Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold II
Flaco_Brown
Thoth
Gold II
Level 124
God Stats
40W - 41L
1,651 SR
Queue Stats
143W - 161L
1,442 MMR
Party 2
Medusa
Medusa
Silver I
Shamus fx
Medusa
Silver I
Level 127
God Stats
71W - 66L
1,555 SR
Queue Stats
145W - 166L
1,231 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,569 SR
1,391 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,495 SR
1,282 MMR
Horus
Horus
Bronze III
S1LV3RWLF
Horus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,334 MMR
Party 1
Vulcan
Vulcan
Silver IV
TheOfficialChaos
Vulcan
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,268 MMR
Party 1
Ymir
Ymir
Silver I
Tupper912
Ymir
Silver I
Level 118
God Stats
38W - 43L
1,484 SR
Queue Stats
142W - 148L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 3 / 10
7,525
753
6,396
8,706
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 5
8,272
827
9,558
4,280
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Shamus fx
Medusa
14
5 / 1 / 5
8,414
841
9,909
9,242
3,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAchillesGilgameshBacchusDiscordia

VS

Bans
HeimdallrNeithErlang ShenHou YiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
S1LV3RWLF
Horus
12
3 / 2 / 1
7,589
759
4,299
10,796
8,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,672
667
5,156
6,699
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
1 / 4 / 3
7,373
737
2,922
12,977
12,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
10
1.67
W
5
0
5
7.5
L
Horus
S1LV3RWLF
Horus
3
2
1
1.75
W
Medusa
Shamus fx
Medusa
5
1
5
7.5
L
0
4
2
0.25
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
12,377
22,228
Taken
30,472
10,613
Mitigated
23,532
5,138
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,396
1,183
0
1,682
8,706
5,955
339
3,939
4,235
17,059
0
W
9,558
305
0
1,056
4,280
1,420
735
1,066
2,924
39,361
396
L
Horus
S1LV3RWLF
Horus
4,299
1,984
392
3,138
10,796
8,800
0
4,293
6,125
0
22,545
W
Medusa
Shamus fx
Medusa
9,909
3,986
0
2,400
9,242
3,238
564
2,478
6,542
0
44,151
L
5,156
2,676
0
0
6,699
2,461
0
3,987
2,523
19,324
0
L
Ymir
2,922
410
0
0
12,977
12,271
0
6,585
5,851
9,469
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
21,634
152
Minions Killed
97
0
Camps Cleared
0
544,157
Distance Traveled
534,551
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,525
753
31
3
0
174,075
4
W
Thoth
8,272
827
54
5
0
194,590
4
L
Horus
7,589
759
34
3
0
199,963
0
W
Medusa
8,414
841
67
7
0
175,492
0
L
Vulcan
6,672
667
44
4
0
166,319
0
L
Ymir
7,373
737
19
2
0
168,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role