Player Matchup

Horus
Horus
DoubleX427
Horus
Level 138
God Stats
12W - 5L
1,644 SR
Queue Stats
61W - 70L
1,552 Elo+
Party 2
Bellona
Bellona
JoeLou_IV
Bellona
Level 126
God Stats
2W - 3L
1,658 SR
Queue Stats
66W - 77L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Typhlosionfan_01
Danzaburou
Level 108
God Stats
1W - 2L
1,771 SR
Queue Stats
24W - 30L
1,424 Elo+
Party 2
Agni
Agni
deadlycam67
Agni
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 72L
1,532 Elo+
Party 2
Atlas
Atlas
lCuChuIainnI
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 2
Team Averages
Level 127
1,572 SR
1,531 Elo+

VS

Team Averages
Level 143
1,504 SR
1,556 Elo+
Surtr
Surtr
 
Surtr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BaronSammedi
Hachiman
Level 155
God Stats
6W - 13L
1,264 SR
Queue Stats
221W - 210L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlyawayFever1
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 100L
1,531 Elo+
Solo
Bake Kujira
Bake Kujira
ZionKalikowski
Bake Kujira
Level 154
God Stats
5W - 2L
1,692 SR
Queue Stats
178W - 155L
1,537 Elo+
Party 1
Scylla
Scylla
hnaD
Scylla
Level 155
God Stats
2W - 1L
1,563 SR
Queue Stats
59W - 48L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 1 / 1
5,187
519
4,571
8,710
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
JoeLou_IV
Bellona
10
0 / 1 / 1
5,504
550
5,001
8,940
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Typhlosionfan_01
Danzaburou
10
2 / 1 / 1
5,940
594
3,994
4,756
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,464
546
4,928
6,278
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
2 / 0 / 2
5,428
543
3,092
6,019
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 2
6,069
607
7,065
10,468
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
BaronSammedi
Hachiman
10
0 / 1 / 1
5,408
541
2,573
5,845
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
FlyawayFever1
Morgan Le Fay
11
4 / 0 / 1
6,343
634
5,293
4,540
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
ZionKalikowski
Bake Kujira
9
0 / 3 / 2
5,022
502
3,573
9,644
7,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
hnaD
Scylla
11
1 / 2 / 3
5,677
568
3,829
6,829
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
6
7
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
2
2
W
Hachiman
BaronSammedi
Hachiman
0
1
1
0.5
L
Horus
1
1
1
1.5
W
Morgan Le Fay
FlyawayFever1
Morgan Le Fay
4
0
1
4.5
L
Bellona
JoeLou_IV
Bellona
0
1
1
0.5
L
Danzaburou
Typhlosionfan_01
Danzaburou
2
1
1
2.5
W
Bake Kujira
ZionKalikowski
Bake Kujira
0
3
2
0.33
L
1
4
0
0.25
W
Scylla
hnaD
Scylla
1
2
3
1.25
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
22,333
34,703
Taken
37,326
18,872
Mitigated
20,762
9,800
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,065
2,345
0
3,321
10,468
7,878
0
1,529
8,857
1,416
45,657
W
Hachiman
BaronSammedi
Hachiman
2,573
1,366
0
1,778
5,845
1,766
0
958
4,887
0
36,185
L
Horus
4,571
1,959
0
2,487
8,710
3,842
0
4,608
3,962
0
30,867
W
Morgan Le Fay
FlyawayFever1
Morgan Le Fay
5,293
694
0
1,493
4,540
1,646
0
1,541
2,809
40,782
0
L
Bellona
JoeLou_IV
Bellona
5,001
1,792
0
4,270
8,940
5,866
0
1,154
7,706
0
38,164
L
Danzaburou
Typhlosionfan_01
Danzaburou
3,994
2,001
0
2,126
4,756
1,615
0
728
4,028
0
44,098
W
Bake Kujira
ZionKalikowski
Bake Kujira
3,573
1,989
0
990
9,644
7,445
0
2,985
6,480
24,603
0
L
4,928
512
0
290
6,278
2,202
0
3,944
2,118
37,022
1,120
W
Scylla
hnaD
Scylla
3,829
938
0
607
6,829
2,027
0
547
6,238
41,237
0
L
3,092
1,295
0
627
6,019
5,347
0
2,341
3,678
14,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
28,519
307
Minions Killed
313
0
Camps Cleared
0
989,556
Distance Traveled
1,043,335
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,069
607
69
7
0
192,499
0
W
Hachiman
5,408
541
70
7
0
191,027
0
L
Horus
5,187
519
55
6
0
209,558
0
W
Morgan Le Fay
6,343
634
64
6
0
231,400
0
L
Bellona
5,504
550
77
8
0
204,267
0
L
Danzaburou
5,940
594
74
7
0
189,955
0
W
Bake Kujira
5,022
502
40
4
0
224,523
6
L
Agni
5,464
546
81
8
0
197,982
0
W
Scylla
5,677
568
70
7
0
203,886
1
L
Atlas
5,428
543
20
2
0
187,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role