Player Matchup

Skadi
Skadi
 
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BigDaddyMurda910
Bastet
Level 63
God Stats
3W - 4L
1,339 SR
Queue Stats
91W - 101L
1,465 Elo+
Party 1
Odin
Odin
JaysEpoch
Odin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,467 Elo+
Party 1
Ra
Ra
TabUpGemini
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
XmarsBarz
Xbalanque
Level 116
God Stats
2W - 1L
1,268 SR
Queue Stats
74W - 74L
1,473 Elo+
Solo
Team Averages
Level 95
1,421 SR
1,463 Elo+

VS

Team Averages
Level 106
1,567 SR
1,490 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BeelzeBAMF
Kuzenbo
Level 141
God Stats
1W - 1L
1,712 SR
Queue Stats
183W - 162L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
IRONT3MP3ST
Nu Wa
Level 129
God Stats
0W - 1L
1,675 SR
Queue Stats
21W - 26L
1,420 Elo+
Party 2
Charybdis
Charybdis
Sigyn2779
Charybdis
Level 86
God Stats
1W - 1L
1,447 SR
Queue Stats
29W - 29L
1,464 Elo+
Solo
Chang'e
Chang'e
kingdomhero813
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 1 / 10
9,133
830
12,837
9,796
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 11
9,638
876
11,091
12,452
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
15
5 / 3 / 15
9,834
894
7,703
14,041
14,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 17
10,310
937
9,056
7,912
4,003
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
XmarsBarz
Xbalanque
15
5 / 2 / 13
9,529
866
13,320
13,318
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
0 / 0 / 0
5,756
523
0
0
0
Kuzenbo
BeelzeBAMF
Kuzenbo
14
1 / 6 / 2
8,092
736
7,948
17,829
24,031
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 7 / 6
7,922
720
11,145
12,473
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
Sigyn2779
Charybdis
16
4 / 5 / 2
8,767
797
9,811
14,907
7,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 4
7,638
694
10,134
12,836
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
23
Kills
7
8
Deaths
23
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
10
7
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Kuzenbo
BeelzeBAMF
Kuzenbo
1
6
2
0.33
W
6
2
11
5.75
L
1
7
6
0.57
W
Odin
5
3
15
4.17
L
Charybdis
Sigyn2779
Charybdis
4
5
2
1
W
5
0
17
13.5
W
Xbalanque
XmarsBarz
Xbalanque
5
2
13
5.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,007
Damage
39,038
57,519
Taken
58,045
34,639
Mitigated
43,228
28,496
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,837
4,592
819
1,985
9,796
4,435
3,031
5,312
4,484
0
37,675
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
BeelzeBAMF
Kuzenbo
7,948
2,154
1,536
1,884
17,829
24,031
0
2,525
15,192
11,675
808
W
11,091
2,706
1,635
3,398
12,452
5,340
793
7,865
4,587
0
21,333
L
11,145
3,048
469
866
12,473
5,440
0
2,461
9,956
23,271
670
W
Odin
7,703
1,103
220
931
14,041
14,792
538
3,679
10,362
0
14,491
L
Charybdis
Sigyn2779
Charybdis
9,811
5,339
1,170
3,092
14,907
7,922
0
1,780
13,127
0
28,232
W
9,056
1,000
10,100
4,749
7,912
4,003
796
5,384
2,528
36,319
756
W
Xbalanque
XmarsBarz
Xbalanque
13,320
6,419
777
3,882
13,318
6,069
2,257
6,019
7,299
0
33,523
L
10,134
1,327
3,375
2,788
12,836
5,835
0
1,763
10,988
18,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
38,175
166
Minions Killed
102
0
Camps Cleared
0
993,520
Distance Traveled
687,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,133
830
31
3
0
182,874
0
L
Cernunnos
5,756
523
0
0
0
0
0
L
Kuzenbo
8,092
736
4
0
0
179,391
0
W
Bastet
9,638
876
22
2
0
223,502
0
L
Nu Wa
7,922
720
24
2
0
165,946
0
W
Odin
9,834
894
14
1
0
177,108
0
L
Charybdis
8,767
797
58
5
0
158,696
0
W
Ra
10,310
937
58
5
0
231,740
0
W
Xbalanque
9,529
866
41
4
0
178,296
0
L
Chang'e
7,638
694
16
1
0
183,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role