Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MoSqueelah
Ix Chel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
Vampyre007
Nu Wa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 145L
1,526 Elo+
Solo
Ymir
Ymir
ZachL
Ymir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,558 Elo+
Party 1
Hercules
Hercules
maxluminozo
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,515 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,538 Elo+

VS

Team Averages
Level 79
1,565 SR
1,505 Elo+
Discordia
Discordia
DillyDillyDog
Discordia
Level 68
God Stats
5W - 2L
1,541 SR
Queue Stats
153W - 126L
1,572 Elo+
Solo
Terra
Terra
IronDragonRoar98
Terra
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 85L
1,351 Elo+
Solo
Bacchus
Bacchus
LuckyWezl
Bacchus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 329L
1,550 Elo+
Solo
Mercury
Mercury
MasterJohn01
Mercury
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 237L
1,500 Elo+
Solo
Cernunnos
Cernunnos
iJFlo
Cernunnos
Level 129
God Stats
1W - 1L
1,783 SR
Queue Stats
28W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 1 / 13
9,268
843
18,899
12,864
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
MoSqueelah
Ix Chel
15
6 / 1 / 8
9,121
829
10,870
10,953
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
4 / 1 / 12
8,988
817
13,336
8,189
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ymir
ZachL
Ymir
14
2 / 3 / 14
9,003
818
5,926
15,727
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
maxluminozo
Hercules
15
2 / 1 / 14
8,501
773
14,213
16,051
14,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DillyDillyDog
Discordia
14
3 / 3 / 1
8,117
738
19,692
10,080
3,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
7,981
726
5,628
12,247
9,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
LuckyWezl
Bacchus
13
2 / 6 / 2
8,434
767
11,766
17,546
17,389
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
MasterJohn01
Mercury
14
0 / 3 / 2
7,364
669
5,737
17,357
11,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
iJFlo
Cernunnos
15
2 / 3 / 3
8,065
733
9,309
12,521
5,075
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
19
Kills
7
7
Deaths
19
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
13
11.5
L
Discordia
DillyDillyDog
Discordia
3
3
1
1.17
L
0
4
3
0.38
L
Bacchus
LuckyWezl
Bacchus
2
6
2
0.5
L
Mercury
MasterJohn01
Mercury
0
3
2
0.33
W
Ix Chel
MoSqueelah
Ix Chel
6
1
8
10
W
Nu Wa
4
1
12
10
W
Ymir
ZachL
Ymir
2
3
14
3
L
Cernunnos
iJFlo
Cernunnos
2
3
3
1.17
W
Hercules
maxluminozo
Hercules
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,244
Damage
52,132
63,784
Taken
69,751
48,417
Mitigated
47,905
32,065
Healing
24,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,899
3,238
2,280
2,897
12,864
7,057
208
5,943
6,921
0
28,286
L
Discordia
DillyDillyDog
Discordia
19,692
122
1,092
2,754
10,080
3,780
0
2,241
7,839
36,045
0
L
5,628
297
2,812
2,075
12,247
9,877
0
7,071
5,176
17,227
1,493
L
Bacchus
LuckyWezl
Bacchus
11,766
948
1,634
3,830
17,546
17,389
0
9,255
8,291
18,662
1,033
L
Mercury
MasterJohn01
Mercury
5,737
1,558
686
5,079
17,357
11,784
0
5,156
12,201
0
14,376
W
Ix Chel
MoSqueelah
Ix Chel
10,870
787
7,448
3,967
10,953
5,617
65
8,352
2,601
22,906
441
W
Nu Wa
13,336
4,815
1,254
2,163
8,189
4,123
672
6,498
1,691
29,708
0
W
Ymir
ZachL
Ymir
5,926
1,286
558
2,667
15,727
17,363
93
8,499
7,228
11,196
0
L
Cernunnos
iJFlo
Cernunnos
9,309
3,669
882
3,899
12,521
5,075
0
6,235
6,286
0
31,591
W
Hercules
maxluminozo
Hercules
14,213
3,114
1,283
7,548
16,051
14,257
299
6,923
9,128
0
22,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
39,961
117
Minions Killed
140
0
Camps Cleared
0
1,101,065
Distance Traveled
934,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,268
843
13
1
0
263,823
0
L
Discordia
8,117
738
29
3
0
195,043
0
L
Terra
7,981
726
21
2
0
119,148
0
L
Bacchus
8,434
767
24
2
0
198,326
0
L
Mercury
7,364
669
15
1
0
246,377
0
W
Ix Chel
9,121
829
28
3
0
220,509
0
W
Nu Wa
8,988
817
45
4
0
202,452
0
W
Ymir
9,003
818
15
1
0
192,539
0
L
Cernunnos
8,065
733
51
5
0
175,588
0
W
Hercules
8,501
773
16
1
0
221,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role