Player Matchup

King Arthur
King Arthur
DevDMG
King Arthur
Level 35
God Stats
11W - 13L
1,352 SR
Queue Stats
38W - 42L
1,279 Elo+
Party 2
Neith
Neith
Nutttin_0N_Ya
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 140L
1,329 Elo+
Party 2
Vulcan
Vulcan
squishysmurf
Vulcan
Level 43
God Stats
32W - 31L
1,224 SR
Queue Stats
117W - 133L
1,170 Elo+
Solo
Team Averages
Level 36
1,359 SR
1,259 Elo+

VS

Team Averages
Level 48
1,397 SR
1,278 Elo+
Ymir
Ymir
LastGuide
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 69L
1,282 Elo+
Party 1
Neith
Neith
calavera20lol
Neith
Level 61
God Stats
0W - 3L
1,190 SR
Queue Stats
10W - 10L
1,253 Elo+
Solo
Vamana
Vamana
woah meIIy
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 73L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DevDMG
King Arthur
13
4 / 2 / 6
8,176
743
11,647
11,177
9,473
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 8
7,752
705
8,195
4,782
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
14
7 / 1 / 2
9,101
827
14,206
4,960
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 1
6,564
597
3,311
17,605
15,681
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 1
6,474
589
4,199
9,281
3,146
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Vamana
woah meIIy
Vamana
12
2 / 3 / 1
7,280
662
7,313
13,218
12,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
4
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DevDMG
King Arthur
4
2
6
3.5
L
Ymir
1
4
1
0.38
W
1
1
8
5
L
1
5
1
0.3
W
Vulcan
7
1
2
8
L
Vamana
woah meIIy
Vamana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,048
Damage
14,823
20,919
Taken
40,104
13,681
Mitigated
31,339
4,312
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DevDMG
King Arthur
11,647
2,289
0
2,860
11,177
9,473
135
2,026
8,849
0
23,556
L
Ymir
3,311
1,009
0
3,628
17,605
15,681
0
7,118
10,065
10,843
0
W
8,195
3,834
0
1,452
4,782
2,154
244
835
3,771
0
24,922
L
4,199
2,100
0
355
9,281
3,146
0
3,377
5,655
0
14,139
W
Vulcan
14,206
6,086
0
0
4,960
2,054
0
450
4,232
36,486
0
L
Vamana
woah meIIy
Vamana
7,313
2,890
172
2,920
13,218
12,512
0
3,726
9,124
0
23,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
20,318
110
Minions Killed
75
0
Camps Cleared
0
588,305
Distance Traveled
555,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,176
743
25
2
0
204,134
0
L
Ymir
6,564
597
21
2
0
177,893
0
W
Neith
7,752
705
37
3
0
167,471
0
L
Neith
6,474
589
27
2
0
161,607
0
W
Vulcan
9,101
827
48
4
0
216,700
0
L
Vamana
7,280
662
27
2
0
215,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role