Player Matchup

Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BigFloppierLips
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,515 Elo+
Party 1
Awilix
Awilix
LordLobstre
Awilix
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 31L
1,466 Elo+
Party 1
Neith
Neith
iQsound
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,479 Elo+
Party 1
Vulcan
Vulcan
tandysummers
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,441 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,480 Elo+

VS

Team Averages
Level 117
1,574 SR
1,587 Elo+
Mulan
Mulan
CrazyDavey
Mulan
Level 123
God Stats
4W - 3L
1,672 SR
Queue Stats
42W - 25L
1,789 Elo+
Solo
He Bo
He Bo
Deadwardog
He Bo
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 139L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
NeithFarts
Nu Wa
Level 18
God Stats
4W - 3L
1,638 SR
Queue Stats
46W - 62L
1,541 Elo+
Party 2
Nut
Nut
TheFriendlyDave
Nut
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,571 Elo+
Solo
Ares
Ares
UROCKCANCELDAT_
Ares
Level 176
God Stats
3W - 3L
1,562 SR
Queue Stats
274W - 242L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 1
7,057
706
6,145
10,936
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
10
0 / 0 / 2
5,861
586
4,606
7,708
5,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
5 / 0 / 2
6,663
666
5,212
9,527
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
iQsound
Neith
10
2 / 0 / 1
5,712
571
4,820
4,708
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
12
0 / 0 / 3
6,624
662
5,636
4,416
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 1 / 0
5,163
516
1,980
9,784
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
9
0 / 2 / 0
4,969
497
3,145
8,196
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
10
0 / 2 / 0
5,273
527
4,096
5,287
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,001
500
3,138
5,503
2,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 0
5,234
523
5,351
10,524
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
W
Sylvanus
0
0
2
1
L
Mulan
0
1
0
0
L
He Bo
0
2
0
0
W
Awilix
5
0
2
6
L
Nu Wa
0
2
0
0
L
0
1
0
0
L
0
4
0
0
W
Neith
iQsound
Neith
2
0
1
2.5
W
Vulcan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
17,710
37,295
Taken
39,294
17,222
Mitigated
18,306
20,943
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,145
1,336
0
7,203
10,936
4,927
0
4,912
5,174
0
44,868
W
Sylvanus
4,606
963
1,085
3,864
7,708
5,215
289
1,421
6,193
19,950
3,822
L
Mulan
1,980
146
0
3,036
9,784
7,083
0
2,496
7,248
0
30,088
L
He Bo
3,145
181
0
2,739
8,196
2,421
0
2,856
5,070
32,808
0
W
Awilix
5,212
1,377
0
5,917
9,527
3,538
0
2,131
7,270
0
47,866
L
Nu Wa
4,096
693
0
1,080
5,287
1,178
0
2,037
3,052
32,752
1,671
L
3,138
1,711
0
2,744
5,503
2,078
0
1,907
3,596
0
40,196
L
5,351
438
0
2,805
10,524
5,546
0
0
10,524
30,122
0
W
Neith
iQsound
Neith
4,820
1,712
0
2,225
4,708
1,867
500
744
3,910
0
45,063
W
Vulcan
5,636
2,336
0
649
4,416
1,675
0
1,674
2,386
54,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
25,640
397
Minions Killed
321
0
Camps Cleared
0
1,129,899
Distance Traveled
1,029,294
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,057
706
82
8
0
214,626
0
W
Sylvanus
5,861
586
42
4
0
195,607
0
L
Mulan
5,163
516
51
5
0
234,940
1
L
He Bo
4,969
497
79
8
0
210,028
0
W
Awilix
6,663
666
92
9
0
283,936
2
L
Nu Wa
5,273
527
63
6
0
198,113
2
L
Nut
5,001
500
72
7
0
202,264
0
L
Ares
5,234
523
56
6
0
183,949
0
W
Neith
5,712
571
73
7
0
203,549
0
W
Vulcan
6,624
662
108
11
0
232,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role