Player Matchup

Zhong Kui
Zhong Kui
Gold I
FittestG
Zhong Kui
Gold I
Level 125
God Stats
5W - 4L
1,480 SR
Queue Stats
68W - 68L
1,761 MMR
Party 1
Apollo
Apollo
Gold I
MondayMonday
Apollo
Gold I
Level 119
God Stats
3W - 2L
1,651 SR
Queue Stats
68W - 68L
1,761 MMR
Party 1
Odin
Odin
Gold I
SupKuzenbros
Odin
Gold I
Level 88
God Stats
2W - 0L
1,825 SR
Queue Stats
11W - 6L
1,898 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,652 SR
1,806 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,500 SR
1,673 MMR
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
tideschange
Hou Yi
Platinum III
Level 201
God Stats
0W - 2L
1,500 SR
Queue Stats
743W - 690L
1,673 MMR
Solo
Zeus
Zeus
Gold III
xXZeuzHs
Zeus
Gold III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FittestG
Zhong Kui
15
2 / 0 / 2
9,851
758
4,849
9,520
8,405
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
16
3 / 0 / 3
9,732
749
8,835
8,532
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 5
9,785
753
9,681
13,456
12,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesNe ZhaThothCharonKuzenbo

VS

Bans
AgniAnhurDanzaburouAh Muzen CabChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 1 / 1
7,648
588
6,680
9,636
8,052
Hou Yi
15
1 / 2 / 0
8,811
678
6,023
9,220
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
12
0 / 4 / 1
7,797
600
8,547
8,625
2,754
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Zhong Kui
FittestG
Zhong Kui
2
0
2
3
W
Apollo
3
0
3
4.5
W
2
1
5
4.5
L
Hou Yi
1
2
0
0.5
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
21,250
31,508
Taken
27,481
25,593
Mitigated
14,967
12,046
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,680
600
0
2,506
9,636
8,052
0
1,411
7,922
21,245
0
W
Zhong Kui
FittestG
Zhong Kui
4,849
370
0
4,552
9,520
8,405
1,322
3,855
5,305
52,862
1,172
W
Apollo
8,835
5,779
0
4,380
8,532
4,374
1,407
5,557
2,504
0
45,771
W
9,681
941
0
3,114
13,456
12,814
123
4,957
7,739
549
27,673
L
Hou Yi
6,023
1,367
0
2,460
9,220
4,161
0
2,135
6,697
0
36,141
L
Zeus
8,547
336
0
500
8,625
2,754
0
1,812
6,355
34,873
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
24,256
190
Minions Killed
167
0
Camps Cleared
0
762,218
Distance Traveled
694,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,648
588
26
2
0
252,396
0
W
Zhong Kui
9,851
758
93
7
0
236,936
0
W
Apollo
9,732
749
62
5
0
246,433
0
W
Odin
9,785
753
35
3
0
278,849
0
L
Hou Yi
8,811
678
89
7
0
224,229
0
L
Zeus
7,797
600
52
4
0
217,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role