Player Matchup

Anhur
Anhur
DaLoneCheese
Anhur
Level 159
God Stats
10W - 2L
1,750 SR
Queue Stats
225W - 120L
1,575 Elo+
Party 2
Arachne
Arachne
EpicTurtleGuy0
Arachne
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 67L
1,552 Elo+
Party 1
Merlin
Merlin
Memroh-
Merlin
Level 106
God Stats
1W - 0L
1,380 SR
Queue Stats
11W - 14L
1,445 Elo+
Solo
Cabrakan
Cabrakan
PlsWaitISuck
Cabrakan
Level 49
God Stats
2W - 2L
1,334 SR
Queue Stats
75W - 72L
1,569 Elo+
Party 1
Ares
Ares
SteVizzle
Ares
Level 128
God Stats
1W - 2L
1,223 SR
Queue Stats
140W - 80L
1,570 Elo+
Party 2
Team Averages
Level 120
1,437 SR
1,542 Elo+

VS

Team Averages
Level 143
1,547 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlphaPeruano
Mercury
Level 158
God Stats
0W - 2L
1,265 SR
Queue Stats
45W - 48L
1,559 Elo+
Party 3
Neith
Neith
CRACKLOLEO
Neith
Level 153
God Stats
0W - 1L
1,799 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 3
Achilles
Achilles
Elsaltyuno
Achilles
Level 88
God Stats
28W - 22L
1,615 SR
Queue Stats
540W - 525L
1,601 Elo+
Solo
Yu Huang
Yu Huang
Serinitiy
Yu Huang
Level 215
God Stats
67W - 68L
1,558 SR
Queue Stats
151W - 164L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,034
1,407
3,366
2,746
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 5
7,101
1,420
7,338
8,425
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
Memroh-
Merlin
12
1 / 0 / 7
6,877
1,375
3,536
2,479
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
PlsWaitISuck
Cabrakan
11
1 / 2 / 4
6,380
1,276
3,319
5,218
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
3 / 0 / 6
7,612
1,522
3,146
2,178
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

360

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 2
7,049
1,410
3,124
4,715
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
AlphaPeruano
Mercury
11
2 / 5 / 2
6,714
1,343
2,615
7,805
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
10
0 / 0 / 0
5,405
1,081
0
0
0
Achilles
Elsaltyuno
Achilles
11
0 / 3 / 3
6,337
1,267
5,709
7,674
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Serinitiy
Yu Huang
11
0 / 0 / 3
6,117
1,223
8,113
2,458
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
11
Kills
4
4
Deaths
11
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
2
1
L
Mercury
AlphaPeruano
Mercury
2
5
2
0.6
L
Neith
0
0
0
0
W
2
0
3
3.5
L
Achilles
Elsaltyuno
Achilles
0
3
3
0.5
W
4
2
5
3.25
W
Merlin
Memroh-
Merlin
1
0
7
4.5
W
Cabrakan
PlsWaitISuck
Cabrakan
1
2
4
1.5
L
Yu Huang
Serinitiy
Yu Huang
0
0
3
1.5
W
Ares
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
19,561
21,046
Taken
22,652
12,692
Mitigated
11,772
3,991
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,124
447
900
382
4,715
1,908
0
2,039
2,624
25,941
0
L
Mercury
AlphaPeruano
Mercury
2,615
860
0
250
7,805
3,252
0
3,128
4,591
0
11,113
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,366
1,495
0
1,263
2,746
1,252
0
1,075
1,671
0
19,798
L
Achilles
Elsaltyuno
Achilles
5,709
1,185
0
411
7,674
5,743
0
3,423
4,199
0
16,505
W
7,338
6,099
0
2,400
8,425
4,703
0
3,867
4,415
0
10,147
W
Merlin
Memroh-
Merlin
3,536
252
0
0
2,479
1,031
0
909
1,570
23,814
0
W
Cabrakan
PlsWaitISuck
Cabrakan
3,319
211
0
0
5,218
3,233
0
3,801
1,348
5,036
191
L
Yu Huang
Serinitiy
Yu Huang
8,113
695
0
0
2,458
869
0
1,080
1,324
15,080
422
W
Ares
3,146
0
0
328
2,178
2,473
0
1,064
1,114
6,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
31,622
115
Minions Killed
137
4
Camps Cleared
6
567,440
Distance Traveled
430,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,049
1,410
56
11
1
119,584
0
L
Mercury
6,714
1,343
26
5
1
103,098
0
L
Neith
5,405
1,081
0
0
0
0
0
W
Anhur
7,034
1,407
63
13
1
109,145
0
L
Achilles
6,337
1,267
29
6
3
110,407
0
W
Arachne
7,101
1,420
5
1
2
109,959
0
W
Merlin
6,877
1,375
38
8
1
116,159
0
W
Cabrakan
6,380
1,276
6
1
0
115,053
0
L
Yu Huang
6,117
1,223
26
5
1
97,424
0
W
Ares
7,612
1,522
3
1
0
117,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role