Player Matchup

Erlang Shen
Erlang Shen
Dacryogenic
Erlang Shen
Level 156
God Stats
2W - 2L
1,286 SR
Queue Stats
139W - 132L
1,613 Elo+
Party 4
Mercury
Mercury
Maclean37
Mercury
Level 124
God Stats
4W - 5L
1,755 SR
Queue Stats
98W - 85L
1,511 Elo+
Party 4
Thor
Thor
Mortivia
Thor
Level 173
God Stats
29W - 27L
1,752 SR
Queue Stats
229W - 210L
1,611 Elo+
Party 4
Chang'e
Chang'e
Renix9394
Chang'e
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 88L
1,605 Elo+
Party 3
Artemis
Artemis
TheGreatNinx
Artemis
Level 109
God Stats
5W - 7L
1,525 SR
Queue Stats
126W - 106L
1,596 Elo+
Party 3
Team Averages
Level 142
1,563 SR
1,587 Elo+

VS

Team Averages
Level 141
1,519 SR
1,570 Elo+
King Arthur
King Arthur
MESimba1029
King Arthur
Level 144
God Stats
5W - 3L
1,538 SR
Queue Stats
217W - 191L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
ProGamingEx
Erlang Shen
Level 127
God Stats
21W - 19L
1,489 SR
Queue Stats
263W - 249L
1,542 Elo+
Party 2
Nut
Nut
atwenty7thfret
Nut
Level 157
God Stats
3W - 3L
1,496 SR
Queue Stats
64W - 46L
1,610 Elo+
Party 1
Xing Tian
Xing Tian
dufflebagss
Xing Tian
Level 154
God Stats
2W - 6L
1,666 SR
Queue Stats
126W - 90L
1,597 Elo+
Party 1
Janus
Janus
pro_noob119
Janus
Level 124
God Stats
15W - 21L
1,406 SR
Queue Stats
173W - 171L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dacryogenic
Erlang Shen
14
2 / 3 / 1
8,166
510
8,678
21,335
15,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Maclean37
Mercury
13
2 / 5 / 2
7,415
463
6,057
15,374
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
12
2 / 4 / 4
7,987
499
7,359
17,764
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
Renix9394
Chang'e
14
1 / 2 / 1
8,052
503
10,475
11,621
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TheGreatNinx
Artemis
12
2 / 7 / 1
7,446
465
12,286
16,828
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MESimba1029
King Arthur
14
4 / 2 / 7
9,050
566
16,893
18,076
14,718
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
ProGamingEx
Erlang Shen
16
5 / 1 / 9
9,204
575
8,743
18,301
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 2 / 4
10,632
665
12,715
13,711
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
dufflebagss
Xing Tian
14
2 / 2 / 11
8,965
560
7,444
18,226
14,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 7
9,596
600
9,729
8,303
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
21
21
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dacryogenic
Erlang Shen
2
3
1
0.83
W
King Arthur
MESimba1029
King Arthur
4
2
7
3.75
L
Mercury
Maclean37
Mercury
2
5
2
0.6
L
Thor
2
4
4
1
W
Erlang Shen
ProGamingEx
Erlang Shen
5
1
9
9.5
L
Chang'e
Renix9394
Chang'e
1
2
1
0.75
L
Artemis
TheGreatNinx
Artemis
2
7
1
0.36
W
7
2
4
4.5
W
Xing Tian
dufflebagss
Xing Tian
2
2
11
3.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,855
Damage
55,524
82,922
Taken
76,617
50,573
Mitigated
49,422
29,883
Healing
26,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dacryogenic
Erlang Shen
8,678
4,866
0
10,894
21,335
15,507
393
2,165
18,976
0
63,816
W
King Arthur
MESimba1029
King Arthur
16,893
2,733
0
3,208
18,076
14,718
0
2,163
15,620
0
64,288
L
Mercury
Maclean37
Mercury
6,057
1,798
0
3,075
15,374
6,730
0
3,915
11,151
0
62,459
L
Thor
7,359
2,050
0
5,363
17,764
17,396
0
4,900
12,742
0
37,669
W
Erlang Shen
ProGamingEx
Erlang Shen
8,743
4,862
0
8,051
18,301
10,251
11
2,793
15,250
0
76,524
L
Chang'e
Renix9394
Chang'e
10,475
901
920
5,581
11,621
4,745
0
2,465
9,048
60,686
1,594
L
Artemis
TheGreatNinx
Artemis
12,286
5,869
0
4,050
16,828
6,195
0
3,171
13,583
0
54,455
W
12,715
7,496
0
9,139
13,711
6,020
712
0
13,711
0
98,008
W
Xing Tian
dufflebagss
Xing Tian
7,444
714
2,227
2,849
18,226
14,489
154
2,722
15,214
28,813
1,945
W
9,729
1,291
0
751
8,303
3,944
409
1,601
6,570
68,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
47,447
433
Minions Killed
511
0
Camps Cleared
0
1,546,949
Distance Traveled
1,730,803
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,166
510
99
6
0
302,145
0
W
King Arthur
9,050
566
85
5
0
375,268
3
L
Mercury
7,415
463
82
5
0
354,618
0
L
Thor
7,987
499
41
3
0
294,370
0
W
Erlang Shen
9,204
575
90
6
0
390,902
0
L
Chang'e
8,052
503
123
8
0
337,578
5
L
Artemis
7,446
465
88
6
0
258,238
0
W
Nut
10,632
665
172
11
0
279,778
4
W
Xing Tian
8,965
560
25
2
0
348,810
3
W
Janus
9,596
600
139
9
0
336,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role