Player Matchup

Kukulkan
Kukulkan
H1TSUGAYA T
Kukulkan
Level 158
God Stats
24W - 27L
1,450 SR
Queue Stats
26W - 29L
1,446 Elo+
Solo
Poseidon
Poseidon
Mcloveinit69
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,464 Elo+
Solo
Cernunnos
Cernunnos
REng0kkuu
Cernunnos
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,492 Elo+
Solo
Nemesis
Nemesis
SlyHawke3
Nemesis
Level 110
God Stats
23W - 4L
2,040 SR
Queue Stats
53W - 21L
1,695 Elo+
Solo
Sun Wukong
Sun Wukong
madwizard10
Sun Wukong
Level 107
God Stats
3W - 2L
1,539 SR
Queue Stats
72W - 53L
1,615 Elo+
Solo
Team Averages
Level 133
1,606 SR
1,542 Elo+

VS

Team Averages
Level 146
1,569 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Astral Halo
Geb
Level 158
God Stats
1W - 1L
1,703 SR
Queue Stats
27W - 25L
1,542 Elo+
Party 1
Fenrir
Fenrir
Renato97
Fenrir
Level 138
God Stats
20W - 21L
1,622 SR
Queue Stats
36W - 49L
1,559 Elo+
Solo
Janus
Janus
TheBEAST CR
Janus
Level 149
God Stats
1W - 3L
1,521 SR
Queue Stats
18W - 19L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
noodledino
Heimdallr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 396L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H1TSUGAYA T
Kukulkan
14
1 / 3 / 5
7,975
798
9,044
6,490
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Mcloveinit69
Poseidon
14
1 / 1 / 11
8,003
800
7,280
6,152
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
REng0kkuu
Cernunnos
15
2 / 0 / 4
8,776
878
3,578
6,345
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SlyHawke3
Nemesis
16
11 / 1 / 3
9,372
937
15,204
12,004
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
madwizard10
Sun Wukong
16
3 / 0 / 12
8,790
879
10,062
12,472
10,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 3
7,003
700
6,113
10,605
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 1
8,659
866
9,563
10,147
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Renato97
Fenrir
13
0 / 6 / 2
7,182
718
2,652
11,343
4,628
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
0 / 3 / 2
7,466
747
8,571
8,998
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
noodledino
Heimdallr
13
1 / 6 / 2
7,359
736
5,519
10,397
5,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
18
Kills
5
5
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
3
0.75
L
4
2
1
2.25
W
Kukulkan
H1TSUGAYA T
Kukulkan
1
3
5
1.17
W
Poseidon
Mcloveinit69
Poseidon
1
1
11
6.5
W
Cernunnos
REng0kkuu
Cernunnos
2
0
4
4
L
Fenrir
Renato97
Fenrir
0
6
2
0.17
W
Nemesis
SlyHawke3
Nemesis
11
1
3
12.5
L
0
3
2
0.33
W
Sun Wukong
madwizard10
Sun Wukong
3
0
12
9
L
Heimdallr
noodledino
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,168
Damage
32,418
43,463
Taken
51,490
24,160
Mitigated
29,743
5,787
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,113
591
0
1,523
10,605
8,314
0
3,516
6,810
0
11,826
L
9,563
680
0
2,070
10,147
8,213
0
1,868
8,119
18,487
1,708
W
Kukulkan
H1TSUGAYA T
Kukulkan
9,044
60
0
0
6,490
2,954
618
2,656
3,604
29,529
0
W
Poseidon
Mcloveinit69
Poseidon
7,280
1,461
0
1,818
6,152
2,758
241
1,678
4,258
23,653
0
W
Cernunnos
REng0kkuu
Cernunnos
3,578
1,611
0
0
6,345
2,678
1,751
1,530
4,465
0
24,828
L
Fenrir
Renato97
Fenrir
2,652
697
0
325
11,343
4,628
0
2,946
8,140
0
17,602
W
Nemesis
SlyHawke3
Nemesis
15,204
5,996
0
2,371
12,004
5,515
50
3,976
7,424
0
26,712
L
8,571
203
0
940
8,998
3,533
0
3,936
5,011
28,955
0
W
Sun Wukong
madwizard10
Sun Wukong
10,062
1,985
0
1,598
12,472
10,255
91
5,374
6,174
0
24,068
L
Heimdallr
noodledino
Heimdallr
5,519
2,664
0
1,156
10,397
5,055
0
3,224
7,086
0
16,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
37,669
217
Minions Killed
165
0
Camps Cleared
0
1,007,769
Distance Traveled
997,638
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,003
700
7
1
0
224,295
0
L
Geb
8,659
866
36
4
0
212,537
0
W
Kukulkan
7,975
798
51
5
0
204,431
0
W
Poseidon
8,003
800
41
4
0
184,882
0
W
Cernunnos
8,776
878
57
6
0
175,617
4
L
Fenrir
7,182
718
29
3
0
163,159
0
W
Nemesis
9,372
937
31
3
0
221,199
0
L
Janus
7,466
747
62
6
0
205,800
0
W
Sun Wukong
8,790
879
37
4
0
221,640
0
L
Heimdallr
7,359
736
31
3
0
191,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role