Player Matchup

Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Frankîe
Chernobog
Level 149
God Stats
1W - 1L
1,740 SR
Queue Stats
92W - 78L
1,611 Elo+
Party 2
Bellona
Bellona
KuroD4ni
Bellona
Level 183
God Stats
6W - 9L
1,491 SR
Queue Stats
394W - 334L
1,532 Elo+
Solo
Xing Tian
Xing Tian
You1scrub
Xing Tian
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 209L
1,514 Elo+
Solo
Team Averages
Level 141
1,546 SR
1,531 Elo+

VS

Team Averages
Level 134
1,528 SR
1,603 Elo+
Zeus
Zeus
BAR4
Zeus
Level 125
God Stats
1W - 4L
1,168 SR
Queue Stats
83W - 71L
1,637 Elo+
Party 3
Medusa
Medusa
CantingPython
Medusa
Level 127
God Stats
21W - 12L
1,738 SR
Queue Stats
84W - 75L
1,632 Elo+
Party 3
He Bo
He Bo
PersBodyPillow
He Bo
Level 156
God Stats
3W - 1L
1,746 SR
Queue Stats
36W - 36L
1,590 Elo+
Party 1
Fafnir
Fafnir
TheeEmployer
Fafnir
Level 104
God Stats
3W - 4L
1,515 SR
Queue Stats
50W - 42L
1,595 Elo+
Party 1
Surtr
Surtr
frostfirejay
Surtr
Level 159
God Stats
2W - 4L
1,473 SR
Queue Stats
245W - 247L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 2 / 2
6,217
622
5,168
5,354
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
10
3 / 3 / 2
5,855
586
2,732
9,206
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Frankîe
Chernobog
11
1 / 1 / 2
6,087
609
6,777
7,211
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
KuroD4ni
Bellona
12
3 / 1 / 1
7,531
753
8,497
10,152
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
You1scrub
Xing Tian
5
0 / 1 / 0
4,425
443
893
6,287
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BAR4
Zeus
10
1 / 2 / 2
5,639
564
1,843
6,007
2,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 2
5,343
534
6,626
9,226
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 1
6,483
648
5,219
6,070
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 1 / 2
5,531
553
2,639
7,183
6,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 1
5,622
562
4,819
12,389
9,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
8
8
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
2
1
L
Thor
 
Thor
3
3
2
1.33
W
Zeus
BAR4
Zeus
1
2
2
1
W
0
1
2
1
L
Chernobog
Frankîe
Chernobog
1
1
2
2
L
Bellona
KuroD4ni
Bellona
3
1
1
3.5
W
5
1
1
5.5
W
Fafnir
1
1
2
2
L
Xing Tian
You1scrub
Xing Tian
0
1
0
0
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
21,146
38,210
Taken
40,875
22,020
Mitigated
23,225
13,572
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,168
756
0
1,000
5,354
1,882
0
2,577
2,777
52,542
0
L
Thor
 
Thor
2,732
944
0
3,224
9,206
3,370
0
3,254
5,952
0
25,204
W
Zeus
BAR4
Zeus
1,843
533
0
1,215
6,007
2,090
0
3,735
2,272
44,581
2,779
W
6,626
2,596
0
3,293
9,226
3,122
0
635
8,591
0
46,546
L
Chernobog
Frankîe
Chernobog
6,777
4,427
0
1,784
7,211
2,875
0
1,954
5,257
0
52,170
L
Bellona
KuroD4ni
Bellona
8,497
2,975
0
6,374
10,152
9,649
0
1,155
8,997
0
69,150
W
5,219
202
0
3,083
6,070
1,862
0
328
5,742
50,100
0
W
Fafnir
2,639
890
0
1,704
7,183
6,484
0
794
6,389
14,842
0
L
Xing Tian
You1scrub
Xing Tian
893
167
0
1,190
6,287
4,244
0
1,225
5,062
8,474
0
W
4,819
1,480
0
3,599
12,389
9,667
0
569
11,060
1,371
36,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
28,618
389
Minions Killed
335
0
Camps Cleared
0
968,328
Distance Traveled
995,416
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,217
622
96
10
0
196,295
0
L
Thor
5,855
586
45
5
0
216,654
0
W
Zeus
5,639
564
85
9
0
191,827
2
W
Medusa
5,343
534
81
8
0
193,668
0
L
Chernobog
6,087
609
84
8
0
210,782
1
L
Bellona
7,531
753
149
15
0
200,693
2
W
He Bo
6,483
648
83
8
0
221,071
0
W
Fafnir
5,531
553
18
2
0
195,812
2
L
Xing Tian
4,425
443
15
2
0
143,904
2
W
Surtr
5,622
562
68
7
0
193,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role