Player Matchup

Terra
Terra
BigPapaScottie
Terra
Level 143
God Stats
2W - 1L
1,747 SR
Queue Stats
97W - 102L
1,496 Elo+
Party 1
Anhur
Anhur
ButtholePatrol
Anhur
Level 29
God Stats
4W - 3L
1,342 SR
Queue Stats
107W - 113L
1,548 Elo+
Party 1
Lancelot
Lancelot
Disc_Thrower_
Lancelot
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,598 Elo+
Party 1
Skadi
Skadi
GlossyClamp2940
Skadi
Level 129
God Stats
2W - 1L
1,278 SR
Queue Stats
38W - 40L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
SendHelp01
Sun Wukong
Level 103
God Stats
1W - 2L
1,238 SR
Queue Stats
95W - 102L
1,519 Elo+
Party 1
Team Averages
Level 102
1,421 SR
1,536 Elo+

VS

Team Averages
Level 72
1,565 SR
1,530 Elo+
Tyr
Tyr
Arielux13
Tyr
Level 146
God Stats
1W - 2L
1,734 SR
Queue Stats
187W - 181L
1,494 Elo+
Solo
Atlas
Atlas
DillyDillyDog
Atlas
Level 68
God Stats
2W - 2L
1,839 SR
Queue Stats
150W - 122L
1,594 Elo+
Solo
Guan Yu
Guan Yu
Horus8940
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,522 Elo+
Solo
Camazotz
Camazotz
Kridley
Camazotz
Level 89
God Stats
2W - 3L
1,253 SR
Queue Stats
354W - 374L
1,525 Elo+
Solo
Apollo
Apollo
Onijan
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
9,926
764
5,558
15,348
16,129
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
2 / 2 / 10
9,657
743
12,059
11,489
5,669
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Disc_Thrower_
Lancelot
14
0 / 4 / 9
8,446
650
12,393
17,444
13,246
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 3 / 8
9,783
753
15,078
12,016
5,847
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SendHelp01
Sun Wukong
17
8 / 4 / 5
10,724
825
17,108
17,847
18,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
10,419
801
13,714
19,012
25,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 10
9,314
716
26,648
14,846
8,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Horus8940
Guan Yu
9
2 / 1 / 2
7,759
597
2,246
5,006
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Kridley
Camazotz
15
4 / 3 / 10
9,304
716
12,867
16,795
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Onijan
Apollo
15
4 / 5 / 6
8,795
677
8,465
12,462
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
14
Kills
15
15
Deaths
14
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
1
2
8
2.5
W
2
2
10
3.5
L
1
3
10
2
W
Lancelot
Disc_Thrower_
Lancelot
0
4
9
1.13
W
3
3
8
2.33
L
Guan Yu
Horus8940
Guan Yu
2
1
2
3
L
Camazotz
Kridley
Camazotz
4
3
10
3
L
Apollo
Onijan
Apollo
4
5
6
1.4
W
Sun Wukong
SendHelp01
Sun Wukong
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,196
Damage
63,940
74,144
Taken
68,121
59,103
Mitigated
50,247
31,882
Healing
27,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,714
823
2,753
6,537
19,012
25,217
0
1,844
17,168
0
28,070
W
5,558
850
8,366
6,196
15,348
16,129
70
4,044
10,651
11,579
363
W
12,059
5,592
790
2,316
11,489
5,669
472
4,335
6,496
0
35,246
L
26,648
5,835
733
2,712
14,846
8,385
0
1,487
13,359
42,815
1,353
W
Lancelot
Disc_Thrower_
Lancelot
12,393
1,151
535
2,411
17,444
13,246
0
6,240
10,550
0
18,686
W
15,078
5,626
2,374
2,980
12,016
5,847
886
3,836
7,602
0
33,642
L
Guan Yu
Horus8940
Guan Yu
2,246
354
3,065
2,058
5,006
4,442
0
628
4,378
0
4,656
L
Camazotz
Kridley
Camazotz
12,867
3,755
1,177
6,825
16,795
6,868
0
748
16,047
0
23,958
L
Apollo
Onijan
Apollo
8,465
3,048
699
1,267
12,462
5,335
0
789
11,673
0
20,765
W
Sun Wukong
SendHelp01
Sun Wukong
17,108
3,239
2,025
3,889
17,847
18,212
0
4,510
12,641
149
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
45,591
147
Minions Killed
138
0
Camps Cleared
0
1,267,431
Distance Traveled
1,042,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,419
801
34
3
0
277,585
0
W
Terra
9,926
764
11
1
0
254,211
0
W
Anhur
9,657
743
61
5
0
223,275
0
L
Atlas
9,314
716
37
3
0
237,165
0
W
Lancelot
8,446
650
13
1
0
295,726
0
W
Skadi
9,783
753
45
3
0
222,594
0
L
Guan Yu
7,759
597
3
0
0
102,934
0
L
Camazotz
9,304
716
26
2
0
225,782
0
L
Apollo
8,795
677
38
3
0
199,353
0
W
Sun Wukong
10,724
825
17
1
0
271,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role