Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Chris-_crcm
Surtr
Level 120
God Stats
38W - 45L
1,458 SR
Queue Stats
251W - 236L
1,425 Elo+
Solo
Nut
Nut
Lazy SoulReaper
Nut
Level 144
God Stats
12W - 13L
1,538 SR
Queue Stats
320W - 311L
1,520 Elo+
Party 1
Yemoja
Yemoja
SpawnCifer
Yemoja
Level 124
God Stats
8W - 12L
1,500 SR
Queue Stats
78W - 85L
1,440 Elo+
Solo
Fenrir
Fenrir
lNeff x
Fenrir
Level 64
God Stats
2W - 3L
1,328 SR
Queue Stats
62W - 51L
1,501 Elo+
Solo
Team Averages
Level 119
1,465 SR
1,477 Elo+

VS

Team Averages
Level 112
1,504 SR
1,462 Elo+
Tyr
Tyr
 
Tyr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Five5tar_-Ty
Anubis
Level 127
God Stats
1W - 0L
1,264 SR
Queue Stats
17W - 16L
1,405 Elo+
Party 2
Thanatos
Thanatos
Oavatoc
Thanatos
Level 124
God Stats
24W - 17L
1,563 SR
Queue Stats
26W - 21L
1,537 Elo+
Solo
Artemis
Artemis
Progamermoment23
Artemis
Level 108
God Stats
14W - 7L
1,576 SR
Queue Stats
34W - 30L
1,440 Elo+
Party 2
Yemoja
Yemoja
Snxooze_
Yemoja
Level 109
God Stats
3W - 1L
1,616 SR
Queue Stats
12W - 12L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 2
6,277
523
6,038
5,766
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 4 / 2
5,019
418
1,901
7,621
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 0
6,224
519
4,149
8,357
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
SpawnCifer
Yemoja
1
0 / 0 / 0
3,729
311
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
lNeff x
Fenrir
10
1 / 1 / 0
5,523
460
3,333
10,158
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
7,595
633
3,936
8,213
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
12
4 / 2 / 0
7,083
590
6,098
7,582
3,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Oavatoc
Thanatos
11
1 / 3 / 2
6,153
513
3,691
11,760
4,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 0
7,022
585
2,901
5,565
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Snxooze_
Yemoja
10
0 / 0 / 3
6,321
527
3,826
4,711
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
7
9
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Tyr
 
Tyr
0
0
0
0
L
1
4
2
0.5
W
Anubis
4
2
0
2
L
2
3
0
0.67
W
Thanatos
Oavatoc
Thanatos
1
3
2
0.67
W
2
1
0
2
W
Yemoja
Snxooze_
Yemoja
0
0
3
1.5
L
Yemoja
SpawnCifer
Yemoja
0
0
0
0
L
Fenrir
lNeff x
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,421
Damage
20,452
31,902
Taken
37,831
11,439
Mitigated
17,878
6,229
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,038
1,533
0
370
5,766
1,643
0
3,449
2,317
40,815
559
W
Tyr
 
Tyr
3,936
757
0
3,653
8,213
6,092
337
720
7,493
0
57,683
L
1,901
968
0
1,448
7,621
3,134
0
1,521
6,100
144
10,999
W
Anubis
6,098
542
0
2,697
7,582
3,571
491
1,015
6,567
55,881
816
L
4,149
2,333
0
2,874
8,357
2,700
0
1,577
6,780
0
43,308
W
Thanatos
Oavatoc
Thanatos
3,691
1,271
0
8,791
11,760
4,269
0
942
10,818
0
45,497
W
2,901
1,273
0
2,457
5,565
2,011
1,219
294
5,271
0
40,999
W
Yemoja
Snxooze_
Yemoja
3,826
175
289
860
4,711
1,935
703
2,927
1,784
34,766
0
L
Yemoja
SpawnCifer
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
lNeff x
Fenrir
3,333
922
0
1,537
10,158
3,962
0
3,192
6,966
0
30,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
34,174
224
Minions Killed
398
0
Camps Cleared
0
836,075
Distance Traveled
1,096,477
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,277
523
79
7
0
210,783
0
W
Tyr
7,595
633
99
8
0
238,892
1
L
Surtr
5,019
418
9
1
0
154,397
0
W
Anubis
7,083
590
97
8
0
214,706
0
L
Nut
6,224
519
85
7
0
220,364
0
W
Thanatos
6,153
513
79
7
0
280,324
0
W
Artemis
7,022
585
73
6
0
199,122
2
W
Yemoja
6,321
527
50
4
0
163,433
0
L
Yemoja
3,729
311
0
0
0
10,960
0
L
Fenrir
5,523
460
51
4
0
239,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role