Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KIINGMBG
Amaterasu
Level 107
God Stats
23W - 15L
1,554 SR
Queue Stats
85W - 87L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
MagnoliaSlim844
Zhong Kui
Level 89
God Stats
16W - 29L
1,351 SR
Queue Stats
122W - 136L
1,463 Elo+
Solo
Izanami
Izanami
Scarmus626
Izanami
Level 42
God Stats
1W - 2L
1,276 SR
Queue Stats
47W - 50L
1,476 Elo+
Party 1
Janus
Janus
highstreet_hydro
Janus
Level 156
God Stats
47W - 76L
1,419 SR
Queue Stats
211W - 234L
1,527 Elo+
Solo
Team Averages
Level 104
1,420 SR
1,476 Elo+

VS

Team Averages
Level 63
1,436 SR
1,352 Elo+
Surtr
Surtr
SteeledArcher44
Surtr
Level 153
God Stats
3W - 2L
1,613 SR
Queue Stats
104W - 120L
1,471 Elo+
Solo
Thanatos
Thanatos
WEEDWHACKERFO20
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,366 Elo+
Party 2
Neith
Neith
WatashiWa_Turtle
Neith
Level 61
God Stats
1W - 4L
1,275 SR
Queue Stats
3W - 7L
1,280 Elo+
Party 3
Cthulhu
Cthulhu
cutsmayne
Cthulhu
Level 28
God Stats
0W - 5L
1,275 SR
Queue Stats
2W - 7L
1,280 Elo+
Party 3
Yemoja
Yemoja
sleepybu
Yemoja
Level 17
God Stats
4W - 6L
1,517 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 1 / 4
9,733
1,081
10,918
7,841
4,839
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
KIINGMBG
Amaterasu
15
4 / 3 / 8
9,775
1,086
10,674
12,546
10,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MagnoliaSlim844
Zhong Kui
16
2 / 0 / 11
9,848
1,094
10,685
7,133
5,856
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Scarmus626
Izanami
15
2 / 0 / 7
9,697
1,077
7,769
3,956
1,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 7
9,644
1,072
6,972
5,112
1,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

334

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,001
1,000
12,509
18,778
13,450
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
14
3 / 5 / 2
9,542
1,060
9,207
11,691
5,562
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
8,492
944
3,323
8,853
4,069
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
cutsmayne
Cthulhu
14
1 / 4 / 4
9,352
1,039
6,538
12,358
12,903
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
sleepybu
Yemoja
13
0 / 0 / 0
7,495
833
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
16
Kills
6
6
Deaths
16
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
4
7
W
Amaterasu
KIINGMBG
Amaterasu
4
3
8
2.67
W
Zhong Kui
MagnoliaSlim844
Zhong Kui
2
0
11
7.5
W
Izanami
Scarmus626
Izanami
2
0
7
5.5
L
2
3
3
1.17
L
Thanatos
3
5
2
0.8
L
0
4
2
0.25
L
Cthulhu
cutsmayne
Cthulhu
1
4
4
0.75
W
3
2
7
3.25
L
Yemoja
sleepybu
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,018
Damage
31,577
36,588
Taken
51,680
24,415
Mitigated
35,984
5,568
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,918
4,153
0
747
7,841
4,839
0
1,935
5,906
0
22,181
W
Amaterasu
KIINGMBG
Amaterasu
10,674
6,059
0
1,768
12,546
10,261
0
2,507
10,039
0
16,014
W
Zhong Kui
MagnoliaSlim844
Zhong Kui
10,685
610
0
2,722
7,133
5,856
0
1,438
5,695
32,435
0
W
Izanami
Scarmus626
Izanami
7,769
3,966
0
0
3,956
1,669
0
1,067
2,889
0
29,286
L
12,509
3,325
0
1,708
18,778
13,450
0
7,267
11,511
2,755
20,398
L
Thanatos
9,207
1,925
0
3,394
11,691
5,562
0
4,325
7,366
0
17,380
L
3,323
1,769
0
283
8,853
4,069
0
2,690
6,163
0
22,729
L
Cthulhu
cutsmayne
Cthulhu
6,538
660
0
552
12,358
12,903
0
3,121
9,237
24,246
0
W
6,972
29
153
178
5,112
1,790
0
744
4,368
25,104
1,522
L
Yemoja
sleepybu
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
43,882
191
Minions Killed
123
9
Camps Cleared
4
840,578
Distance Traveled
584,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,733
1,081
30
3
1
148,718
0
W
Amaterasu
9,775
1,086
11
1
1
184,896
0
W
Zhong Kui
9,848
1,094
53
6
3
184,565
0
W
Izanami
9,697
1,077
50
6
4
173,884
0
L
Surtr
9,001
1,000
20
2
1
164,367
0
L
Thanatos
9,542
1,060
18
2
2
164,964
0
L
Neith
8,492
944
56
6
1
126,772
0
L
Cthulhu
9,352
1,039
29
3
0
128,676
0
W
Janus
9,644
1,072
47
5
0
148,515
0
L
Yemoja
7,495
833
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role