Player Matchup

Zhong Kui
Zhong Kui
GoldnForm
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,520 Elo+
Solo
Ix Chel
Ix Chel
IanSebastian
Ix Chel
Level 131
God Stats
1W - 0L
1,479 SR
Queue Stats
20W - 8L
1,741 Elo+
Party 2
Nike
Nike
MackCarter12
Nike
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Papacheesey69
Amaterasu
Level 117
God Stats
1W - 2L
1,274 SR
Queue Stats
76W - 83L
1,454 Elo+
Solo
Fafnir
Fafnir
Zachary74
Fafnir
Level 121
God Stats
2W - 0L
1,743 SR
Queue Stats
40W - 18L
1,689 Elo+
Party 2
Team Averages
Level 123
1,499 SR
1,560 Elo+

VS

Team Averages
Level 106
1,467 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bulldoxide
Thoth
Level 107
God Stats
0W - 2L
1,335 SR
Queue Stats
20W - 21L
1,694 Elo+
Party 1
Chang'e
Chang'e
TheMrSlapHappy
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
TopDadNA
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,469 Elo+
Party 1
Lancelot
Lancelot
jediandy82
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldnForm
Zhong Kui
17
12 / 2 / 18
10,547
1,055
21,800
15,699
20,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
IanSebastian
Ix Chel
16
5 / 1 / 21
9,280
928
9,693
10,906
7,204
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 1 / 24
8,881
888
12,647
17,812
14,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Papacheesey69
Amaterasu
16
5 / 1 / 24
9,411
941
9,770
18,083
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Zachary74
Fafnir
15
7 / 2 / 19
10,116
1,012
11,147
24,346
31,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 5 / 5
6,725
673
10,500
10,787
4,811
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
14
3 / 6 / 2
7,472
747
17,747
10,723
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 3
6,701
670
11,167
15,939
6,510
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TopDadNA
Sun Wukong
11
1 / 8 / 3
6,541
654
6,897
17,121
16,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
jediandy82
Lancelot
13
2 / 5 / 3
7,759
776
16,389
14,665
13,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
23
32
Kills
7
7
Deaths
32
106
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
5
0.5
L
Thoth
3
6
2
0.67
W
Zhong Kui
GoldnForm
Zhong Kui
12
2
18
10.5
W
Ix Chel
IanSebastian
Ix Chel
5
1
21
15.5
W
3
1
24
15
W
Amaterasu
Papacheesey69
Amaterasu
5
1
24
17
L
1
8
3
0.31
L
Sun Wukong
TopDadNA
Sun Wukong
1
8
3
0.31
W
Fafnir
Zachary74
Fafnir
7
2
19
8.25
L
Lancelot
jediandy82
Lancelot
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,057
Damage
62,700
86,846
Taken
69,235
92,074
Mitigated
46,308
50,564
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,500
2,457
634
1,794
10,787
4,811
0
5,629
5,046
0
16,923
L
Thoth
17,747
1,090
250
347
10,723
4,794
0
6,772
3,860
30,179
0
W
Zhong Kui
GoldnForm
Zhong Kui
21,800
5,153
449
3,385
15,699
20,458
2,217
5,725
9,974
35,843
0
W
Ix Chel
IanSebastian
Ix Chel
9,693
2,576
15,636
5,949
10,906
7,204
1,069
4,145
6,761
25,836
0
W
12,647
875
1,156
6,394
17,812
14,479
842
5,349
12,463
0
27,140
W
Amaterasu
Papacheesey69
Amaterasu
9,770
2,739
1,662
5,371
18,083
18,730
2,160
7,889
10,194
0
17,927
L
11,167
1,863
3,603
2,465
15,939
6,510
0
10,210
5,492
15,741
0
L
Sun Wukong
TopDadNA
Sun Wukong
6,897
1,199
460
1,061
17,121
16,605
0
11,342
5,453
0
9,697
W
Fafnir
Zachary74
Fafnir
11,147
3,679
727
9,835
24,346
31,203
544
6,374
17,348
16,871
967
L
Lancelot
jediandy82
Lancelot
16,389
1,873
474
554
14,665
13,588
0
8,334
6,064
741
24,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
35,198
110
Minions Killed
77
0
Camps Cleared
0
962,795
Distance Traveled
773,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,725
673
18
2
0
154,185
0
L
Thoth
7,472
747
17
2
0
155,758
0
W
Zhong Kui
10,547
1,055
26
3
0
174,532
0
W
Ix Chel
9,280
928
28
3
0
192,661
0
W
Nike
8,881
888
23
2
0
201,231
0
W
Amaterasu
9,411
941
17
2
0
220,744
0
L
Chang'e
6,701
670
16
2
0
133,543
0
L
Sun Wukong
6,541
654
6
1
0
148,114
0
W
Fafnir
10,116
1,012
16
2
0
173,627
0
L
Lancelot
7,759
776
20
2
0
181,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role