Player Matchup

Tsukuyomi
Tsukuyomi
Adlagast
Tsukuyomi
Level 102
God Stats
6W - 2L
1,773 SR
Queue Stats
159W - 122L
1,653 Elo+
Party 2
Cerberus
Cerberus
Brucelee2388
Cerberus
Level 147
God Stats
3W - 0L
1,870 SR
Queue Stats
30W - 14L
1,720 Elo+
Party 4
Zeus
Zeus
HonHonCroissant
Zeus
Level 157
God Stats
6W - 4L
1,501 SR
Queue Stats
495W - 480L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
LMAO0O
Hou Yi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,677 Elo+
Party 4
Charon
Charon
xYuchix
Charon
Level 156
God Stats
3W - 2L
1,637 SR
Queue Stats
60W - 43L
1,622 Elo+
Party 4
Team Averages
Level 143
1,656 SR
1,650 Elo+

VS

Team Averages
Level 90
1,409 SR
1,526 Elo+
Jing Wei
Jing Wei
Celebrasdir
Jing Wei
Level 142
God Stats
8W - 7L
1,506 SR
Queue Stats
217W - 188L
1,529 Elo+
Party 3
Bakasura
Bakasura
JNICH
Bakasura
Level 133
God Stats
0W - 3L
1,324 SR
Queue Stats
264W - 217L
1,543 Elo+
Party 3
Sol
Sol
Lean_Ashh
Sol
Level 36
God Stats
1W - 2L
1,725 SR
Queue Stats
13W - 29L
1,430 Elo+
Solo
Bellona
Bellona
Nathanblue
Bellona
Level 114
God Stats
1W - 2L
1,291 SR
Queue Stats
117W - 94L
1,554 Elo+
Party 1
Ymir
Ymir
ddmotox
Ymir
Level 26
God Stats
0W - 4L
1,198 SR
Queue Stats
81W - 70L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adlagast
Tsukuyomi
19
7 / 2 / 5
10,580
622
16,699
12,651
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Brucelee2388
Cerberus
17
1 / 0 / 5
9,733
573
14,359
21,683
26,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 3 / 0
9,273
545
5,489
6,303
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
LMAO0O
Hou Yi
15
0 / 4 / 9
8,716
513
11,319
12,556
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
xYuchix
Charon
13
4 / 2 / 5
9,046
532
9,143
16,082
15,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Celebrasdir
Jing Wei
16
2 / 5 / 5
9,669
569
10,355
13,065
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
JNICH
Bakasura
17
7 / 1 / 2
9,855
580
8,173
15,777
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 1
9,578
563
7,205
13,281
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Nathanblue
Bellona
16
0 / 3 / 0
9,757
574
13,424
22,390
21,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ddmotox
Ymir
14
1 / 3 / 4
8,430
496
5,720
18,254
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
11
11
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adlagast
Tsukuyomi
7
2
5
4.75
W
Cerberus
Brucelee2388
Cerberus
1
0
5
3.5
L
Jing Wei
Celebrasdir
Jing Wei
2
5
5
0.9
W
3
3
0
1
L
Bakasura
JNICH
Bakasura
7
1
2
8
W
Hou Yi
LMAO0O
Hou Yi
0
4
9
1.13
L
1
3
1
0.5
L
Bellona
Nathanblue
Bellona
0
3
0
0
L
Ymir
ddmotox
Ymir
1
3
4
1
W
Charon
xYuchix
Charon
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,009
Damage
44,877
69,275
Taken
82,767
56,539
Mitigated
57,132
25,535
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adlagast
Tsukuyomi
16,699
5,466
0
4,726
12,651
6,426
401
2,340
9,960
0
115,627
W
Cerberus
Brucelee2388
Cerberus
14,359
1,016
0
13,519
21,683
26,886
0
1,327
18,475
91,336
4,770
L
Jing Wei
Celebrasdir
Jing Wei
10,355
6,676
0
1,520
13,065
5,241
480
2,620
10,445
0
88,489
W
5,489
1,042
0
768
6,303
2,451
0
1,645
4,518
78,596
609
L
Bakasura
JNICH
Bakasura
8,173
5,170
0
7,698
15,777
7,663
432
2,556
13,221
0
61,945
W
Hou Yi
LMAO0O
Hou Yi
11,319
5,661
0
4,365
12,556
5,758
1,780
2,365
9,809
0
77,933
L
7,205
3,059
0
5,725
13,281
4,558
0
4,608
8,673
81,999
4,928
L
Bellona
Nathanblue
Bellona
13,424
5,601
0
9,084
22,390
21,270
0
12,965
9,425
901
90,368
L
Ymir
ddmotox
Ymir
5,720
1,297
0
3,602
18,254
18,400
0
6,033
12,221
27,116
0
W
Charon
xYuchix
Charon
9,143
2,425
0
2,157
16,082
15,018
122
6,133
9,526
27,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
47,289
625
Minions Killed
625
0
Camps Cleared
0
1,716,274
Distance Traveled
1,758,982
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,580
622
156
9
0
409,148
0
W
Cerberus
9,733
573
181
11
0
320,275
2
L
Jing Wei
9,669
569
160
9
0
317,005
0
W
Zeus
9,273
545
158
9
0
333,925
4
L
Bakasura
9,855
580
117
7
0
446,953
1
W
Hou Yi
8,716
513
116
7
0
299,172
3
L
Sol
9,578
563
161
9
0
317,092
0
L
Bellona
9,757
574
166
10
0
356,174
0
L
Ymir
8,430
496
21
1
0
321,758
5
W
Charon
9,046
532
14
1
0
353,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role