Player Matchup

Mulan
Mulan
Flufenha
Mulan
Level 108
God Stats
13W - 6L
1,691 SR
Queue Stats
84W - 90L
1,474 Elo+
Party 1
Fafnir
Fafnir
JamesRodrik
Fafnir
Level 145
God Stats
6W - 11L
1,349 SR
Queue Stats
154W - 191L
1,463 Elo+
Party 1
Thor
Thor
PandaMestre
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,459 Elo+
Party 1
Apollo
Apollo
iBasalt
Apollo
Level 122
God Stats
7W - 1L
1,822 SR
Queue Stats
93W - 99L
1,511 Elo+
Party 1
Anubis
Anubis
pablo1703
Anubis
Level 65
God Stats
2W - 6L
1,249 SR
Queue Stats
31W - 33L
1,442 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,470 Elo+

VS

Team Averages
Level 98
1,552 SR
1,474 Elo+
Cernunnos
Cernunnos
Kevinwsr
Cernunnos
Level 102
God Stats
4W - 6L
1,524 SR
Queue Stats
223W - 217L
1,395 Elo+
Party 2
Ra
Ra
SAN_TTK2019
Ra
Level 100
God Stats
4W - 2L
1,713 SR
Queue Stats
148W - 128L
1,523 Elo+
Party 3
Gilgamesh
Gilgamesh
Zandariel
Gilgamesh
Level 124
God Stats
0W - 4L
1,298 SR
Queue Stats
232W - 228L
1,443 Elo+
Party 2
Susano
Susano
bobduketo
Susano
Level 116
God Stats
23W - 10L
1,739 SR
Queue Stats
191W - 183L
1,491 Elo+
Party 3
Surtr
Surtr
manueljorda1234
Surtr
Level 49
God Stats
46W - 40L
1,486 SR
Queue Stats
251W - 253L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Flufenha
Mulan
16
4 / 0 / 5
10,045
628
14,148
17,547
17,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
13
2 / 0 / 6
9,073
567
3,590
13,642
17,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 1 / 0
9,709
607
9,613
11,701
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
iBasalt
Apollo
16
5 / 1 / 2
9,789
612
12,781
11,495
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
pablo1703
Anubis
15
2 / 2 / 2
9,305
582
4,386
6,158
2,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kevinwsr
Cernunnos
12
0 / 4 / 0
7,386
462
4,923
9,635
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 5 / 1
7,976
499
3,955
9,923
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zandariel
Gilgamesh
11
1 / 2 / 1
6,772
423
6,971
11,406
9,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
bobduketo
Susano
13
2 / 6 / 1
7,504
469
8,347
17,610
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
7,376
461
9,466
14,000
11,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
4
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
Flufenha
Mulan
4
0
5
6.5
W
Fafnir
2
0
6
5
L
Cernunnos
Kevinwsr
Cernunnos
0
4
0
0
W
8
1
0
8
L
1
5
1
0.3
L
Gilgamesh
Zandariel
Gilgamesh
1
2
1
0.75
L
Susano
bobduketo
Susano
2
6
1
0.42
W
Apollo
iBasalt
Apollo
5
1
2
6
L
0
4
0
0
W
Anubis
pablo1703
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,518
Damage
33,662
60,543
Taken
62,574
48,863
Mitigated
34,931
21,359
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Flufenha
Mulan
14,148
1,902
0
7,518
17,547
17,878
578
1,175
15,531
0
87,009
W
Fafnir
3,590
537
0
4,996
13,642
17,229
361
1,212
12,253
16,618
0
L
Cernunnos
Kevinwsr
Cernunnos
4,923
2,372
0
832
9,635
3,748
0
748
8,887
0
48,336
W
9,613
2,431
0
500
11,701
6,097
1,327
1,153
10,507
0
85,094
L
3,955
1,200
230
1,915
9,923
3,566
0
4,185
5,738
57,692
0
L
Gilgamesh
Zandariel
Gilgamesh
6,971
2,249
0
433
11,406
9,207
0
1,131
10,275
0
34,581
L
Susano
bobduketo
Susano
8,347
2,095
0
6,249
17,610
7,261
0
840
16,770
0
60,639
W
Apollo
iBasalt
Apollo
12,781
9,014
0
6,774
11,495
4,788
2,970
415
11,080
0
92,194
L
9,466
4,215
0
4,093
14,000
11,149
0
1,072
12,928
1,469
47,317
W
Anubis
pablo1703
Anubis
4,386
96
0
1,571
6,158
2,871
1,508
1,427
4,731
68,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,921
Gold Earned
37,014
554
Minions Killed
420
0
Camps Cleared
0
1,539,117
Distance Traveled
1,392,058
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,045
628
143
9
0
298,278
4
W
Fafnir
9,073
567
10
1
0
318,828
2
L
Cernunnos
7,386
462
98
6
0
257,014
7
W
Thor
9,709
607
117
7
0
319,843
0
L
Ra
7,976
499
105
7
0
291,160
2
L
Gilgamesh
6,772
423
43
3
0
280,851
0
L
Susano
7,504
469
90
6
0
328,872
0
W
Apollo
9,789
612
154
10
0
324,485
1
L
Surtr
7,376
461
84
5
0
234,161
0
W
Anubis
9,305
582
130
8
0
277,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role