Player Matchup

Janus
Janus
FrogNutz5879
Janus
Level 23
God Stats
2W - 6L
1,411 SR
Queue Stats
25W - 42L
1,305 Elo+
Party 3
Awilix
Awilix
PoopSoupKing
Awilix
Level 65
God Stats
2W - 7L
1,500 SR
Queue Stats
40W - 47L
1,467 Elo+
Party 3
Xbalanque
Xbalanque
StealthHG
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,094 Elo+
Party 3
Hades
Hades
ijxc
Hades
Level 22
God Stats
6W - 5L
1,447 SR
Queue Stats
36W - 51L
1,363 Elo+
Party 3
Charon
Charon
marcus5_elmejor
Charon
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 30L
1,406 Elo+
Solo
Team Averages
Level 39
1,472 SR
1,327 Elo+

VS

Team Averages
Level 76
1,575 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BiggerMuffin335
Surtr
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 4L
1,692 Elo+
Party 1
Chang'e
Chang'e
Manquin125460
Chang'e
Level 50
God Stats
13W - 5L
1,516 SR
Queue Stats
162W - 143L
1,469 Elo+
Solo
Thanatos
Thanatos
jsuisBienG514
Thanatos
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
95W - 107L
1,192 Elo+
Party 2
Kukulkan
Kukulkan
kingleonidas199
Kukulkan
Level 148
God Stats
9W - 6L
1,644 SR
Queue Stats
84W - 68L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,723
472
688
3,807
1,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
9
0 / 3 / 1
4,910
491
1,054
9,194
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
StealthHG
Xbalanque
7
1 / 4 / 0
4,656
466
5,283
7,440
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hades
ijxc
Hades
6
0 / 3 / 0
4,283
428
3,752
7,002
3,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 0
5,641
564
2,058
4,983
3,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 0 / 3
5,417
542
6,465
9,394
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
6,664
666
2,529
4,863
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
10
1 / 0 / 7
5,931
593
4,826
6,099
2,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
jsuisBienG514
Thanatos
11
7 / 1 / 3
6,435
644
6,017
9,922
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
12
0 / 0 / 2
6,904
690
2,072
1,651
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
3
5.5
W
0
0
0
0
L
0
2
0
0
W
Chang'e
1
0
7
4.5
L
Awilix
0
3
1
0.17
L
Xbalanque
StealthHG
Xbalanque
1
4
0
0.25
L
Hades
ijxc
Hades
0
3
0
0
W
Thanatos
jsuisBienG514
Thanatos
7
1
3
8.5
W
Kukulkan
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
21,909
32,426
Taken
31,929
13,737
Mitigated
15,077
8,169
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,465
4,862
0
2,617
9,394
5,347
109
2,588
6,806
0
17,981
W
2,529
804
0
1,345
4,863
2,318
0
1,624
3,239
1,195
46,246
L
688
42
0
0
3,807
1,022
0
1,329
2,258
28,659
0
W
Chang'e
4,826
445
1,207
2,547
6,099
2,710
25
1,668
4,431
34,761
800
L
Awilix
1,054
496
0
3,169
9,194
3,356
0
1,190
7,840
0
31,468
L
Xbalanque
StealthHG
Xbalanque
5,283
2,850
0
1,170
7,440
2,171
0
1,404
6,036
0
23,696
L
Hades
ijxc
Hades
3,752
66
0
1,705
7,002
3,688
0
2,218
4,784
15,517
979
W
Thanatos
jsuisBienG514
Thanatos
6,017
1,620
0
7,144
9,922
4,069
0
378
9,544
0
40,311
W
Kukulkan
2,072
0
0
493
1,651
633
529
338
1,313
49,314
1,083
L
2,058
453
0
2,125
4,983
3,500
0
414
4,425
26,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
31,351
234
Minions Killed
318
0
Camps Cleared
0
947,439
Distance Traveled
1,056,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,417
542
24
2
0
203,973
0
W
Surtr
6,664
666
93
9
0
204,802
0
L
Janus
4,723
472
42
4
0
185,813
0
W
Chang'e
5,931
593
38
4
0
211,253
0
L
Awilix
4,910
491
71
7
0
228,712
0
L
Xbalanque
4,656
466
34
3
0
173,839
0
L
Hades
4,283
428
36
4
0
180,687
0
W
Thanatos
6,435
644
63
6
0
237,731
0
W
Kukulkan
6,904
690
100
10
0
199,112
1
L
Charon
5,641
564
51
5
0
178,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role