Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
TenShinHanTien
Osiris
Bronze III
Level 68
God Stats
5W - 3L
1,599 SR
Queue Stats
5W - 4L
1,408 MMR
Solo
Hercules
Hercules
Bronze III
ThickLinguine
Hercules
Bronze III
Level 68
God Stats
1W - 3L
1,611 SR
Queue Stats
2W - 5L
1,420 MMR
Solo
Izanami
Izanami
Gold III
ZMcswain
Izanami
Gold III
Level 121
God Stats
2W - 1L
1,720 SR
Queue Stats
109W - 116L
1,410 MMR
Solo
Ares
Ares
Bronze III
pulbx
Ares
Bronze III
Level 102
God Stats
1W - 3L
1,763 SR
Queue Stats
1W - 6L
1,416 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,639 SR
1,431 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,530 SR
1,432 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Doowerdna
Guan Yu
Bronze III
Level 46
God Stats
4W - 3L
1,642 SR
Queue Stats
20W - 24L
1,409 MMR
Solo
Ravana
Ravana
Gold IV
LMZuir
Ravana
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,433 MMR
Solo
Kukulkan
Kukulkan
Silver III
xIBeastx
Kukulkan
Silver III
Level 121
God Stats
5W - 4L
1,510 SR
Queue Stats
14W - 10L
1,409 MMR
Solo
Nut
Nut
Silver II
xXPity24Xx
Nut
Silver II
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 11L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 2
8,423
562
2,225
5,470
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 1
8,236
549
5,439
14,901
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Hercules
ThickLinguine
Hercules
12
1 / 0 / 3
8,019
535
7,150
8,877
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
ZMcswain
Izanami
14
0 / 2 / 0
7,945
530
5,719
11,391
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
pulbx
Ares
9
0 / 3 / 0
6,611
441
3,347
10,794
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
OdinLokiSun WukongThor

VS

Bans
CharonAwilixThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 8
7,465
498
4,196
11,060
9,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Doowerdna
Guan Yu
14
0 / 2 / 0
8,265
551
4,238
9,983
9,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ravana
LMZuir
Ravana
15
4 / 1 / 4
8,606
574
9,736
6,047
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kukulkan
xIBeastx
Kukulkan
14
4 / 1 / 2
8,835
589
7,951
4,376
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
0 / 0 / 4
8,366
558
7,523
9,564
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
9
9
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
2
1
W
Sylvanus
 
Sylvanus
1
1
8
5
W
Guan Yu
Doowerdna
Guan Yu
0
2
0
0
W
Ravana
LMZuir
Ravana
4
1
4
6
L
3
2
1
1.75
L
Hercules
ThickLinguine
Hercules
1
0
3
2.5
L
Izanami
ZMcswain
Izanami
0
2
0
0
L
Ares
pulbx
Ares
0
3
0
0
W
Kukulkan
xIBeastx
Kukulkan
4
1
2
5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
33,644
51,433
Taken
41,030
28,850
Mitigated
27,889
19,889
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,225
230
709
1,692
5,470
1,816
67
2,502
2,846
67,745
279
W
Sylvanus
 
Sylvanus
4,196
1,315
1,456
3,523
11,060
9,168
0
2,993
8,067
19,642
1,481
W
Guan Yu
Doowerdna
Guan Yu
4,238
726
108
3,694
9,983
9,824
0
435
9,548
0
53,200
W
Ravana
LMZuir
Ravana
9,736
3,048
0
1,318
6,047
2,955
0
1,191
4,856
0
73,826
L
5,439
2,714
0
8,559
14,901
9,343
0
2,704
12,029
0
95,231
L
Hercules
ThickLinguine
Hercules
7,150
2,482
0
3,045
8,877
5,489
0
887
7,854
0
57,797
L
Izanami
ZMcswain
Izanami
5,719
3,680
0
3,866
11,391
4,121
0
828
10,510
0
82,737
L
Ares
pulbx
Ares
3,347
31
0
2,018
10,794
8,081
0
4,392
6,214
14,587
1,749
W
Kukulkan
xIBeastx
Kukulkan
7,951
1,331
0
253
4,376
1,791
0
557
3,819
66,614
1,304
W
7,523
5,340
0
4,562
9,564
4,151
124
1,057
8,507
0
83,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
41,537
550
Minions Killed
461
0
Camps Cleared
0
1,385,526
Distance Traveled
1,556,037
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,423
562
135
9
0
323,738
2
W
Sylvanus
7,465
498
24
2
0
269,905
3
W
Guan Yu
8,265
551
89
6
0
325,539
5
W
Ravana
8,606
574
96
6
0
372,293
2
L
Osiris
8,236
549
142
9
0
335,084
0
L
Hercules
8,019
535
97
6
0
258,798
0
L
Izanami
7,945
530
152
10
0
277,895
0
L
Ares
6,611
441
24
2
0
190,011
2
W
Kukulkan
8,835
589
124
8
0
314,089
4
W
Nut
8,366
558
128
9
0
274,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role