue Stats
193W - 202L
1,380 MMR
Party 1
Athena
Athena
Silver I
WetBraiin
Athena
Silver I
Level 157
God Stats
2W - 9L
1,228 SR
Queue Stats
121W - 134L
1,321 MMR
Solo
Amaterasu
Amaterasu
Silver I
m3anf4ce
Amaterasu
Silver I
Level 112
God Stats
2W - 3L
1,589 SR
Queue Stats
54W - 70L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,523 SR
1,343 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,645 SR
1,344 MMR
Chang'e
Chang'e
Gold V
Aadwe
Chang'e
Gold V
Level 103
God Stats
1W - 0L
1,751 SR
Queue Stats
43W - 44L
1,343 MMR
Solo
Anhur
Anhur
Gold V
ItsLobo
Anhur
Gold V
Level 98
God Stats
6W - 3L
1,606 SR
Queue Stats
169W - 159L
1,336 MMR
Solo
Scylla
Scylla
Gold V
JdotIsJustHim
Scylla
Gold V
Level 48
God Stats
29W - 20L
1,682 SR
Queue Stats
296W - 311L
1,361 MMR
Solo
Bacchus
Bacchus
Silver V
Moshukai
Bacchus
Silver V
Level 135
God Stats
5W - 4L
1,552 SR
Queue Stats
72W - 72L
1,317 MMR
Solo
Bellona
Bellona
Bronze III
Sloptoptimus
Bellona
Bronze III
Level 126
God Stats
5W - 3L
1,635 SR
Queue Stats
24W - 27L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceAmp01
Izanami
9
0 / 3 / 1
5,173
517
3,611
6,411
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
4,761
476
1,752
9,048
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Proxdegator
Poseidon
11
0 / 2 / 0
5,636
564
1,096
5,427
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
WetBraiin
Athena
9
1 / 0 / 0
5,281
528
1,857
4,757
2,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
m3anf4ce
Amaterasu
9
0 / 1 / 0
4,789
479
2,312
11,263
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
ThorCu ChulainnKaliBakasura

VS

Bans
JanusMauiKukulkanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aadwe
Chang'e
10
3 / 1 / 3
5,752
575
4,900
7,363
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ItsLobo
Anhur
12
2 / 0 / 2
6,565
657
3,801
4,837
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 1
6,404
640
2,396
2,120
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Moshukai
Bacchus
10
1 / 0 / 2
5,762
576
4,166
6,280
5,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Sloptoptimus
Bellona
11
0 / 0 / 1
6,399
640
6,262
6,999
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aadwe
Chang'e
3
1
3
4.5
L
Izanami
AceAmp01
Izanami
0
3
1
0.17
L
0
2
0
0
W
Anhur
ItsLobo
Anhur
2
0
2
3
W
2
0
1
2.5
W
Bacchus
Moshukai
Bacchus
1
0
2
2
L
Poseidon
Proxdegator
Poseidon
0
2
0
0
W
Bellona
Sloptoptimus
Bellona
0
0
1
0.5
L
Athena
WetBraiin
Athena
1
0
0
1
L
Amaterasu
m3anf4ce
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
21,525
36,906
Taken
27,599
18,058
Mitigated
14,710
14,228
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aadwe
Chang'e
4,900
761
532
3,320
7,363
2,253
0
1,196
6,167
29,055
0
L
Izanami
AceAmp01
Izanami
3,611
2,378
0
1,186
6,411
2,020
0
1,476
4,935
0
44,479
L
1,752
227
0
4,730
9,048
3,125
0
2,871
6,049
0
35,087
W
Anhur
ItsLobo
Anhur
3,801
1,220
0
2,254
4,837
1,676
0
251
4,586
0
53,852
W
2,396
260
0
750
2,120
578
0
232
1,888
41,863
376
W
Bacchus
Moshukai
Bacchus
4,166
724
0
2,375
6,280
5,172
0
820
5,460
19,103
0
L
Poseidon
Proxdegator
Poseidon
1,096
185
0
750
5,427
1,937
0
3,413
1,894
44,597
870
W
Bellona
Sloptoptimus
Bellona
6,262
2,354
0
3,814
6,999
5,031
294
465
6,534
0
51,796
L
Athena
WetBraiin
Athena
1,857
477
1,181
1,454
4,757
2,560
0
1,540
3,217
14,342
1,837
L
Amaterasu
m3anf4ce
Amaterasu
2,312
1,629
0
4,927
11,263
8,416
0
1,914
9,349
0
25,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
30,882
309
Minions Killed
349
0
Camps Cleared
0
1,020,950
Distance Traveled
1,086,967
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,752
575
53
5
0
233,101
1
L
Izanami
5,173
517
79
8
0
162,829
1
L
Bastet
4,761
476
53
5
0
224,739
0
W
Anhur
6,565
657
103
10
0
206,302
0
W
Scylla
6,404
640
85
9
0
209,194
1
W
Bacchus
5,762
576
21
2
0
241,785
4
L
Poseidon
5,636
564
96
10
0
205,530
0
W
Bellona
6,399
640
87
9
0
196,585
0
L
Athena
5,281
528
25
3
0
236,037
0
L
Amaterasu
4,789
479
56
6
0
191,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role