Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
A MediocreMouse
Cthulhu
Level 166
God Stats
3W - 1L
1,875 SR
Queue Stats
259W - 259L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
HungoverGoat
Tsukuyomi
Level 105
God Stats
3W - 4L
1,720 SR
Queue Stats
267W - 261L
1,552 Elo+
Solo
King Arthur
King Arthur
Lazy SoulReaper
King Arthur
Level 144
God Stats
10W - 10L
1,179 SR
Queue Stats
251W - 242L
1,521 Elo+
Party 1
Ra
Ra
iimagrant65
Ra
Level 136
God Stats
78W - 80L
1,530 SR
Queue Stats
121W - 126L
1,535 Elo+
Solo
Team Averages
Level 139
1,561 SR
1,523 Elo+

VS

Team Averages
Level 100
1,547 SR
1,493 Elo+
Anhur
Anhur
SpaceMT
Anhur
Level 94
God Stats
23W - 15L
1,544 SR
Queue Stats
254W - 235L
1,507 Elo+
Party 2
Bacchus
Bacchus
Tanner338
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 176L
1,543 Elo+
Solo
Da Ji
Da Ji
TheAutisticPope
Da Ji
Level 48
God Stats
1W - 2L
1,316 SR
Queue Stats
37W - 45L
1,420 Elo+
Solo
Janus
Janus
Verum Diablo
Janus
Level 107
God Stats
11W - 11L
1,504 SR
Queue Stats
335W - 326L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
ØŁłł
Sun Wukong
Level 123
God Stats
8W - 3L
1,872 SR
Queue Stats
87W - 94L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 4
5,849
585
5,151
5,872
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 1 / 4
5,592
559
6,878
7,880
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
HungoverGoat
Tsukuyomi
10
3 / 0 / 1
5,879
588
3,787
7,158
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Lazy SoulReaper
King Arthur
13
1 / 0 / 0
7,035
704
5,771
8,009
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
6,802
680
2,677
2,704
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SpaceMT
Anhur
8
0 / 5 / 2
4,831
483
4,708
8,630
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tanner338
Bacchus
10
2 / 1 / 0
5,753
575
3,452
8,799
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 2
4,674
467
2,400
8,932
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,072
507
1,349
3,306
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ØŁłł
Sun Wukong
11
0 / 0 / 0
5,978
598
3,869
9,336
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
2
2
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
W
3
1
4
5
W
Tsukuyomi
HungoverGoat
Tsukuyomi
3
0
1
3.5
W
King Arthur
Lazy SoulReaper
King Arthur
1
0
0
1
L
Anhur
SpaceMT
Anhur
0
5
2
0.2
L
Bacchus
Tanner338
Bacchus
2
1
0
2
L
0
4
2
0.25
L
0
2
0
0
W
3
0
2
4
L
Sun Wukong
ØŁłł
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
15,778
31,623
Taken
39,003
19,185
Mitigated
22,653
12,724
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,151
1,386
0
1,645
5,872
2,107
62
1,590
4,282
0
35,974
W
6,878
353
56
1,063
7,880
4,879
0
1,379
6,501
18,688
0
W
Tsukuyomi
HungoverGoat
Tsukuyomi
3,787
1,405
0
5,195
7,158
2,524
0
748
6,324
0
42,356
W
King Arthur
Lazy SoulReaper
King Arthur
5,771
768
0
2,339
8,009
8,479
0
0
8,009
0
57,443
L
Anhur
SpaceMT
Anhur
4,708
2,430
0
2,042
8,630
2,889
0
2,912
5,214
0
31,887
L
Bacchus
Tanner338
Bacchus
3,452
505
0
2,585
8,799
6,685
0
2,858
5,246
18,113
0
L
2,400
485
0
2,955
8,932
3,127
0
1,617
7,073
0
21,941
L
1,349
0
0
643
3,306
880
0
532
2,666
40,046
0
W
2,677
291
667
1,759
2,704
1,196
0
926
1,706
47,395
1,401
L
Sun Wukong
ØŁłł
Sun Wukong
3,869
359
0
1,729
9,336
9,072
0
0
9,336
0
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
26,308
371
Minions Killed
280
0
Camps Cleared
0
1,074,169
Distance Traveled
986,076
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,849
585
62
6
0
177,641
0
W
Cthulhu
5,592
559
39
4
0
214,870
4
W
Tsukuyomi
5,879
588
69
7
0
235,543
0
W
King Arthur
7,035
704
109
11
0
215,583
0
L
Anhur
4,831
483
56
6
0
167,375
1
L
Bacchus
5,753
575
16
2
0
211,821
0
L
Da Ji
4,674
467
41
4
0
205,895
2
L
Janus
5,072
507
67
7
0
192,633
0
W
Ra
6,802
680
92
9
0
230,532
2
L
Sun Wukong
5,978
598
100
10
0
208,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role