Player Matchup

Ishtar
Ishtar
Dark Fairy3825
Ishtar
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
Dominus3042
Hachiman
Level 94
God Stats
2W - 1L
1,476 SR
Queue Stats
88W - 71L
1,468 Elo+
Solo
Sobek
Sobek
Jman788
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Njuile
Nu Wa
Level 101
God Stats
30W - 8L
1,491 SR
Queue Stats
591W - 591L
1,379 Elo+
Solo
Nemesis
Nemesis
TaquitoAlonso
Nemesis
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 21L
1,418 Elo+
Solo
Team Averages
Level 107
1,450 SR
1,446 Elo+

VS

Team Averages
Level 92
1,422 SR
1,445 Elo+
Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GoatNutsGrey
Zhong Kui
Level 84
God Stats
1W - 1L
1,292 SR
Queue Stats
139W - 147L
1,444 Elo+
Solo
Achilles
Achilles
Mighty Ox427
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,373 Elo+
Solo
Skadi
Skadi
ghostvjsp
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 136L
1,454 Elo+
Solo
He Bo
He Bo
tw2nty
He Bo
Level 70
God Stats
2W - 2L
1,320 SR
Queue Stats
48W - 44L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,051
1,006
5,813
8,019
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Dominus3042
Hachiman
15
5 / 2 / 8
9,000
1,000
11,877
8,177
3,758
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Jman788
Sobek
11
2 / 7 / 7
7,601
845
3,451
12,069
11,396
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Njuile
Nu Wa
16
2 / 1 / 11
8,969
997
8,620
3,656
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
16
4 / 2 / 8
8,783
976
5,815
8,588
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
1
0 / 0 / 0
2,440
271
0
737
172
Zhong Kui
GoatNutsGrey
Zhong Kui
14
4 / 4 / 5
7,602
845
7,655
10,768
8,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Mighty Ox427
Achilles
15
2 / 3 / 9
7,506
834
3,831
8,226
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
ghostvjsp
Skadi
14
3 / 5 / 6
7,824
869
6,252
10,239
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
tw2nty
He Bo
14
4 / 6 / 5
7,835
871
8,328
10,338
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
18
Kills
13
15
Deaths
18
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
5
3
9
3.17
W
Hachiman
Dominus3042
Hachiman
5
2
8
4.5
L
Zhong Kui
GoatNutsGrey
Zhong Kui
4
4
5
1.63
W
Sobek
Jman788
Sobek
2
7
7
0.79
L
Achilles
Mighty Ox427
Achilles
2
3
9
2.17
W
Nu Wa
Njuile
Nu Wa
2
1
11
7.5
W
Nemesis
4
2
8
4
L
Skadi
ghostvjsp
Skadi
3
5
6
1.2
L
He Bo
tw2nty
He Bo
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
26,066
40,509
Taken
40,308
28,851
Mitigated
27,137
9,230
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
0
0
0
0
737
172
0
737
0
0
0
W
5,813
3,693
228
900
8,019
3,933
1,147
3,771
4,148
0
14,692
W
Hachiman
Dominus3042
Hachiman
11,877
6,733
122
3,158
8,177
3,758
2,139
3,822
4,304
0
22,031
L
Zhong Kui
GoatNutsGrey
Zhong Kui
7,655
1,365
1,296
3,347
10,768
8,619
0
2,593
7,985
19,362
0
W
Sobek
Jman788
Sobek
3,451
99
260
713
12,069
11,396
0
3,510
8,244
6,300
113
L
Achilles
Mighty Ox427
Achilles
3,831
1,086
115
1,075
8,226
10,025
261
1,993
6,138
0
11,598
W
Nu Wa
Njuile
Nu Wa
8,620
2,974
761
698
3,656
1,502
232
1,863
1,793
25,342
971
W
Nemesis
5,815
1,670
414
1,976
8,588
8,262
201
3,017
5,483
0
9,119
L
Skadi
ghostvjsp
Skadi
6,252
2,324
365
1,252
10,239
4,138
258
2,869
7,325
0
19,441
L
He Bo
tw2nty
He Bo
8,328
816
0
1,160
10,338
4,183
356
3,649
6,539
20,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
33,207
103
Minions Killed
87
0
Camps Cleared
0
820,678
Distance Traveled
592,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
2,440
271
0
0
0
0
0
W
Ishtar
9,051
1,006
23
3
0
142,722
0
W
Hachiman
9,000
1,000
23
3
0
175,142
0
L
Zhong Kui
7,602
845
30
3
0
165,197
0
W
Sobek
7,601
845
8
1
0
157,358
0
L
Achilles
7,506
834
18
2
0
152,556
0
W
Nu Wa
8,969
997
39
4
0
186,573
0
W
Nemesis
8,783
976
10
1
0
158,883
0
L
Skadi
7,824
869
21
2
0
116,646
0
L
He Bo
7,835
871
18
2
0
158,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role